Author: Carolina Cruz-Neira

Publication Overview

Publication period start: 1993
Number of co-authors: 25

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Steed, Anthony, Lin, Ming C., Cruz-Neira, Carolina (2009): Editor's introduction. In Computers & Graphics, 33 (1) pp. 21-22. https://dx.doi.org/10.1016/j.cag.2008.11.007
Cruz-Neira, Carolina (2003): Computational Humanities: The New Challenge for VR. In IEEE Computer Graphics and Applications, 23 (3) pp. 10-13.
Cruz-Neira, Carolina, Lindahl, Gary (2000): A Voyage into Virtual Reality: Networking our VR Lab to Iowa Middle Schools and High Schoo. In IEEE Computer Graphics and Applications, 20 (2) pp. 16-19. https://csdl.computer.org/comp/mags/cg/2000/02/g2016abs.htm
Roy, Trina M., Cruz-Neira, Carolina, DeFanti, Thomas A. (1995): Cosmic Worm in the Cave: Steering a High Perfomance Computing Application from a Virtual E. In Presence: Teleoperators and Virtual Environments, 4 (2) pp. 121-129.
Cruz-Neira, Carolina, Sandin, Daniel J., DeFanti, Thomas A., Kenyon, Robert V., Hart, John C. (1992): The Cave - Audio Visual Experience Automatic Virtual Environment. In Communications of the ACM, 35 (6) pp. 64-72.
Sidharta, Ronald, Cruz-Neira, Carolina (2005): Cyclone Uppercut, a boxing game for an immersive environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 363-364. https://doi.acm.org/10.1145/1178477.1178549
Deisinger, Joachim, Cruz-Neira, Carolina, Riedel, Oliver, Symanzik, Jürgen (1997): The Effect of Different Viewing Devices for the Sense of Presence of Immersion in Virtual . In: Smith, Michael J., Salvendy, Gavriel, Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 881-884.
Lozano, Miguel, Morillo, Pedro, Lewis, Daniel, Reiners, Dirk, Cruz-Neira, Carolina (2007): A Distributed Framework for Scalable Large-Scale Crowd Simulation. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 111-121. https://dx.doi.org/10.1007/978-3-540-73335-5_13
Hartling, Patrick, Just, Christopher, Cruz-Neira, Carolina (2001): Distributed Virtual Reality Using Octopus. In: VR 2001 , 2001, . pp. 53-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480053abs.htm
Arns, Laura L., Cook, Dianne, Cruz-Neira, Carolina (1999): The Benefits of Statistical Visualization in an Immersive Environment. In: VR 1999 , 1999, . pp. 88-95. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930088abs.htm
Bierbaum, Allen, Just, Christopher, Hartling, Patrick, Meinert, Kevin, Baker, Albert, Cruz-Neira, Carolina (2001): VR Juggler: A Virtual Platform for Virtual Reality Application Development. In: VR 2001 , 2001, . pp. 89-96. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480089abs.htm
Cruz-Neira, Carolina, Swartout, William R., Macedonia, Michael R. (2001): Tutorial 5: Virtual Reality for Fun and Profit. In: VR 2001 , 2001, . pp. 311. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480311abs.htm
Just, Christopher, Bierbaum, Allen, Hartling, Patrick, Meinert, Kevin, Cruz-Neira, Carolina, Baker, Albert (2001): VjControl: An Advanced Configuration Management Tool for VR Juggler Applications. In: VR 2001 , 2001, . pp. 97-104. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480097abs.htm
Cruz-Neira, Carolina, Sandin, Daniel J., DeFanti, Thomas A. (1993): Surround-screen projection-based virtual reality: the design and implementation of the CAV. In: Proceedings of the 20st Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1993 , 1993, . pp. 135-142. https://doi.acm.org/10.1145/166117.166134
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