Author: Sus Lundgren

Publication Overview

Publication period start: 2011
Number of co-authors: 15

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Lundgren, Sus, Hultberg, Theo (2009): Time temporality, and interaction. In Interactions, 16 (4) pp. 34-37. https://dl.acm.org/doi/10.1145/1551986.1551993
Lundgren, Sus (2009): Teaching Design in Large, Heterogeneous Classes. In Interfaces, 0 (79) pp. 12-15.
Lundgren, Sus (2008): Designing games: why and how. In Interactions, 15 (6) pp. 6-12. https://dl.acm.org/doi/10.1145/1409040.1409042
Landin, Hanna, Lundgren, Sus, Prison, Johannes (2002): The iron horse: a sound ride. In: Proceedings of the Second Nordic Conference on Human-Computer Interaction October 19-23, 2002, Aarhus, Denmark. pp. 303-306. https://portal.acm.org/citation.cfm?doid=572020.572075
Lundgren, Sus, Johansson, Sara, Nilsson, Fredrik, Stenberg, Par, Thorin, Paula (2003): Mapping Fabrics to Music: Lessons Learned. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction , 2003, Zurich, Switzerland. pp. 829.
Lundgren, Sus, Bjork, Staffan (2003): Game Mechanics: Describing Computer-Augmented Games in Terms of Interaction. In: Proceedings of the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE , 2003, Darmstadt, Germany.
Lundgren, Sus, Bjork, Staffan (2005): Forces, Clashes and Remnants: a Model for Event-Driven Iterative Multidisciplinary Game De. In: Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology ACE 2005 June 15-17, 2005, Valencia, Spain. https://www.cs.chalmers.se/~lundsus/
Lundgren, Sus, Eriksson, Eva, Hallnäs, Lars, Ljungstrand, Peter, Torgersson, Olof (2006): Teaching Interaction Design: Matters, Materials and Means. In: Proceedings of WonderGround - 2006 Design Research Society International Conference 1-4 November, 2006, Lisbon, Portugal. https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren, Sus (2008): Teaching Gameplay Design is teaching Interaction Design. In: Proceedings of the International Conference of Human Computer Interaction Educators 2008 HCIEd 2008 April 2-4, 2008, Rome, Italy. https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren, Sus (2008): Controlled Confusion: Teaching complex multidisciplinary group work. In: Proceedings of the International Conference of Human Computer Interaction Educators 2008 HCIEd 2008 April 2-4, 2008, Rome, Italy. https://www.cs.chalmers.se/~lundsus/publications.html
Lundgren, Sus, Bjork, Staffan (2005): Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 326-329. https://doi.acm.org/10.1145/1178477.1178538
Lundgren, Sus (2008): Treating and teaching aesthetics as personality. In: Proceedings of the Fifth Nordic Conference on Human-Computer Interaction , 2008, . pp. 511-514. https://doi.acm.org/10.1145/1463160.1463232
Bergstrom, Karl J, Bjork, Staffan, Lundgren, Sus (2010): Exploring Aesthetical Gameplay Design Patterns – Camaraderie in Four Games. In: MindTrek October 6-8, 2010, Tampere, Finland. pp. 8.
Lundgren, Sus (2009): Exploring the Interplay between Emotions and Interaction. In: NORDES August 30-September 1, 2009, Oslo, Norway. pp. 4. https://ocs.sfu.ca/nordes/index.php/nordes/2009/paper/view/170/123
Lundgren, Sus (2011): Interaction-Related Properties of Interactive Artifacts. In: Hallnäs, Lars, Hellstrom, Annika, Landin, Hanna (eds.) Proceedings of Ambience 11 November 28-30, 2011, Borås, Sweden.
Lundgren, Sus, Hjulstrom, Martin (2011): Alchemy: Dynamic Gesture Hinting for Mobile Devices. In: Proceedsings of MindTrek 2011 September 28-30, 2011, Tampere, Finland.
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