Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005

Conference Details

Year: 2005
Period: June 15-15
Location: Valencia, Spain
Publisher: ACM Press
ISBN: 1-59593-110-4

Description

ACE is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas.

Other Years in Series

Other proceedings in the ACE - Advances in Computer Entertainment Technology series

Articles

Publications included in this conference proceedings

Collé, Frédéric, Champagnat, Ronan, Prigent, Armelle (2005): Scenario analysis based on linear logic. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1. https://doi.acm.org/10.1145/1178477.1178583
Kusunoki, Fusako, Yamaguti, Takako, Nishimura, Takuichi, Yatani, Koji, Sugimoto, Masanori (2005): Interactive and enjoyable interface in museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1-8. https://doi.acm.org/10.1145/1178477.1178478
Correia, Nuno, Alves, Luís, Correia, Helder, Romero, Luis, Morgado, Carmen, Soares, Luís, Cunha, José C., Romão, Teresa, Dias, A. Eduardo, Jorge, Joaquim A. (2005): InStory: a system for mobile information access, storytelling and gaming activities in phy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 102-109. https://doi.acm.org/10.1145/1178477.1178491
Ekman, Inger, Ermi, Laura, Lahti, Jussi, Nummela, Jani, Lankoski, Petri, Mäyrä, Frans (2005): Designing sound for a pervasive mobile game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 110-116. https://doi.acm.org/10.1145/1178477.1178492
Zander, Sebastian, Leeder, Ian, Armitage, Grenville J. (2005): Achieving fairness in multiplayer network games through automated latency balancing. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 117-124. https://doi.acm.org/10.1145/1178477.1178493
Müller, Jens, Metzen, Jan Hendrik, Ploss, Alexander, Schellmann, Maraike, Gorlatch, Sergei (2005): Rokkatan: scaling an RTS game design to the massively multiplayer realm. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 125-132. https://doi.acm.org/10.1145/1178477.1178494
Ciarlini, Angelo E. M., Pozzer, Cesar Tadeu, Furtado, Antonio L., Feijo, Bruno (2005): A logic-based tool for interactive generation and dramatization of stories. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 133-140. https://doi.acm.org/10.1145/1178477.1178495
Haskell, Sabrina A., Hosmer, Andrew, Leu, Eugenia (2005): An extensible platform for interactive, entertaining social experiences with an animatroni. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 141-148. https://doi.acm.org/10.1145/1178477.1178496
Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Human scale haptic interaction with a reactive virtual human in a realtime physics simulat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 149-155. https://doi.acm.org/10.1145/1178477.1178497
Rhalibi, Abdennour El, Baker, Nick, Merabti, Madjid (2005): Emotional agent model and architecture for NPCs group control and interaction to facilitat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 156-163. https://doi.acm.org/10.1145/1178477.1178498
Berg, Jan, Wingstedt, Johnny (2005): Relations between selected musical parameters and expressed emotions: extending the potent. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 164-171. https://doi.acm.org/10.1145/1178477.1178499
Barakonyi, Istvan, Weilguny, Markus, Psik, Thomas, Schmalstieg, Dieter (2005): MonkeyBridge: autonomous agents in augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 172-175. https://doi.acm.org/10.1145/1178477.1178500
Walther, Bo Kampmann (2005): Reflections on the methodology of pervasive gaming. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 176-179. https://doi.acm.org/10.1145/1178477.1178501
Bastos, Rafael, Dias, José Miguel Salles (2005): Fully automated texture tracking based on natural features extraction and template matchin. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 180-183. https://doi.acm.org/10.1145/1178477.1178502
Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187. https://doi.acm.org/10.1145/1178477.1178503
Suzuki, Nobuya, Kobayashi, Takahiro, Yasuda, Hiroshi (2005): Networked equilibrium sharing system \"balance seat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 188-191. https://doi.acm.org/10.1145/1178477.1178504
Bradley, Derek, Roth, Gerhard (2005): Natural interaction with virtual objects using vision-based six DOF sphere tracking. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 19-26. https://doi.acm.org/10.1145/1178477.1178480
Carrozzino, Marcello, Brogi, Andrea, Tecchia, Franco, Bergamasco, Massimo (2005): The 3D interactive visit to Piazza dei Miracoli, Italy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 192-195. https://doi.acm.org/10.1145/1178477.1178505
Jimenez, Gregorio, Sanmartín, Francisco, Mazza, Emanuele (2005): DELEM - Delayed Mirror. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 196-199. https://doi.acm.org/10.1145/1178477.1178506
Phillips, Keith, Piekarski, Wayne (2005): Possession techniques for interaction in real-time strategy augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 2. https://doi.acm.org/10.1145/1178477.1178584
Mignonneau, Laurent, Sommerer, Christa (2005): Nano-Scape: experiencing aspects of nanotechnology through a magnetic force-feedback inter. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 200-203. https://doi.acm.org/10.1145/1178477.1178507
Youssef, Belgacem Ben, Bizzocchi, Jim, Bowes, John (2005): The future of video: user experience in a large-scale, high-definition video display envir. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 204-208. https://doi.acm.org/10.1145/1178477.1178508
Portalés, Cristina, Giner, Francisco, Sanmartín, Francisco (2005): Back to the 70\'s. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 209-212. https://doi.acm.org/10.1145/1178477.1178509
Iwai, Daisuke, Sato, Kosuke (2005): Heat sensation in image creation with thermal vision. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 213-216. https://doi.acm.org/10.1145/1178477.1178510
Jehaes, Tom, Quax, Peter, Lamotte, Wim (2005): Adapting a large scale networked virtual environment for display on a PDA. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 217-220. https://doi.acm.org/10.1145/1178477.1178511
Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Automatic kinetic typography composer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 221-224. https://doi.acm.org/10.1145/1178477.1178512
Liljedahl, Mats, Lindberg, Stefan, Berg, Jan (2005): Digiwall: an interactive climbing wall. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 225-228. https://doi.acm.org/10.1145/1178477.1178513
Metaxas, Georgios, Metin, Barbaros, Schneider, Jutta, Shapiro, G., Zhou, W., Markopoulos, Panos (2005): SCORPIODROME: an exploration in mixed reality social gaming for children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 229-232. https://doi.acm.org/10.1145/1178477.1178514
Weliamto, Widya Andyardja, Seah, Hock Soon, Tian, Feng, Li, Li (2005): Enhancement of aligning accuracy on zooming camera for augmented reality. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 233-237. https://doi.acm.org/10.1145/1178477.1178515
Waern, Annika, Larsson, Anna, Nerén, Carina (2005): Hypersexual avatars: who wants them?. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 238-241. https://doi.acm.org/10.1145/1178477.1178516
Pan, Zhigeng, Wei, Xiaochao, Yang, Jian (2005): Geometric model reconstruction from streams of DirectX 3D game application. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 242-245. https://doi.acm.org/10.1145/1178477.1178517
Asano, Toshio, Ishibashi, Yutaka, Minezawa, Satoshi, Fujimoto, Masaki (2005): Surveys of exhibition planners and visitors about a distributed haptic museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 246-249. https://doi.acm.org/10.1145/1178477.1178518
García, Inmaculada, Vayá, Ramón Mollá (2005): Improving quality of service in videogames. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 250-253. https://doi.acm.org/10.1145/1178477.1178519
Lluch, Javier, Gaitán, Rafael, Camahort, Emilio, Vivó, Roberto (2005): Interactive three-dimensional rendering on mobile computer devices. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 254-257. https://doi.acm.org/10.1145/1178477.1178520
Nakamura, Satoshi, Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Energy browser: to make exercise enjoyable and interesting. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 258-261. https://doi.acm.org/10.1145/1178477.1178521
Golle, Philippe, Ducheneaut, Nicolas (2005): Keeping bots out of online games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 262-265. https://doi.acm.org/10.1145/1178477.1178522
Pares, Narcis, Durany, Jaume, Carreras, Anna (2005): Massive flux design for an interactive water installation: water games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 266-269. https://doi.acm.org/10.1145/1178477.1178523
Brooks, Andrew G., Berlin, Matt, Gray, Jesse (2005): Untethered robotic play for repetitive physical tasks. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 27-34. https://doi.acm.org/10.1145/1178477.1178481
Carrozzino, Marcello, Tecchia, Franco, Bacinelli, Sandro, Cappelletti, Carlo, Bergamasco, Massimo (2005): Lowering the development time of multimodal interactive application: the real-life experie. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 270-273. https://doi.acm.org/10.1145/1178477.1178524
Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277. https://doi.acm.org/10.1145/1178477.1178525
Srinivasan, Prashant, Birchfield, David, Qian, Gang, Kidané, Assegid (2005): A pressure sensing floor for interactive media applications. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 278-281. https://doi.acm.org/10.1145/1178477.1178526
Hale, Greg (2005): A qualitative exploration of entertainment experiences. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 282-285. https://doi.acm.org/10.1145/1178477.1178527
Bruine, Annelies de, Jeffries, Huw, Geelhoed, Erik, 0002, Richard Hull, Piggott, Nick (2005): Augmenting digital audio broadcast with rich data. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 286-289. https://doi.acm.org/10.1145/1178477.1178528
Reid, Josephine, 0002, Richard Hull, Cater, Kirsten, Fleuriot, Constance (2005): Magic moments in situated mediascapes. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 290-293. https://doi.acm.org/10.1145/1178477.1178529
Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297. https://doi.acm.org/10.1145/1178477.1178530
Holm, Jukka, Havukainen, Kai, Arrasvuori, Juha (2005): Personalizing game content using audio-visual media. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 298-301. https://doi.acm.org/10.1145/1178477.1178531
Prada, Rui, Paiva, Ana (2005): Synthetic group dynamics in entertainment scenarios: creating believable interactions in g. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 3. https://doi.acm.org/10.1145/1178477.1178585
Reimann, Christian, Paelke, Volker (2005): Adaptive mixed reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 302-305. https://doi.acm.org/10.1145/1178477.1178532
Chalmers, Matthew, Bell, Marek, Brown, Barry, Hall, Malcolm, Sherwood, Scott, Tennent, Paul (2005): Gaming on the edge: using seams in ubicomp games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 306-309. https://doi.acm.org/10.1145/1178477.1178533
Chandler, Angie, Finney, Joe (2005): Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 310-313. https://doi.acm.org/10.1145/1178477.1178534
Tokuhisa, Satoru, Ding, Alice, Inakage, Masa (2005): Tri-Story as \"intuitive cinema\" interactive storytelling based on physical action for mu. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 314-317. https://doi.acm.org/10.1145/1178477.1178535
Gorman, Kevin, Singley, Daneyand, Motai, Yuichi (2005): Synchronization methods for supporting distributed 3D virtual environments in JavaTM. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 318-321. https://doi.acm.org/10.1145/1178477.1178536
But, Jason, Armitage, Grenville J. (2005): Implementing encrypted streaming video in a distributed server environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 322-325. https://doi.acm.org/10.1145/1178477.1178537
Lundgren, Sus, Bjork, Staffan (2005): Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 326-329. https://doi.acm.org/10.1145/1178477.1178538
Rodrigues, Tiago, Pires, Rui, Dias, José Miguel Salles (2005): D4MD: deformation system for a vehicle simulation game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 330-333. https://doi.acm.org/10.1145/1178477.1178539
Salovaara, Antti, Johnson, Mikael, Toiskallio, Kalle, Tiitta, Sauli, Turpeinen, Marko (2005): Playmakers in multiplayer game communities: their importance and motivations for participa. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 334-337. https://doi.acm.org/10.1145/1178477.1178540
Vera, Lucí, Herrera, Gerardo, Vived, Elias (2005): Virtual reality school for children with learning difficulties. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 338-341. https://doi.acm.org/10.1145/1178477.1178541
Ip, Horace Ho-Shing, Kwong, Belton, Law, Ken C. K. (2005): BodyMusic: a novel framework design for body-driven music composition. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 342-345. https://doi.acm.org/10.1145/1178477.1178542
Wingstedt, Johnny, Berg, Jan, Liljedahl, Mats, Lindberg, Stefan (2005): REMUPP: an interface for evaluation of relations between musical parameters and perceived . In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 346-349. https://doi.acm.org/10.1145/1178477.1178543
Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42. https://doi.acm.org/10.1145/1178477.1178482
Baroni, Andrea, Evangelista, Chiara, Carrozzino, Marcello, Bergamasco, Massimo (2005): Building 3D interactive environments for the children\'s narrative: a didactic project. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 350-353. https://doi.acm.org/10.1145/1178477.1178544
Katayose, Haruhiro, Imanishi, Kazuhiko (2005): ARMS: a trading card game using AR technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 354-355. https://doi.acm.org/10.1145/1178477.1178545
Carbonell, Moisés Mañas, Martínez, Francisco Giner, Andrés, Javier Montesa (2005): Notbook AR. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 356-357. https://doi.acm.org/10.1145/1178477.1178546
Deriu, Massimo (2005): A viable approach to deliver television events, having multiple and selectable plots: Mult. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 358-360. https://doi.acm.org/10.1145/1178477.1178547
Cabral, Carolina, Dehanov, Juana, Dias, José Miguel Salles, Bastos, Rafael (2005): Developing games with Magic Playground: a gesture-based game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 361-362. https://doi.acm.org/10.1145/1178477.1178548
Sidharta, Ronald, Cruz-Neira, Carolina (2005): Cyclone Uppercut, a boxing game for an immersive environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 363-364. https://doi.acm.org/10.1145/1178477.1178549
Ramírez, Alejandro (2005): Towards a cinematically enhanced narrative. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 365-366. https://doi.acm.org/10.1145/1178477.1178550
Jhala, Arnav, Bares, William H., Young, R. Michael (2005): Towards an intelligent storyboarding tool for 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 367-368. https://doi.acm.org/10.1145/1178477.1178551
Amerson, Dan, Kime, Shaun, Young, R. Michael (2005): Real-time cinematic camera control for interactive narratives. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 369. https://doi.acm.org/10.1145/1178477.1178552
Young, R. Michael, Riedl, Mark O. (2005): Integrating plan-based behavior generation with game environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 370. https://doi.acm.org/10.1145/1178477.1178553
Ermi, Laura, Mäyrä, Frans (2005): Challenges for pervasive mobile game design: examining players\' emotional responses. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 371-372. https://doi.acm.org/10.1145/1178477.1178554
Kakehi, Yasuaki, Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374. https://doi.acm.org/10.1145/1178477.1178555
Eckschlager, Manfred, Lankes, Michael, Bernhaupt, Regina (2005): Real or unreal?: an evaluation setting for emotional characters using unreal technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 375-376. https://doi.acm.org/10.1145/1178477.1178556
Namatame, Miki, Harada, Yasushi, Kusunoki, Fusako, Terano, Takao, Inagaki, Shigenori (2005): What you look like when learning hand alphabets. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 377-378. https://doi.acm.org/10.1145/1178477.1178557
Juan, Mari C., Rey, Beatriz, Perez, D., Tomas, D., Raya, Mariano Alcañiz (2005): The memory book. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 379-380. https://doi.acm.org/10.1145/1178477.1178558
Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence meets racing games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 381-382. https://doi.acm.org/10.1145/1178477.1178559
García-Mateos, Ginés, Muñoz, Sergio Fructuoso (2005): Tierra Inhospita: exploring a virtual world with your face. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 383-384. https://doi.acm.org/10.1145/1178477.1178560
Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386. https://doi.acm.org/10.1145/1178477.1178561
Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: a robotic tv game player. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 4. https://doi.acm.org/10.1145/1178477.1178586
Reimann, Christian (2005): Kick-real, a mobile mixed reality game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 387. https://doi.acm.org/10.1145/1178477.1178562
Weliamto, Widya Andyardja, Soon, Seah Hock, Tian, Feng, Meiqun, Hu (2005): Augmented reality with zooming camera: accurate pose and focal length estimation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 388. https://doi.acm.org/10.1145/1178477.1178563
Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface for interactive entertainment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 389-390. https://doi.acm.org/10.1145/1178477.1178564
Hakkarainen, Mika, Woodward, Charles (2005): SymBall: camera driven table tennis for mobile phones. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 391-392. https://doi.acm.org/10.1145/1178477.1178565
Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Demonstration for human scale haptic interaction with a reactive virtual human in a realti. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 393. https://doi.acm.org/10.1145/1178477.1178566
Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence racing game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 394. https://doi.acm.org/10.1145/1178477.1178567
Tovar, Clara Boj, Díaz, Diego J., Cheok, Adrian David, Xu, Ke, Liu, Wei (2005): Free network visible network. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 395-396. https://doi.acm.org/10.1145/1178477.1178568
Lindley, Craig A. (2005): Game space design foundations for trans-reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 397-404. https://doi.acm.org/10.1145/1178477.1178569
Ferretti, Stefano, Roccetti, Marco (2005): Fast delivery of game events with an optimistic synchronization mechanism in massive multi. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 405-412. https://doi.acm.org/10.1145/1178477.1178570
Francik, Jaroslaw, Szarowicz, Adam (2005): Integrate and conquer: the next generation of intelligent avatars. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 413-420. https://doi.acm.org/10.1145/1178477.1178571
Macleod, Alasdair (2005): Game design through self-play experiments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 421-428. https://doi.acm.org/10.1145/1178477.1178572
Hunicke, Robin (2005): The case for dynamic difficulty adjustment in games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 429-433. https://doi.acm.org/10.1145/1178477.1178573
Kuramoto, Itaru, Kashiwagi, Kazumasa, Uemura, Tomomi, Shibuya, Yu, Tsujino, Yoshihiro (2005): Weekend battle: an entertainment system for improving workers\' motivation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 43-50. https://doi.acm.org/10.1145/1178477.1178483
Roden, Timothy, Parberry, Ian (2005): Clouds and stars: efficient real-time procedural sky rendering using 3D hardware. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 434-437. https://doi.acm.org/10.1145/1178477.1178574
Dobai, Iulia, Rothkrantz, Léon J. M., Mast, Charles van der (2005): Personality model for a companion AIBO. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 438-441. https://doi.acm.org/10.1145/1178477.1178575
Karlsson, Borje, Feijo, Bruno (2005): AI middleware as means for improving gameplay. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 442-445. https://doi.acm.org/10.1145/1178477.1178576
Thurau, Christian, Bauckhage, Christian (2005): Towards manifold learning for gamebot behavior modeling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 446-449. https://doi.acm.org/10.1145/1178477.1178577
Archambault, Dominique, Olivier, Damien (2005): How to make games for visually impaired children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 450-453. https://doi.acm.org/10.1145/1178477.1178578
Okada, Yoshihiro (2005): IntelligentBox as component based development system for body action 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 454-457. https://doi.acm.org/10.1145/1178477.1178579
BinSubaih, Ahmed, Maddock, Steve, Romano, Daniela (2005): Game logic portability. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 458-461. https://doi.acm.org/10.1145/1178477.1178580
Denis, Guillaume, Jouvelot, Pierre (2005): Motivation-driven educational game design: applying best practices to music education. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 462-465. https://doi.acm.org/10.1145/1178477.1178581
Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: development of robotic tv game player using haptic interface and GPU image reco. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 5. https://doi.acm.org/10.1145/1178477.1178587
Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 51-60. https://doi.acm.org/10.1145/1178477.1178484
Minomo, Yugo, Kakehi, Yasuaki, Iida, Makoto (2005): Transforming your shadow into colorful visual media: multi-projection of complementary col. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 61-68. https://doi.acm.org/10.1145/1178477.1178485
Kwok, Michael, Yeung, Gary (2005): Characterization of user behavior in a multi-player online game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 69-74. https://doi.acm.org/10.1145/1178477.1178486
Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 75-82. https://doi.acm.org/10.1145/1178477.1178487
Larsen, Lars Bo, Jensen, Rene B., Jensen, Kasper Løvborg, Larsen, Søren (2005): Development of an automatic pool trainer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 83-87. https://doi.acm.org/10.1145/1178477.1178488
Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Artistic brushstroke representation and animation with disk b-spline curve. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 88-93. https://doi.acm.org/10.1145/1178477.1178489
Flintham, Martin (2005): Painting the town red: configuring location-based games by colouring maps. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 9-18. https://doi.acm.org/10.1145/1178477.1178479
Kwon, Doo Young, Gross, Markus H. (2005): Combining body sensors and visual sensors for motion training. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 94-101. https://doi.acm.org/10.1145/1178477.1178490
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel Stuck? Want Freedom?

Join 326,033+ designers who get one powerful email each week. Learn to design a life you love.

Next email in
1
day
11
hrs
48
mins
32
secs

Free forever. No spam. Unsubscribe anytime.