Author: Andrew S. Forsberg
Publication Overview
Publication period start: 1997
Number of co-authors: 29
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Forsberg,
Andrew S.,
Haley,
Graff,
Bragdon,
Andrew,
Levy,
Joseph,
Fassett,
Caleb I.,
Shean,
David,
III,
James W. Head,
Milkovich,
Sarah,
Duchaineau,
Mark A.
(2006):
Adviser: Immersive Field Work for Planetary Geoscientists.
In
IEEE Computer Graphics and Applications,
26
(4)
pp. 46-54.
https://doi.ieeecomputersociety.org/10.1109/MCG.2006.73
Sobel,
Jason S.,
Forsberg,
Andrew S.,
Laidlaw,
David H.,
Zeleznik,
Robert C.,
Keefe,
Daniel F.,
Pivkin,
Igor,
Karniadakis,
George E.,
Richardson,
Peter,
Swartz,
Sharon
(2004):
Particle Flurries: Synoptic 3D Pulsatile Flow Visualization.
In
IEEE Computer Graphics and Applications,
24
(2)
pp. 76-85.
https://csdl.computer.org/comp/mags/cg/2004/02/g2076abs.htm
van Dam,
Andries,
Forsberg,
Andrew S.,
Laidlaw,
David H.,
LaViola,
Joseph J.,
Simpson,
Rosemary Michelle
(2000):
Immersive VR for Scientific Visualization: A Progress Report.
In
IEEE Computer Graphics and Applications,
20
(6)
pp. 26-52.
https://csdl.computer.org/comp/mags/cg/2000/06/g6026abs.htm
Forsberg,
Andrew S.,
LaViola,
Joseph J.,
Markosian,
Lee,
Zeleznik,
Robert C.
(1997):
Seamless Interaction in Virtual Reality.
In
IEEE Computer Graphics and Applications,
17
(6)
pp. 6-9.
https://doi.ieeecomputersociety.org/10.1109/38.626956
Forsberg,
Andrew S.,
Laidlaw,
David H.,
van Dam,
Andries,
Kirby,
Robert M.,
Karniadakis,
George E.,
Elion,
Jonathan L.
(2000):
Immersive virtual reality for visualizing flow through an artery.
In:
IEEE Visualization 2000
,
2000,
.
pp. 457-460.
https://doi.acm.org/10.1145/375213.375297
Zeleznik,
Robert C.,
Bragdon,
Andrew,
Liu,
Chu-Chi,
Forsberg,
Andrew S.
(2008):
Lineogrammer: creating diagrams by drawing.
In:
Cousins,
Steve B.,
Beaudouin-Lafon,
Michel
(eds.)
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology
October 19-22,
2008,
Monterey, CA, USA.
pp. 161-170.
https://doi.acm.org/10.1145/1449715.1449741
LaViola,
Joseph J.,
Forsberg,
Andrew S.,
Huffman,
John,
Bragdon,
Andrew
(2008):
The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotat.
In:
Liere,
Robert van,
Mohler,
Betty J.
(eds.)
Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008
,
2008,
Eindhoven, The Netherlands.
pp. 111-118.
https://dx.doi.org/10.2312/EGVE/EGVE08/111-118
Pierce,
Jeffrey S.,
Forsberg,
Andrew S.,
Conway,
Matthew,
Hong,
Seung,
Zeleznik,
Robert C.,
Mine,
Mark R.
(1997):
Image plane interaction techniques in 3D immersive environments.
In:
SI3D 1997
,
1997,
.
pp. 39-44,183.
https://doi.acm.org/10.1145/253284.253303
Zeleznik,
Robert C.,
Forsberg,
Andrew S.
(1999):
UniCam - 2D gestural camera controls for 3D environments.
In:
SI3D 1999
,
1999,
.
pp. 169-173.
https://doi.acm.org/10.1145/300523.300546
Zeleznik,
Robert C.,
Forsberg,
Andrew S.,
Strauss,
Paul S.
(1997):
Two Pointer Input for 3D Interaction.
In:
SI3D 1997
,
1997,
.
pp. 115-120,192.
https://doi.acm.org/10.1145/253284.253316