IEEE Virtual Reality Conference 2003 VR 2003
Part of:
VR - IEEE Virtual Reality Conference
Conference Details
Year: 2003
Period: 22-26 March
Location: Los Angeles, CA, USA
Publisher:
IEEE Computer Society
ISBN: 0-7695-1882-6
Other Years in Series
Other proceedings in the VR - IEEE Virtual Reality Conference series
Articles
Publications included in this conference proceedings
Agus,
Marco,
Giachetti,
Andrea,
Gobbetti,
Enrico,
Zanetti,
Gianluigi,
Zorcolo,
Antonio
(2003):
Adaptive techniques for real-time haptic and visual simulation of bone dissection.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 102-109.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820102abs.htm
Low,
Kok-Lim,
Ilie,
Adrian,
Welch,
Greg,
Lastra,
Anselmo
(2003):
Combining Head-Mounted and Projector-Based Displays for Surgical Training.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 110-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820110abs.htm
Wingrave,
Chadwick A.,
Hix,
Deborah,
Schmalstieg,
Dieter,
MacIntyre,
Blair,
Bowman,
Doug A.,
Mine,
Mark R.
(2003):
Mixed Reality: The Continuum from Virtual to Augmented Reality.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 121-124.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820121abs.htm
Lok,
Benjamin,
Naik,
Samir,
Whitton,
Mary C.,
Jr.,
Frederick P. Brooks
(2003):
Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virt.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 125-132.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820125abs.htm
Watson,
Benjamin,
Walker,
Neff,
Woytiuk,
Peter,
Ribarsky,
William
(2003):
Maintaining Usability During 3D Placement Despite Delay.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 133-140.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820133abs.htm
Meehan,
Michael,
Razzaque,
Sharif,
Whitton,
Mary C.,
Jr.,
Frederick P. Brooks
(2003):
Effect of Latency on Presence in Stressful Virtual Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 141-148.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820141abs.htm
Zhai,
Shumin,
Woltjer,
Rogier
(2003):
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomot.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 149-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820149abs.htm
Schaeffer,
Benjamin,
Goudeseune,
Camille
(2003):
Syzygy: Native PC Cluster VR.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 15-22.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820015abs.htm
Sakane,
Itsuo
(2003):
Toward the Innovative Collaboration Between Art and Science: The Task in the Age of Media .
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 159-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820159abs.htm
Chen,
Jim X.,
Yang,
Yonggao,
Loftin,
R. Bowen
(2003):
MUVEES: a PC-based Multi-User Virtual Environment for Learning.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 163-170.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820163abs.htm
Hua,
Hong,
Brown,
Leonard D.,
Gao,
Chunyu,
Ahuja,
Narendra
(2003):
A New Collaborative Infrastructure: SCAP.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 171-179.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820171abs.htm
Hudson,
Thomas C.,
Helser,
Aron T.,
Sonnenwald,
Diane H.,
Whitton,
Mary C.
(2003):
Managing Collaboration in the nanoManipulator.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 180-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820180abs.htm
Liere,
Robert van,
Mulder,
Jurriaan D.
(2003):
Optical Tracking Using Projective Invariant Marker Pattern Properties.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 191-198.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820191abs.htm
Foxlin,
Eric,
Naimark,
Leonid
(2003):
VIS-Tracker: A Wearable Vision-Inertial Self-Tracker.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 199-206.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820199abs.htm
Eisenstein,
Jacob,
Ghandeharizadeh,
Shahram,
Golubchik,
Leana,
Shahabi,
Cyrus,
Yan,
Donghui,
Zimmermann,
Roger
(2003):
Device Independence and Extensibility in Gesture Recognition.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 207-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820207abs.htm
Noma,
Haruo,
Yanagida,
Yasuyuki,
Tetsutani,
Nobuji
(2003):
The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear In.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 217-224.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820217abs.htm
Bloomfield,
Aaron,
Deng,
Yu,
Wampler,
Jeff,
Rondot,
Pascale,
Harth,
Dina,
McManus,
Mary,
Badler,
Norman I.
(2003):
A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 225-231.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820225abs.htm
Brown,
Dennis G.,
Julier,
Simon,
Baillot,
Yohan,
Livingston,
Mark A.
(2003):
An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and .
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 23-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820023abs.htm
Hirota,
Koichi,
Hirose,
Michitaka
(2003):
Dexterous Object Manipulation Based on Collision Response.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 232-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820232abs.htm
Bowman,
Doug A.,
Setareh,
Mehdi,
Pinho,
Márcio Serolli,
Ndiwalana,
Ali,
Kalita,
Alex,
Lee,
Yunha,
Lucas,
John F.,
Gracey,
Matthew,
Kothapalli,
Malini,
Zhu,
Qinwei,
Datey,
Ameya,
Tumati,
Pradeep
(2003):
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Envi.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 243-250.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820243abs.htm
Lecuyer,
Anatole,
Mobuchon,
Pascal,
Megard,
Christine,
Perret,
Jérôme,
Andriot,
Claude,
Colinot,
Jean-Pierre
(2003):
HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 251-258.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820251abs.htm
II,
J. Edward Swan,
Gabbard,
Joseph L.,
Hix,
Deborah,
Schulman,
Robert S.,
Kim,
Keun Pyo
(2003):
A Comparative Study of User Performance in a Map-Based Virtual Environment.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 259-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820259abs.htm
Alexander,
T.,
Conradi,
J.,
Winkelholz,
Carsten
(2003):
Depth Perception and Visual After-effects at Stereoscopic Workbench Displays.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 269-270.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820269abs.htm
Vallerand,
Steve,
Kanbara,
Masayuki,
Yokoya,
Naokazu
(2003):
Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 271-272.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820271abs.htm
Cho,
Dongsik,
Park,
Jihye,
Kim,
Gerard Jounghyun,
Hong,
Sangwoo,
Han,
Sungho,
Lee,
Seungyong
(2003):
The Dichotomy of Presence Elements: The Where and What.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 273-274.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820273abs.htm
Näf,
Martin,
Lamboray,
Edouard,
Staadt,
Oliver G.,
Gross,
Markus H.
(2003):
The blue-c Distributed Scene Graph.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 275-276.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820275abs.htm
Youngblut,
Christine,
Huie,
Odette
(2003):
The Relationship Between Presence and Performance in Virtual Environments: Results of a VE.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 277-278.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820277abs.htm
Deligiannidis,
Leonidas,
Whitman,
Larry
(2003):
User Interaction in a Power-Wall Based Virtual Reality Environment.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 279-280.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820279abs.htm
Wei,
Xiaoming,
0004,
Wei Li,
Kaufman,
Arie E.
(2003):
Interactive Flowing of Highly Viscous Volumes in Virtual Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 281-282.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820281abs.htm
LaViola,
Joseph J.
(2003):
An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tr.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 283-284.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820283abs.htm
Baillot,
Yohan,
Eliason,
Joshua J.,
Schmidt,
Greg S.,
II,
J. Edward Swan,
Brown,
Dennis G.,
Julier,
Simon,
Livingston,
Mark A.,
Rosenblum,
Lawrence J.
(2003):
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 285-286.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm
Lindeman,
Robert W.,
Yanagida,
Yasuyuki
(2003):
Empirical Studies for Effective Near-Field Haptics in Virtual Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 287-288.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820287abs.htm
Ogi,
Tetsuro,
Yamada,
Toshio,
Hirose,
Michitaka,
Fujita,
Masahiro,
Kuzuu,
Kazuto
(2003):
High Presence Remote Presentation in the Shared Immersive Virtual World.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 289-290.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820289abs.htm
Cobzas,
Dana,
Jägersand,
Martin,
Yerex,
Keith
(2003):
Editing Real World Scenes: Augmented Reality with Image-based Rendering.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 291-292.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820291abs.htm
Zimmons,
Paul,
Panter,
Abigail
(2003):
The Influence of Rendering Quality on Presence And Task Performance in a Virtual Environme.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 293-294.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820293abs.htm
Mendoza,
C. A.,
Laugier,
Christian
(2003):
Simulating Cutting in Surgery Applications using Haptics and Finite Element Models.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 295-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820295abs.htm
Burschka,
Darius,
Hager,
Gregory D.,
Dodds,
Zachary,
Jägersand,
Martin,
Cobzas,
Dana,
Yerex,
Keith
(2003):
Recent Methods for Image-Based Modeling and Rendering.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 299.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820299abs.htm
Feiner,
Steven
(2003):
Taking It to the Streets: How Virtual Reality Can Change Mobile Computing.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 3-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820003abs.htm
Thalmann,
Daniel,
Magnenat-Thalmann,
Nadia
(2003):
Virtual Humans for Virtual Reality and Augmented Reality.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 300.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820300abs.htm
Hartling,
Patrick
(2003):
Scalable VR Application Authoring.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 301.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820301abs.htm
Isdale,
Jerry
(2003):
Introduction to VR Technology.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 302.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820302abs.htm
Gratch,
Jonathan,
Debevec,
Paul E.,
Lindheim,
Dick,
Pighin,
Frederic H.,
Rickel,
Jeff,
Swartout,
William R.,
Traum,
David R.,
Morie,
Jackie
(2003):
Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 303.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820303abs.htm
Raffin,
Bruno,
Zuffo,
Marcelo Knorich,
Kerzmarski,
Hank,
Pan,
Zhingeng
(2003):
Commodity Clusters for Virtual Reality.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 307-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820307abs.htm
Jacobson,
Jeffrey
(2003):
Common Office Equipment and CaveUT Make a Cheap Portable Cave.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 311.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820311abs.htm
Kiss,
Bernadette,
Takács,
Barnabás,
Szijarto,
Gabor
(2003):
Integrated Virtual Human Interface System with Portable Virtual Reality Capability.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 311.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820311abs.htm
Baumann,
Steve,
Neff,
Chris,
Fetzick,
Scott,
Stangl,
Gregg,
Basler,
Lee,
Vereneck,
Ray,
Schneider,
Walter
(2003):
A Virtual Reality System for Neurobehavioral and fMRI Studie.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 312.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820312abs.htm
Beck,
Steven C.
(2003):
Desktop Commodity-Level Immersive Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 312.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820312abs.htm
Ghahremani,
Kambiz,
Rizzo,
Albert A.,
Neumann,
Ulrich
(2003):
360 Degree Panoramic HMD Immersion.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 313.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820313abs.htm
Smith,
Randall,
Dorn,
Geoff,
Leslie,
Rob,
Garlington,
Joe,
Barham,
Paul
(2003):
VR in Industry: Where It Succeeds, Fails, and Needs Improvement.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 33-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820033abs.htm
Spagno,
Christian P.,
Kunz,
Andreas M.
(2003):
Construction of a Three-sided Immersive Telecollaboration System.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 37-44.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820037abs.htm
Kitahara,
Itaru,
Ohta,
Yuichi
(2003):
Scalable 3D Representation for 3D Video Display in a Large-scale Spac.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 45-52.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820045abs.htm
Gao,
Chunyu,
Hua,
Hong,
Ahuja,
Narendra
(2003):
Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 53-60.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820053abs.htm
Neumann,
Ulrich,
You,
Suya,
Hu,
Jinhui,
Jiang,
Bolan,
Lee,
Jong Weon
(2003):
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 61-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820061abs.htm
Huang,
Jiung-Yao,
Du,
Yi-chang,
Wang,
Chien-Min
(2003):
Design of the Server Cluster to Support Avatar Migration.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 7-14.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820007abs.htm
Keckeisen,
Michael,
Stoev,
Stanislav L.,
Feurer,
Matthias,
Straßer,
Wolfgang
(2003):
Interactive Cloth Simulation in Virtual Environments.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 71-78.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820071abs.htm
Willemsen,
Peter,
Kearney,
Joseph K.,
Wang,
Hongling
(2003):
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environ.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 79-86.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820079abs.htm
Chua,
Philo Tan,
Crivella,
Rebecca,
Daly,
Bo,
Hu,
Ning,
Schaaf,
Russ,
Ventura,
David,
Camill,
Todd,
Hodgins,
Jessica K.,
Pausch,
Randy F.
(2003):
Training for Physical Tasks in Virtual Environments: Tai Chi.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 87-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820087abs.htm
Bockholt,
Ulrich,
Bisler,
Alexander,
Becker,
Mario,
Müller-Wittig,
Wolfgang,
Voss,
Gerrit
(2003):
Augmented Reality for Enhancement of Endoscopic Interventions.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 97-101.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820097abs.htm