Author: Timothy Roden
Publication Overview
Publication period start: 2005
Number of co-authors: 3
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Roden,
Timothy,
Parberry,
Ian
(2005):
Portholes and planes: faster dynamic evaluation of potentially visible sets.
In
Computers in Entertainment,
3
(2)
pp. 3.
https://dl.acm.org/doi/10.1145/1063723.1063732
Prachyabrued,
Mores,
Roden,
Timothy,
Benton,
Ryan G.
(2007):
Procedural generation of stylized 2D maps.
In:
Inakage,
Masa,
Lee,
Newton,
Tscheligi,
Manfred,
Bernhaupt,
Regina,
Natkin,
Stéphane
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007
June 13-15,
2007,
Salzburg, Austria.
pp. 147-150.
https://doi.acm.org/10.1145/1255047.1255077
Roden,
Timothy,
Parberry,
Ian
(2005):
Designing a narrative-based audio only 3D game engine.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 274-277.
https://doi.acm.org/10.1145/1178477.1178525
Roden,
Timothy,
Parberry,
Ian
(2005):
Clouds and stars: efficient real-time procedural sky rendering using 3D hardware.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 434-437.
https://doi.acm.org/10.1145/1178477.1178574