Author: Zhongke Wu
Publication Overview
Publication period start: 2004
Number of co-authors: 14
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Hu,
Nan,
Zhou,
Suiping,
Wu,
Zhongke,
Zhou,
Mingquan,
Cho,
Benjamin Eng Keong
(2010):
Spatial-temporal patterns and pedestrian simulation.
In
Journal of Visualization and Computer Animation,
21
(3)
pp. 387-399.
https://dx.doi.org/10.1002/cav.341
Chen,
Quan,
Tian,
Feng,
Seah,
Hock Soon,
Wu,
Zhongke,
0002,
Jie Qiu,
Melikhov,
Konstantin
(2006):
DBSC-based animation enhanced with feature and motion.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 189-198.
https://dx.doi.org/10.1002/cav.122
0002,
Jie Qiu,
Soon,
Seah Hock,
Tian,
Feng,
Wu,
Zhongke,
Chen,
Quan
(2005):
Feature- and region-based auto painting for 2D animation.
In
The Visual Computer,
21
(11)
pp. 928-944.
https://dx.doi.org/10.1007/s00371-005-0307-1
0002,
Jie Qiu,
Seah,
Hock Soon,
Tian,
Feng,
Chen,
Quan,
Wu,
Zhongke
(2005):
Enhanced auto coloring with hierarchical region matching.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 463-473.
https://dx.doi.org/10.1002/cav.86
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock,
Chan,
Kai-Yun
(2004):
Evaluation of difference bounds for computing rational Bézier curves and surfaces.
In
Computers & Graphics,
28
(4)
pp. 551-558.
https://dx.doi.org/10.1016/j.cag.2004.04.010
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock
(2003):
Tunnel-free voxelisation of rational Bézier surfaces.
In
The Visual Computer,
19
(7)
pp. 505-512.
https://dx.doi.org/10.1007/s00371-003-0215-1
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock
(2003):
Topology preserving voxelisation of rational Bézier and NURBS curves.
In
Computers & Graphics,
27
(1)
pp. 83-89.
https://dx.doi.org/10.1016/S0097-8493(02)00246-7
Soon,
Seah Hock,
Wu,
Zhongke,
Tian,
Feng,
Xiao,
Xian,
Xie,
Boya
(2005):
Interactive free-hand drawing and in-between generation with DBSC.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 385-386.
https://doi.acm.org/10.1145/1178477.1178561
Soon,
Seah Hock,
Wu,
Zhongke,
Tian,
Feng,
Xiao,
Xian,
Xie,
Boya
(2005):
Artistic brushstroke representation and animation with disk b-spline curve.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 88-93.
https://doi.acm.org/10.1145/1178477.1178489