Author: Seah Hock Soon
Publication Overview
Publication period start: 2004
Number of co-authors: 12
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
0002,
Jie Qiu,
Soon,
Seah Hock,
Tian,
Feng,
Wu,
Zhongke,
Chen,
Quan
(2005):
Feature- and region-based auto painting for 2D animation.
In
The Visual Computer,
21
(11)
pp. 928-944.
https://dx.doi.org/10.1007/s00371-005-0307-1
Soon,
Seah Hock,
Sourin,
Alexei
(2004):
Guest editor's introduction.
In
Computers & Graphics,
28
(4)
pp. 465-466.
https://dx.doi.org/10.1016/j.cag.2004.04.001
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock,
Chan,
Kai-Yun
(2004):
Evaluation of difference bounds for computing rational Bézier curves and surfaces.
In
Computers & Graphics,
28
(4)
pp. 551-558.
https://dx.doi.org/10.1016/j.cag.2004.04.010
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock
(2003):
Tunnel-free voxelisation of rational Bézier surfaces.
In
The Visual Computer,
19
(7)
pp. 505-512.
https://dx.doi.org/10.1007/s00371-003-0215-1
Wu,
Zhongke,
Lin,
Feng,
Soon,
Seah Hock
(2003):
Topology preserving voxelisation of rational Bézier and NURBS curves.
In
Computers & Graphics,
27
(1)
pp. 83-89.
https://dx.doi.org/10.1016/S0097-8493(02)00246-7
Soon,
Seah Hock,
Tian,
Feng
(2000):
Computer-assisted coloring by matching line drawings.
In
The Visual Computer,
16
(5)
pp. 289-304.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=5&spage=289
Lin,
Feng,
Soon,
Seah Hock
(1998):
An effective 3D seed fill algorithm.
In
Computers & Graphics,
22
(5)
pp. 641-644.
https://dx.doi.org/10.1016/S0097-8493(98)00073-9
Lin,
Feng,
Soon,
Seah Hock,
Lee,
Yong Tsui
(1997):
Structure modeling and context-free grammar: exploring a new approach for surface boundary.
In
Computers & Graphics,
21
(6)
pp. 777-785.
https://dx.doi.org/10.1016/S0097-8493(97)00057-5
Lin,
Feng,
Soon,
Seah Hock,
Lee,
Yong Tsui
(1996):
Deformable volumetric model and isosurface: exploring a new approach for surface boundary .
In
Computers & Graphics,
20
(1)
pp. 33-40.
https://dx.doi.org/10.1016/0097-8493(95)00090-9
Weliamto,
Widya Andyardja,
Soon,
Seah Hock,
Tian,
Feng,
Meiqun,
Hu
(2005):
Augmented reality with zooming camera: accurate pose and focal length estimation.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 388.
https://doi.acm.org/10.1145/1178477.1178563
Soon,
Seah Hock,
Wu,
Zhongke,
Tian,
Feng,
Xiao,
Xian,
Xie,
Boya
(2005):
Interactive free-hand drawing and in-between generation with DBSC.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 385-386.
https://doi.acm.org/10.1145/1178477.1178561
Soon,
Seah Hock,
Wu,
Zhongke,
Tian,
Feng,
Xiao,
Xian,
Xie,
Boya
(2005):
Artistic brushstroke representation and animation with disk b-spline curve.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 88-93.
https://doi.acm.org/10.1145/1178477.1178489