Author: Zhigeng Pan
Publication Overview
Publication period start: 2006
Number of co-authors: 66
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Zhu,
Jiejie,
Pan,
Zhigeng,
Sun,
Chao,
Chen,
Wenzhi
(2010):
Handling occlusions in video-based augmented reality using depth information.
In
Journal of Visualization and Computer Animation,
21
(5)
pp. 509-521.
https://dx.doi.org/10.1002/cav.326
Chen,
Wenzhi,
Zhang,
Mingmin,
Pan,
Zhigeng,
Liu,
Gengdai,
Shen,
Huaqing,
Chen,
Shengnan,
Liu,
Yong
(2010):
Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal.
In
IEEE Computer Graphics and Applications,
30
(3)
pp. 84-88.
https://dx.doi.org/10.1109/MCG.2010.49
Pan,
Zhigeng,
Chen,
Wenzhi,
Zhang,
Mingmin,
Liu,
Jianfeng,
Wu,
Gangshan
(2009):
Virtual Reality in the Digital Olympic Museum.
In
IEEE Computer Graphics and Applications,
29
(5)
pp. 91-95.
https://doi.ieeecomputersociety.org/10.1109/MCG.2009.103
Tat,
Khoo Eng,
Cheok,
Adrian David,
Nguyen,
Ta Huynh Duy,
Pan,
Zhigeng
(2008):
Age invaders: social and physical inter-generational mixed reality family entertainment.
In
Virtual Reality,
12
(1)
pp. 3-16.
https://dx.doi.org/10.1007/s10055-008-0083-0
Pan,
Zhigeng,
Chen,
Jim X.
(2008):
VR-based edutainment.
In
Virtual Reality,
12
(1)
pp. 1.
https://dx.doi.org/10.1007/s10055-008-0082-1
Liu,
Gengdai,
Pan,
Zhigeng,
Lin,
ZuoYan
(2008):
Style subspaces for character animation.
In
Journal of Visualization and Computer Animation,
19
(3)
pp. 199-209.
https://dx.doi.org/10.1002/cav.254
Lee,
Sangyoon,
Chen,
Tian,
Kim,
Jongseo,
Kim,
Gerard Jounghyun,
Han,
Sung Ho,
Pan,
Zhigeng
(2007):
Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluati.
In
Presence: Teleoperators and Virtual Environments,
16
(1)
pp. 45-64.
https://dx.doi.org/10.1162/pres.16.1.45
Chen,
Jim X.,
Carr,
Daniel B.,
Wechsler,
Harry,
Pan,
Zhigeng
(2006):
Interactive Visualization of Multivariate Statistical Data.
In
IJVR,
5
(3)
pp. 67-73.
https://www.ijvr.org/sub/issues/issue3/110-1475-JimChen%5B1%5D.IJVR06.pdf
Tang,
Bing,
Pan,
Zhigeng,
Zheng,
Le,
Zhang,
Mingmin
(2006):
Interactive generation of falling motions.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 271-279.
https://dx.doi.org/10.1002/cav.131
Pan,
Zhigeng
(2006):
Special issue on edutainment (E-learning and game).
In
Computers & Graphics,
30
(1)
pp. 1-2.
https://dx.doi.org/10.1016/j.cag.2005.10.002
Pan,
Zhigeng,
Cheok,
Adrian David,
Yang,
Hongwei,
Zhu,
Jiejie,
Shi,
Jiaoying
(2006):
Virtual reality and mixed reality for virtual learning environments.
In
Computers & Graphics,
30
(1)
pp. 20-28.
https://dx.doi.org/10.1016/j.cag.2005.10.004
Liu,
Yong,
Xu,
Congfu,
Pan,
Zhigeng,
Pan,
Yunhe
(2006):
Semantic modeling for ancient architecture of digital heritage.
In
Computers & Graphics,
30
(5)
pp. 800-814.
https://dx.doi.org/10.1016/j.cag.2006.07.008
Kjelldahl,
Lars,
Pan,
Zhigeng
(2005):
Special Issue: Education.
In
Computers & Graphics,
29
(2)
pp. 235-236.
https://dx.doi.org/10.1016/j.cag.2004.12.009
Lu,
Jianfeng,
Pan,
Zhigeng,
0003,
Hai Lin,
Zhang,
Mingmin,
Shi,
Jiaoying
(2005):
Virtual learning environment for medical education based on VRML and VTK.
In
Computers & Graphics,
29
(2)
pp. 283-288.
https://dx.doi.org/10.1016/j.cag.2004.12.015
Pan,
Zhigeng,
Zhu,
Jiejie,
Hu,
Weihua,
Lun,
Hung Pak,
Zhou,
Xin
(2005):
Interactive learning of CG in networked virtual environments.
In
Computers & Graphics,
29
(2)
pp. 273-281.
https://dx.doi.org/10.1016/j.cag.2004.12.014
Li,
Li,
Zhang,
David,
Pan,
Zhigeng,
Shi,
Jiaoying,
Zhou,
Kun,
Ye,
Kai
(2004):
Watermarking 3D mesh by spherical parameterization.
In
Computers & Graphics,
28
(6)
pp. 981-989.
https://dx.doi.org/10.1016/j.cag.2004.08.002
Zhang,
Mingmin,
Pan,
Zhigeng,
Heng,
Pheng-Ann
(2003):
Time-critical rendering algorithm with incorporation of LoD, visibility culling and object.
In
Journal of Visualization and Computer Animation,
14
(4)
pp. 211-223.
https://dx.doi.org/10.1002/vis.318
Pan,
Zhigeng,
Shi,
Jiaoying
(2003):
Guest editor's introduction.
In
Computers & Graphics,
27
(2)
pp. 163-167.
https://dx.doi.org/10.1016/S0097-8493(02)00273-X
Pan,
Zhigeng,
Xu,
Weiwei,
Huang,
Jin,
Zhang,
Mingmin,
Shi,
Jiaoying
(2003):
Easybowling: a small bowling machine based on virtual simulation.
In
Computers & Graphics,
27
(2)
pp. 231-238.
https://dx.doi.org/10.1016/S0097-8493(02)00280-7
Yin,
Kangkang,
Pan,
Zhigeng,
Shi,
Jiaoying,
Zhang,
David
(2001):
Robust mesh watermarking based on multiresolution processing.
In
Computers & Graphics,
25
(3)
pp. 409-420.
https://dx.doi.org/10.1016/S0097-8493(01)00065-6
Pan,
Zhigeng,
Ma,
Xiaohu,
Zhang,
Mingmin,
Shi,
Jiaoying
(1997):
Chinese font composition method based on algebraic system of geometric shapes.
In
Computers & Graphics,
21
(3)
pp. 321-328.
https://dx.doi.org/10.1016/S0097-8493(97)00009-5
Pan,
Zhigeng,
Shi,
Jiaoying,
Zhang,
Mingmin
(1996):
Distributed graphics support for virtual environments.
In
Computers & Graphics,
20
(2)
pp. 191-197.
https://dx.doi.org/10.1016/0097-8493(95)00125-5
Merabti,
Madjid,
Lee,
Newton,
Pan,
Zhigeng,
Wong,
Kevin,
Rhalibi,
Abdennour El
(eds.)
Proceedings of Fifth International Game Design and Technology Workshop and Conference
November 14-15,
2007,
Liverpool, UK.
Merabti,
Madjid,
Lee,
Newton,
Pan,
Zhigeng,
Wong,
Kevin,
Rhalibi,
Abdennour El
(eds.)
GDTW2007 Proceedings
November 14-15,
2007,
Liverpool, UK.
Pan,
Zhigeng,
Wei,
Xiaochao,
Yang,
Jian
(2005):
Geometric model reconstruction from streams of DirectX 3D game application.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 242-245.
https://doi.acm.org/10.1145/1178477.1178517
Yang,
Bailin,
Cheng,
Xi,
Pan,
Zhigeng
(2005):
A real-time collision detection algorithm for mobile billiards game.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 294-297.
https://doi.acm.org/10.1145/1178477.1178530
Chen,
Linqiang,
Liu,
Gengdai,
Pan,
Zhigeng,
Li,
Zhi
(2007):
Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Scre.
In:
Shumaker,
Randall
(eds.)
ICVR 2007 - Virtual Reality - Second International Conference - Part 1
July 22-27,
2007,
Beijing, China.
pp. 627-632.
https://dx.doi.org/10.1007/978-3-540-73335-5_67
He,
Gaoqi,
Bai,
Baogang,
Pan,
Zhigeng,
Cheng,
Xi
(2007):
Accelerated Rendering of Vector Graphics on Mobile Devices.
In:
Jacko,
Julie A.
(eds.)
HCI International 2007 - 12th International Conference - Part II
July 22-27,
2007,
Beijing, China.
pp. 298-305.
https://dx.doi.org/10.1007/978-3-540-73107-8_33
Pan,
Zhigeng,
Tao,
Zhiliang,
Cheng,
Chiyi,
Shi,
Jiaoying
(2000):
A new BSP tree framework incorporating dynamic LoD models.
In:
VRST 2000
,
2000,
.
pp. 134-141.
https://doi.acm.org/10.1145/502390.502415
Liu,
Zhen,
Pan,
Zhigeng
(2005):
An Emotion Model of 3D Virtual Characters in Intelligent Virtual Environment.
In:
Tao,
Jianhua,
Tan,
Tieniu,
Picard,
Rosalind W.
(eds.)
ACII 2005 - Affective Computing and Intelligent Interaction, First International Conference
October 22-24,
2005,
Beijing, China.
pp. 629-636.
https://dx.doi.org/10.1007/11573548_81
Pan,
Zhigeng,
Yang,
Hongwei,
Xu,
Bing,
Zhang,
Mingmin
(2005):
Building a Believable Character for Real-Time Virtual Environments.
In:
Tao,
Jianhua,
Tan,
Tieniu,
Picard,
Rosalind W.
(eds.)
ACII 2005 - Affective Computing and Intelligent Interaction, First International Conference
October 22-24,
2005,
Beijing, China.
pp. 683-690.
https://dx.doi.org/10.1007/11573548_88
Hu,
Weihua,
Zhu,
Jiejie,
Pan,
Zhigeng
(2003):
Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education.
In:
Rist,
Thomas,
Aylett,
Ruth,
Ballin,
Daniel,
Rickel,
Jeff
(eds.)
IVA 2003 - Intelligent Agents - 4th International Workshop
September 15-17,
2003,
Kloster Irsee, Germany.
pp. 355.
https://link.springer.de/link/service/series/0558/bibs/2792/27920355.htm
Liu,
Zhen,
Pan,
Zhigeng
(2003):
Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments.
In:
Rist,
Thomas,
Aylett,
Ruth,
Ballin,
Daniel,
Rickel,
Jeff
(eds.)
IVA 2003 - Intelligent Agents - 4th International Workshop
September 15-17,
2003,
Kloster Irsee, Germany.
pp. 359.
https://link.springer.de/link/service/series/0558/bibs/2792/27920359.htm
Lee,
Sangyoon,
Chen,
Tian,
Kim,
Jongseo,
Han,
Sungho,
Pan,
Zhigeng,
Kim,
Gerard Jounghyun
(2004):
Affective Property Evaluation of Virtual Product Designs.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 207-216.
https://doi.ieeecomputersociety.org/10.1109/VR.2004.10
Lee,
Sangyoon,
Chen,
Tian,
Kim,
Jongseo,
Kim,
Gerard Jounghyun,
Han,
Sungho,
Pan,
Zhigeng
(2004):
Colorplate: Affective Property Evaluation of Virtual Product Designs.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 292.
https://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150292abs.htm
Ye,
Kai,
Zhou,
Kun,
Pan,
Zhigeng,
Tong,
Yiying,
Guo,
Baining
(2007):
Low Distortion Shell Map Generation.
In:
Sherman,
William R.,
Lin,
Ming C.,
Steed,
Anthony
(eds.)
IEEE Virtual Reality Conference, VR 2007
10-14 March,
2007,
Charlotte, NC, USA.
pp. 203-208.
https://doi.ieeecomputersociety.org/10.1109/VR.2007.352482
Pan,
Zhigeng,
Li,
Yang,
Zhang,
Mingmin,
Sun,
Chao,
Guo,
Kangde,
Tang,
Xing,
Zhou,
Steven Zhiying
(2010):
A real-time multi-cue hand tracking algorithm based on computer vision.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 219-222.
https://dx.doi.org/10.1109/VR.2010.5444787