Author: Sus Lundgren
Publication Overview
Publication period start: 2011
Number of co-authors: 15
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Lundgren,
Sus,
Hultberg,
Theo
(2009):
Time temporality, and interaction.
In
Interactions,
16
(4)
pp. 34-37.
https://dl.acm.org/doi/10.1145/1551986.1551993
Lundgren,
Sus
(2009):
Teaching Design in Large, Heterogeneous Classes.
In
Interfaces,
0
(79)
pp. 12-15.
Lundgren,
Sus
(2008):
Designing games: why and how.
In
Interactions,
15
(6)
pp. 6-12.
https://dl.acm.org/doi/10.1145/1409040.1409042
Landin,
Hanna,
Lundgren,
Sus,
Prison,
Johannes
(2002):
The iron horse: a sound ride.
In:
Proceedings of the Second Nordic Conference on Human-Computer Interaction
October 19-23,
2002,
Aarhus, Denmark.
pp. 303-306.
https://portal.acm.org/citation.cfm?doid=572020.572075
Lundgren,
Sus,
Johansson,
Sara,
Nilsson,
Fredrik,
Stenberg,
Par,
Thorin,
Paula
(2003):
Mapping Fabrics to Music: Lessons Learned.
In:
Proceedings of IFIP INTERACT03: Human-Computer Interaction
,
2003,
Zurich, Switzerland.
pp. 829.
Lundgren,
Sus,
Bjork,
Staffan
(2003):
Game Mechanics: Describing Computer-Augmented Games in Terms of Interaction.
In:
Proceedings of the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE
,
2003,
Darmstadt, Germany.
Bjork,
Staffan,
Lundgren,
Sus,
Holopainen,
Jussi
(2003):
Game Design Patterns.
In:
Proceedings of Level Up - 1st International Digital Games Research Conference 2003
,
2003,
Utrecht, the Netherlands.
https://www.cs.chalmers.se/~lundsus/bjork_et_al_game_design_patterns.pdf
Lundgren,
Sus,
Bjork,
Staffan
(2005):
Forces, Clashes and Remnants: a Model for Event-Driven Iterative Multidisciplinary Game De.
In:
Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology ACE 2005
June 15-17,
2005,
Valencia, Spain.
https://www.cs.chalmers.se/~lundsus/
Lundgren,
Sus,
Eriksson,
Eva,
Hallnäs,
Lars,
Ljungstrand,
Peter,
Torgersson,
Olof
(2006):
Teaching Interaction Design: Matters, Materials and Means.
In:
Proceedings of WonderGround - 2006 Design Research Society International Conference
1-4 November,
2006,
Lisbon, Portugal.
https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren,
Sus
(2008):
Teaching Gameplay Design is teaching Interaction Design.
In:
Proceedings of the International Conference of Human Computer Interaction Educators 2008 HCIEd 2008
April 2-4,
2008,
Rome, Italy.
https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren,
Sus
(2008):
Controlled Confusion: Teaching complex multidisciplinary group work.
In:
Proceedings of the International Conference of Human Computer Interaction Educators 2008 HCIEd 2008
April 2-4,
2008,
Rome, Italy.
https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren,
Sus,
Bjork,
Staffan
(2005):
Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 326-329.
https://doi.acm.org/10.1145/1178477.1178538
Lundgren,
Sus
(2008):
Treating and teaching aesthetics as personality.
In:
Proceedings of the Fifth Nordic Conference on Human-Computer Interaction
,
2008,
.
pp. 511-514.
https://doi.acm.org/10.1145/1463160.1463232
Bergstrom,
Karl J,
Bjork,
Staffan,
Lundgren,
Sus
(2010):
Exploring Aesthetical Gameplay Design Patterns – Camaraderie in Four Games.
In:
MindTrek
October 6-8,
2010,
Tampere, Finland.
pp. 8.
Lundgren,
Sus
(2009):
Exploring the Interplay between Emotions and Interaction.
In:
NORDES
August 30-September 1,
2009,
Oslo, Norway.
pp. 4.
https://ocs.sfu.ca/nordes/index.php/nordes/2009/paper/view/170/123
Lundgren,
Sus
(2011):
Interaction-Related Properties of Interactive Artifacts.
In:
Hallnäs,
Lars,
Hellstrom,
Annika,
Landin,
Hanna
(eds.)
Proceedings of Ambience 11
November 28-30,
2011,
Borås, Sweden.
Lundgren,
Sus,
Hjulstrom,
Martin
(2011):
Alchemy: Dynamic Gesture Hinting for Mobile Devices.
In:
Proceedsings of MindTrek 2011
September 28-30,
2011,
Tampere, Finland.