IEEE Virtual Reality Conference, VR 2010
Part of:
VR - IEEE Virtual Reality Conference
Conference Details
Year: 2010
Period: March 20-24
Location: Waltham, Massachusetts, USA
Publisher:
IEEE
ISBN: 978-1-4244-6258-2
Other Years in Series
Other proceedings in the VR - IEEE Virtual Reality Conference series
Articles
Publications included in this conference proceedings
Look,
Howard
(2010):
Keynote address.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
https://dx.doi.org/10.1109/VR.2010.5444822
Chertoff,
Dustin B.,
Goldiez,
Brian,
LaViola,
Joseph J.
(2010):
Virtual Experience Test: A virtual environment evaluation questionnaire.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 103-110.
https://dx.doi.org/10.1109/VR.2010.5444804
Lee,
Cha,
Bonebrake,
Scott,
Hollerer,
Tobias,
Bowman,
Doug A.
(2010):
The role of latency in the validity of AR simulation.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 11-18.
https://dx.doi.org/10.1109/VR.2010.5444820
González-Franco,
Mar,
Pérez-Marcos,
Daniel,
Spanlang,
Bernhard,
Slater,
Mel
(2010):
The contribution of real-time mirror reflections of motor actions on virtual body ownershi.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 111-114.
https://dx.doi.org/10.1109/VR.2010.5444805
Phillips,
Lane,
Ries,
Brian,
Kaeding,
Michael,
Interrante,
Victoria
(2010):
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersi.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 115-1148.
https://dx.doi.org/10.1109/VR.2010.5444802
Vieira,
Roberto C. Cavalcante,
Vidal,
Creto Augusto,
Neto,
Joaquim B. Cavalcante
(2010):
Simulation of genetic inheritance in the generation of virtual characters.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 119-126.
https://dx.doi.org/10.1109/VR.2010.5444803
Tsirlin,
Inna,
Dupierrix,
Eve,
Chokron,
Sylvie,
Ohlmann,
Theophile,
Coquillart,
Sabine
(2010):
Multimodal virtual reality application for the study of unilateral spatial neglect.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 127-130.
https://dx.doi.org/10.1109/VR.2010.5444800
Adi,
Mohamad Nadim,
Roberts,
David
(2010):
Can you help me concentrate room?.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 131-134.
https://dx.doi.org/10.1109/VR.2010.5444801
Ranky,
Richard,
Sivak,
Mark,
Lewis,
Jeffrey A.,
Gade,
Venkata,
Deutsch,
Judith E.,
Mavroidis,
Constantinos
(2010):
VRACK - virtual reality augmented cycling kit: Design and validation.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 135-138.
https://dx.doi.org/10.1109/VR.2010.5444798
Ren,
Zhimin,
Yeh,
Hengchin,
Lin,
Ming C.
(2010):
Synthesizing contact sounds between textured models.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 139-146.
https://dx.doi.org/10.1109/VR.2010.5444799
Nordahl,
Rolf,
Serafin,
Stefania,
Turchet,
Luca
(2010):
Sound synthesis and evaluation of interactive footsteps for virtual reality applications.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 147-153.
https://dx.doi.org/10.1109/VR.2010.5444796
Sajadi,
Behzad,
Majumder,
Aditi
(2010):
Auto-calibration of cylindrical multi-projector systems.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 155-162.
https://dx.doi.org/10.1109/VR.2010.5444797
Lee,
Sangyoon,
Hua,
Hong
(2010):
Effects of viewing conditions and rotation methods in a collaborative tabletop AR environm.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 163-170.
https://dx.doi.org/10.1109/VR.2010.5444794
Lau,
Rynson W. H.,
Lee,
Kenneth
(2010):
On error bound estimation for motion prediction.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 171-178.
https://dx.doi.org/10.1109/VR.2010.5444795
Kantonen,
Tuomas,
Woodward,
Charles,
Katz,
Neil
(2010):
Mixed reality in virtual world teleconferencing.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 179-182.
https://dx.doi.org/10.1109/VR.2010.5444792
Tang,
Ziying,
Rong,
Guodong,
Guo,
Xiaohu,
Prabhakaran,
B.
(2010):
Streaming 3D shape deformations in collaborative virtual environment.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 183-186.
https://dx.doi.org/10.1109/VR.2010.5444793
Steinicke,
Frank,
Bruder,
Gerd,
Hinrichs,
Klaus,
Willemsen,
Pete
(2010):
Change blindness phenomena for stereoscopic projection systems.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 187-194.
https://dx.doi.org/10.1109/VR.2010.5444790
Nilsson,
Jonas,
Odblom,
Anders C. E.,
Fredriksson,
Jonas,
Zafar,
Adeel,
Ahmed,
Fahim
(2010):
Performance evaluation method for mobile computer vision systems using augmented reality.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 19-22.
https://dx.doi.org/10.1109/VR.2010.5444821
Ahmed,
Farahnaz,
Cohen,
Joseph D.,
Binder,
Katherine S.,
Fennema,
Claude L.
(2010):
Influence of tactile feedback and presence on egocentric distance perception in virtual en.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 195-202.
https://dx.doi.org/10.1109/VR.2010.5444791
Peterson,
Stephen D.,
Axholt,
Magnus,
Cooper,
Matthew,
Ellis,
Stephen R.
(2010):
Detection thresholds for label motion in visually cluttered displays.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 203-206.
https://dx.doi.org/10.1109/VR.2010.5444788
Regia-Corte,
Tony,
Marchal,
Maud,
Lecuyer,
Anatole
(2010):
Can you stand on virtual grounds? A study on postural affordances in virtual reality.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 207-210.
https://dx.doi.org/10.1109/VR.2010.5444789
Wagner,
Daniel,
Mulloni,
Alessandro,
Langlotz,
Tobias,
Schmalstieg,
Dieter
(2010):
Real-time panoramic mapping and tracking on mobile phones.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 211-218.
https://dx.doi.org/10.1109/VR.2010.5444786
Pan,
Zhigeng,
Li,
Yang,
Zhang,
Mingmin,
Sun,
Chao,
Guo,
Kangde,
Tang,
Xing,
Zhou,
Steven Zhiying
(2010):
A real-time multi-cue hand tracking algorithm based on computer vision.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 219-222.
https://dx.doi.org/10.1109/VR.2010.5444787
Gupta,
Prince,
Lobo,
Niels da Vitoria,
LaViola,
Joseph J.
(2010):
Markerless tracking using Polar Correlation of camera optical flow.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 223-226.
https://dx.doi.org/10.1109/VR.2010.5444784
Chen,
Kan,
Johan,
Henry
(2010):
Real-time continuum grass.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 227-234.
https://dx.doi.org/10.1109/VR.2010.5444785
Brown,
Leonard D.,
Hua,
Hong
(2010):
An evaluation of physical affordances in augmented virtual environments: Dataset grounding.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 23-26.
https://dx.doi.org/10.1109/VR.2010.5444818
Tiesel,
Jan-Phillip,
Borst,
Christoph W.,
Das,
Kaushik,
Habib,
Emad
(2010):
Single-pass 3D lens rendering and spatiotemporal "Time Warp" example.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 235-242.
https://dx.doi.org/10.1109/VR.2010.5444782
Rick,
Tobias,
Kapri,
Anette von,
Kuhlen,
Torsten
(2010):
GPU implementation of 3D object selection by conic volume techniques in virtual environmen.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 243-246.
https://dx.doi.org/10.1109/VR.2010.5444783
Agana,
Anton,
Davalath,
Megha,
McNamara,
Ann,
Parke,
Frederic I.
(2010):
The effect of tiled display on performance in multi-screen immersive virtual environments.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 249-250.
https://dx.doi.org/10.1109/VR.2010.5444781
Ahmed,
Hussein,
Gracanin,
Denis,
Radics,
Peter
(2010):
Context sensitive interaction interoperability for distributed virtual environments.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 251-252.
https://dx.doi.org/10.1109/VR.2010.5444778
Al-Gharaibeh,
Jafar,
Jeffery,
Clinton
(2010):
Portable non-player character tutors with quest activities.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 253-254.
https://dx.doi.org/10.1109/VR.2010.5444779
Anderson,
Fraser,
Annett,
Michelle,
Bischof,
Walter F.,
Boulanger,
Pierre
(2010):
Virtual equine assisted therapy.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 255-256.
https://dx.doi.org/10.1109/VR.2010.5444776
Back,
Maribeth,
Childs,
Timothy,
Dunnigan,
Anthony,
Foote,
Jonathan,
Gattepally,
Sagar,
Liew,
Bee,
Shingu,
Jun,
Vaughan,
Jim
(2010):
The virtual factory: Exploring 3D worlds as industrial collaboration and control environme.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 257-258.
https://dx.doi.org/10.1109/VR.2010.5444777
Coffin,
Christopher,
Kim,
Sehwan,
Hollerer,
Tobias
(2010):
Evaluation of tracking robustness in real time panorama acquisition.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 259-260.
https://dx.doi.org/10.1109/VR.2010.5444774
Leon,
Christian Andres Diaz,
Eliuk,
Steven,
Gomez,
Helmuth Trefftz
(2010):
Simulating soft tissues using a GPU approach of the mass-spring model.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 261-262.
https://dx.doi.org/10.1109/VR.2010.5444775
Doyama,
Yusuke,
Kodama,
Atsushi,
Tanikawa,
Tomohiro,
Tagawa,
Kazuyoshi,
Hirota,
Koichi,
Hirose,
Michitaka
(2010):
CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopi.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 263-264.
https://dx.doi.org/10.1109/VR.2010.5444772
Essert-Villard,
Caroline,
Capobianco,
Antonio
(2010):
Comparative study of the performances of several haptic modalities for a 3D menu.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 265-266.
https://dx.doi.org/10.1109/VR.2010.5444773
Finkelstein,
Samantha L.,
Nickel,
Andrea,
Barnes,
Tiffany,
Suma,
Evan A.
(2010):
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exer.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 267-268.
https://dx.doi.org/10.1109/VR.2010.5444770
Grubert,
Jens,
Tuemle,
Johannes,
Mecke,
Rüdiger,
Schenk,
Michael
(2010):
Comparative User Study of two See-through Calibration Methods.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 269-270.
Moehring,
Mathias,
Froehlich,
Bernd
(2010):
Enabling functional validation of virtual cars through Natural Interaction metaphors.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 27-34.
https://dx.doi.org/10.1109/VR.2010.5444819
Halic,
Tansel,
De,
Suvranu
(2010):
Lightweight bleeding and smoke effect for surgical simulators.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 271-272.
https://dx.doi.org/10.1109/VR.2010.5444771
Hashimoto,
Nobuyoshi,
Kato,
Hideo,
Matsui,
Kyohei
(2010):
Evaluation of training effect of tooth scaling simulator by measurement of operation force.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 273-274.
https://dx.doi.org/10.1109/VR.2010.5444768
Johnsen,
Kyle,
Rossen,
Brent,
Beck,
Diane,
Lok,
Benjamin,
Lind,
D. Scott
(2010):
Show some respect! The impact of technological factors on the treatment of virtual humans .
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 275-276.
https://dx.doi.org/10.1109/VR.2010.5444769
Kikukawa,
Tetsuya,
Kitamura,
Yoshifumi,
Ohno,
Tsubasa,
Sakurai,
Satoshi,
Yamaguchi,
Tokuo,
Kishino,
Fumio,
Kunita,
Yutaka,
Isogai,
Megumi,
Kimata,
Hideaki,
Matsuura,
Norihiko
(2010):
An image-based system for sharing a 3D object by transmitting to remote locations.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 277-278.
https://dx.doi.org/10.1109/VR.2010.5444766
Knoblauch,
Daniel,
Font,
Pau Moreno,
Kuester,
Falko
(2010):
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 279-280.
https://dx.doi.org/10.1109/VR.2010.5444767
Laaki,
Heikki,
Kaurila,
Karel,
Ots,
Karl,
Nuckchady,
Vik,
Belimpasakis,
Petros
(2010):
Augmenting virtual worlds with real-life data from mobile devices.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 281-282.
https://dx.doi.org/10.1109/VR.2010.5444764
Lazem,
Shaimaa Y.,
Gracanin,
Denis
(2010):
An experimental analysis of social traps: A second life analog.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 283-284.
https://dx.doi.org/10.1109/VR.2010.5444765
Marino,
Giuseppe,
Gasparello,
Paolo Simone,
Vercelli,
Davide,
Tecchia,
Franco,
Bergamasco,
Massimo
(2010):
Network streaming of dynamic 3D content with on-line compression of frame data.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 285-286.
https://dx.doi.org/10.1109/VR.2010.5444762
Matsukura,
Haruka,
Ohno,
Akira,
Ishida,
Hiroshi
(2010):
On the effect of airflow on odor presentation.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 287-288.
https://dx.doi.org/10.1109/VR.2010.5444763
Miaw,
Dennis R.,
Raskar,
Ramesh
(2010):
Second Skin: Motion capture with actuated feedback for motor learning.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 289-290.
https://dx.doi.org/10.1109/VR.2010.5444760
Murphy,
David J.,
Kahari,
Markus,
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