Author: Joseph J. LaViola

Publication Overview

Publication period start: 2010
Number of co-authors: 46

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Wingrave, Chadwick A., Williamson, Brian, Varcholik, Paul, Rose, Jeremy, Miller, Andrew, Charbonneau, Emiko, Bott, Jared N., LaViola, Joseph J. (2010): The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces. In IEEE Computer Graphics and Applications, 30 (2) pp. 71-85. https://doi.ieeecomputersociety.org/10.1109/MCG.2009.109
Wingrave, Chadwick A., LaViola, Joseph J. (2010): Reflecting on the Design and Implementation Issues of Virtual Environments. In Presence: Teleoperators and Virtual Environments, 19 (2) pp. 179-195. https://dx.doi.org/10.1162/pres.19.2.179
Xiong, Yiyan, LaViola, Joseph J. (2010): A ShortStraw-based algorithm for corner finding in sketch-based interfaces. In Computers & Graphics, 34 (5) pp. 513-527. https://dx.doi.org/10.1016/j.cag.2010.06.008
Wingrave, Chadwick A., LaViola, Joseph J., Bowman, Doug A. (2009): A natural, tiered and executable UIDL for 3D user interfaces based on Concept-Oriented Des. In ACM Transactions on Computer-Human Interaction, 16 (4) pp. 21. https://dl.acm.org/doi/10.1145/1614390.1614396
LaViola, Joseph J. (2008): Bringing VR and Spatial 3D Interaction to the Masses through Video Games. In IEEE Computer Graphics and Applications, 28 (5) pp. 10-15. https://dx.doi.org/10.1109/MCG.2008.92
LaViola, Joseph J. (2007): Advances in Mathematical Sketching: Moving Toward the Paradigm's Full Potential. In IEEE Computer Graphics and Applications, 27 (1) pp. 38-48. https://doi.ieeecomputersociety.org/10.1109/MCG.2007.2
LaViola, Joseph J. (2007): An initial evaluation of MathPad2: A tool for creating dynamic mathematical illustrations. In Computers & Graphics, 31 (4) pp. 540-553. https://dx.doi.org/10.1016/j.cag.2007.04.008
Katzourin, Michael, Ignatoff, Daniel, Quirk, Lincoln, LaViola, Joseph J., Jenkins, Odest Chadwicke (2006): Swordplay: Innovating Game Development through VR. In IEEE Computer Graphics and Applications, 26 (6) pp. 15-19. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.137
Bowman, Doug A., Kruijff, Ernst, LaViola, Joseph J., Poupyrev, Ivan (2001): An Introduction to 3D User Interface Design. In Presence: Teleoperators and Virtual Environments, 10 (1) pp. 96-108.
van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J., Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52. https://csdl.computer.org/comp/mags/cg/2000/06/g6026abs.htm
Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee, Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9. https://doi.ieeecomputersociety.org/10.1109/38.626956
LaViola, Joseph J., Leal, Anamary, Miller, Timothy S., Zeleznik, Robert (2008): Evaluation of Techniques for Visualizing Mathematical Expression Recognition Results. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 131-138.
Bragdon, Andrew, Zeleznik, Robert, Williamson, Brian, Miller, Timothy, LaViola, Joseph J. (2009): GestureBar: improving the approachability of gesture-based interfaces. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 2269-2278. https://doi.acm.org/10.1145/1518701.1519050
Bragdon, Andrew, Zeleznik, Robert, Reiss, Steven P., Karumuri, Suman, Cheung, William, Kaplan, Joshua, Coleman, Christopher, Adeputra, Ferdi, LaViola, Joseph J. (2010): Code bubbles: a working set-based interface for code understanding and maintenance. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 2503-2512. https://doi.acm.org/10.1145/1753326.1753706
Wingrave, Chadwick A., Rose, Jeremy, Langston, Todd, LaViola, Joseph J. (2010): Early explorations of CAT: canine amusement and training. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 2661-2670. https://doi.acm.org/10.1145/1753846.1753849
Cheema, Salman, LaViola, Joseph J. (2010): Towards intelligent motion inferencing in mathematical sketching. In: Proceedings of the 2010 International Conference on Intelligent User Interfaces , 2010, . pp. 289-292. https://doi.acm.org/10.1145/1719970.1720013
Leal, Anamary, Wingrave, Chadwick A., LaViola, Joseph J. (2009): Initial explorations into the user experience of 3D file browsing. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 339-344. https://doi.acm.org/10.1145/1671011.1671054
LaViola, Joseph J. (2003): An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tr. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 283-284. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820283abs.htm
Zeleznik, Robert C., LaViola, Joseph J., Feliz, Daniel Acevedo, Keefe, Daniel F. (2002): Pop Through Button Devices for VE Navigation and Interaction. In: VR 2002 , 2002, . pp. 127-134. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920127abs.htm
Bott, Jared N., Crowley, James G., LaViola, Joseph J. (2009): One Man Band: A 3D Gestural Interface for Collaborative Music Creation. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 273-274. https://dx.doi.org/10.1109/VR.2009.4811051
Lemmerman, Dmitri K., LaViola, Joseph J. (2007): Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Envir. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 303-304. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352513
Gupta, Prince, Lobo, Niels da Vitoria, LaViola, Joseph J. (2010): Markerless tracking using Polar Correlation of camera optical flow. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 223-226. https://dx.doi.org/10.1109/VR.2010.5444784
Hoffman, Michael, Varcholik, Paul, LaViola, Joseph J. (2010): Breaking the status quo: Improving 3D gesture recognition with spatially convenient input . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 59-66. https://dx.doi.org/10.1109/VR.2010.5444813
Chertoff, Dustin B., Goldiez, Brian, LaViola, Joseph J. (2010): Virtual Experience Test: A virtual environment evaluation questionnaire. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 103-110. https://dx.doi.org/10.1109/VR.2010.5444804
LaViola, Joseph J., Litwiller, Tad (2011): Evaluating the benefits of 3d stereo in modern video games. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 2345-2354. https://dx.doi.org/10.1145/1978942.1979286
LaViola, Joseph J., Forsberg, Andrew S., Huffman, John, Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotat. In: Liere, Robert van, Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 , 2008, Eindhoven, The Netherlands. pp. 111-118. https://dx.doi.org/10.2312/EGVE/EGVE08/111-118
Keefe, Daniel F., Feliz, Daniel Acevedo, Moscovich, Tomer, Laidlaw, David H., LaViola, Joseph J. (2001): CavePainting: a fully immersive 3D artistic medium and interactive experience. In: SI3D 2001 , 2001, . pp. 85-93. https://portal.acm.org/citation.cfm?id=364338.364370
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel Stuck? Want Freedom?

Join 326,035+ designers who get one powerful email each week. Learn to design a life you love.

Next email in
1
day
10
hrs
16
mins
21
secs

Free forever. No spam. Unsubscribe anytime.