Author: Stefano Ferretti
Publication Overview
Publication period start: 2008
Number of co-authors: 11
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Ferretti,
Stefano,
Mirri,
Silvia,
Muratori,
Ludovico Antonio,
Roccetti,
Marco,
Salomoni,
Paola
(2008):
Cooperative multimedia management for participative learning: A case study.
In
New Review of Hypermedia and Multimedia,
14
(2)
pp. 177-197.
https://www.informaworld.com/10.1080/13614560802624233
Salomoni,
Paola,
Mirri,
Silvia,
Ferretti,
Stefano,
Roccetti,
Marco
(2008):
A multimedia broker to support accessible and mobile learning through learning objects ada.
In
ACM Trans. Internet Techn.,
8
(2)
pp. .
https://dl.acm.org/doi/10.1145/1323651.1323655
Ferretti,
Stefano,
Palazzi,
Claudio E.,
Roccetti,
Marco,
Pau,
Giovanni,
Gerla,
Mario
(2006):
FILA in gameland, a holistic approach to a problem of many dimensions.
In
Computers in Entertainment,
4
(4)
pp. .
https://dl.acm.org/doi/10.1145/1178418.1178430
Palazzi,
Claudio E.,
Ferretti,
Stefano,
Cacciaguerra,
Stefano,
Roccetti,
Marco
(2005):
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online gam.
In
Computers in Entertainment,
3
(2)
pp. 3.
https://dl.acm.org/doi/10.1145/1063723.1063730
Salomoni,
Paola,
Mirri,
Silvia,
Ferretti,
Stefano,
Roccetti,
Marco
(2007):
Profiling learners with special needs for custom e-learning experiences, a closed case?.
In:
Proceedings of the 2007 International Cross-Disciplinary Conference on Web Accessibility (W4A)
,
2007,
.
pp. 84-92.
https://doi.acm.org/10.1145/1243441.1243462
Palazzi,
Claudio E.,
Pau,
Giovanni,
Roccetti,
Marco,
Ferretti,
Stefano,
Gerla,
Mario
(2006):
Wireless home entertainment center: reducing last hop delays for real-time applications.
In:
Ishii,
Hiroshi,
Lee,
Newton,
Natkin,
Stéphane,
Tsushima,
Katsuhide
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006
June 14-16,
2006,
Hollywood, California, USA.
pp. 67.
https://doi.acm.org/10.1145/1178823.1178903
Ferretti,
Stefano,
Roccetti,
Marco
(2005):
Fast delivery of game events with an optimistic synchronization mechanism in massive multi.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 405-412.
https://doi.acm.org/10.1145/1178477.1178570
Palazzi,
Claudio E.,
Roccetti,
Marco,
Ferretti,
Stefano,
Frizzoli,
Salvatore
(2008):
How to let gamers play in infrastructure-based vehicular networks.
In:
Inakage,
Masa,
Cheok,
Adrian David
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008
December 3-5,
2008,
Yokohama, Japan.
pp. 95-98.
https://doi.acm.org/10.1145/1501750.1501771
Ferretti,
Stefano,
Mirri,
Silvia,
Muratori,
Ludovico Antonio,
Roccetti,
Marco,
Salomoni,
Paola
(2008):
E-learning 2.0: you are We-LCoME!.
In:
Proceedings of the 2008 International Cross-Disciplinary Conference on Web Accessibility W4A
,
2008,
.
pp. 116-125.
https://doi.acm.org/10.1145/1368044.1368070
Ferretti,
Stefano,
Roccetti,
Marco
(2004):
Event synchronization for interactive cyberdrama generation on the web: a distributed appr.
In:
Proceedings of the 2004 International Conference on the World Wide Web
,
2004,
.
pp. 226-227.
https://doi.acm.org/10.1145/1013367.1013408
Cacciaguerra,
Stefano,
Ferretti,
Stefano,
Roccetti,
Marco,
Roffilli,
Matteo
(2005):
Car racing through the streets of the web: a high-speed 3D game over a fast synchronizatio.
In:
Proceedings of the 2005 International Conference on the World Wide Web
,
2005,
.
pp. 884-885.
https://doi.acm.org/10.1145/1062745.1062780
Ferretti,
Stefano,
Roccetti,
Marco,
Andrich,
Johannes
(2006):
Living the TV revolution: unite MHP to the web or face IDTV irrelevance!.
In:
Proceedings of the 2006 International Conference on the World Wide Web
,
2006,
.
pp. 899-900.
https://doi.acm.org/10.1145/1135777.1135934