Author: Paul E. Debevec
Publication Overview
Publication period start: 2010
Number of co-authors: 17
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Alexander,
O.,
Rogers,
M.,
Lambeth,
W.,
Chiang,
Jen-Yuan,
Ma,
Wan-Chun,
Wang,
Chuan-Chang,
Debevec,
Paul E.
(2010):
The Digital Emily Project: Achieving a Photorealistic Digital Actor.
In
IEEE Computer Graphics and Applications,
30
(4)
pp. 20-31.
https://dx.doi.org/10.1109/MCG.2010.65
Debevec,
Paul E.
(2006):
Virtual Cinematography: Relighting through Computation.
In
IEEE Computer,
39
(8)
pp. 57-65.
https://doi.ieeecomputersociety.org/10.1109/MC.2006.285
Callieri,
Marco,
Debevec,
Paul E.,
Pair,
J.,
Scopigno,
Roberto
(2006):
A realtime immersive application with realistic lighting: The Parthenon.
In
Computers & Graphics,
30
(3)
pp. 368-376.
https://dx.doi.org/10.1016/j.cag.2006.02.015
Debevec,
Paul E.
(2002):
Image-Based Lighting.
In
IEEE Computer Graphics and Applications,
22
(2)
pp. 26-34.
https://csdl.computer.org/comp/mags/cg/2002/02/g2026abs.htm
Debevec,
Paul E.,
McMillan,
Leonard
(2002):
Guest Editors' Introduction: Image-Based Modeling, Rendering, and Lighting.
In
IEEE Computer Graphics and Applications,
22
(2)
pp. 24-25.
https://csdl.computer.org/comp/mags/cg/2002/02/g2024abs.htm
Gratch,
Jonathan,
Debevec,
Paul E.,
Lindheim,
Dick,
Pighin,
Frederic H.,
Rickel,
Jeff,
Swartout,
William R.,
Traum,
David R.,
Morie,
Jackie
(2003):
Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 303.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820303abs.htm