Author: Carolina Cruz-Neira
Publication Overview
Publication period start: 1993
Number of co-authors: 25
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Steed,
Anthony,
Lin,
Ming C.,
Cruz-Neira,
Carolina
(2009):
Editor's introduction.
In
Computers & Graphics,
33
(1)
pp. 21-22.
https://dx.doi.org/10.1016/j.cag.2008.11.007
Cruz-Neira,
Carolina
(2003):
Computational Humanities: The New Challenge for VR.
In
IEEE Computer Graphics and Applications,
23
(3)
pp. 10-13.
Cruz-Neira,
Carolina,
Lindahl,
Gary
(2000):
A Voyage into Virtual Reality: Networking our VR Lab to Iowa Middle Schools and High Schoo.
In
IEEE Computer Graphics and Applications,
20
(2)
pp. 16-19.
https://csdl.computer.org/comp/mags/cg/2000/02/g2016abs.htm
Roy,
Trina M.,
Cruz-Neira,
Carolina,
DeFanti,
Thomas A.
(1995):
Cosmic Worm in the Cave: Steering a High Perfomance Computing Application from a Virtual E.
In
Presence: Teleoperators and Virtual Environments,
4
(2)
pp. 121-129.
Cruz-Neira,
Carolina,
Sandin,
Daniel J.,
DeFanti,
Thomas A.,
Kenyon,
Robert V.,
Hart,
John C.
(1992):
The Cave - Audio Visual Experience Automatic Virtual Environment.
In
Communications of the ACM,
35
(6)
pp. 64-72.
Sidharta,
Ronald,
Cruz-Neira,
Carolina
(2005):
Cyclone Uppercut, a boxing game for an immersive environment.
In:
Lee,
Newton
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005
June 15-15,
2005,
Valencia, Spain.
pp. 363-364.
https://doi.acm.org/10.1145/1178477.1178549
Deisinger,
Joachim,
Cruz-Neira,
Carolina,
Riedel,
Oliver,
Symanzik,
Jürgen
(1997):
The Effect of Different Viewing Devices for the Sense of Presence of Immersion in Virtual .
In:
Smith,
Michael J.,
Salvendy,
Gavriel,
Koubek,
Richard J.
(eds.)
HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2
August 24-29,
1997,
San Francisco, California, USA.
pp. 881-884.
Lozano,
Miguel,
Morillo,
Pedro,
Lewis,
Daniel,
Reiners,
Dirk,
Cruz-Neira,
Carolina
(2007):
A Distributed Framework for Scalable Large-Scale Crowd Simulation.
In:
Shumaker,
Randall
(eds.)
ICVR 2007 - Virtual Reality - Second International Conference - Part 1
July 22-27,
2007,
Beijing, China.
pp. 111-121.
https://dx.doi.org/10.1007/978-3-540-73335-5_13
Hartling,
Patrick,
Just,
Christopher,
Cruz-Neira,
Carolina
(2001):
Distributed Virtual Reality Using Octopus.
In:
VR 2001
,
2001,
.
pp. 53-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480053abs.htm
Arns,
Laura L.,
Cook,
Dianne,
Cruz-Neira,
Carolina
(1999):
The Benefits of Statistical Visualization in an Immersive Environment.
In:
VR 1999
,
1999,
.
pp. 88-95.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930088abs.htm
Bierbaum,
Allen,
Just,
Christopher,
Hartling,
Patrick,
Meinert,
Kevin,
Baker,
Albert,
Cruz-Neira,
Carolina
(2001):
VR Juggler: A Virtual Platform for Virtual Reality Application Development.
In:
VR 2001
,
2001,
.
pp. 89-96.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480089abs.htm
Cruz-Neira,
Carolina,
Swartout,
William R.,
Macedonia,
Michael R.
(2001):
Tutorial 5: Virtual Reality for Fun and Profit.
In:
VR 2001
,
2001,
.
pp. 311.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480311abs.htm
Just,
Christopher,
Bierbaum,
Allen,
Hartling,
Patrick,
Meinert,
Kevin,
Cruz-Neira,
Carolina,
Baker,
Albert
(2001):
VjControl: An Advanced Configuration Management Tool for VR Juggler Applications.
In:
VR 2001
,
2001,
.
pp. 97-104.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480097abs.htm
Cruz-Neira,
Carolina,
Sandin,
Daniel J.,
DeFanti,
Thomas A.
(1993):
Surround-screen projection-based virtual reality: the design and implementation of the CAV.
In:
Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993
,
1993,
.
pp. 135-142.
https://doi.acm.org/10.1145/166117.166134