VR 1999
Part of:
VR - IEEE Virtual Reality Conference
Conference Details
Year: 1999
Other Years in Series
Other proceedings in the VR - IEEE Virtual Reality Conference series
Articles
Publications included in this conference proceedings
Park,
Kyoung Shin,
Kenyon,
Robert V.
(1999):
Effects of Network Characteristics on Human Performance in a Collaborative Virtual Environ.
In:
VR 1999
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1999,
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pp. 104-111.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930104abs.htm
Steed,
Anthony,
Slater,
Mel,
Sadagic,
Amela,
Bullock,
Adrian,
Tromp,
Jolanda G.
(1999):
Leadership and Collaboration in Shared Virtual Environments.
In:
VR 1999
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1999,
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pp. 112-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930112abs.htm
Baier,
Hubert,
Buss,
Martin,
Freyberger,
Franz,
Hoogen,
Jens,
Kammermeier,
Peter,
Schmidt,
Günther
(1999):
Distributed PC-Based Haptic, Visual and Acoustic Telepresence System - Experiments in Virt.
In:
VR 1999
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1999,
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pp. 118-125.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930118abs.htm
Jr.,
Fitzgerald Steele,
Thomas,
Geb W.,
Blackmon,
Theodore
(1999):
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer.
In:
VR 1999
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1999,
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pp. 126-132.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930126abs.htm
Darken,
Rudolph P.,
Cevik,
Helsin
(1999):
Map Usage in Virtual Environments: Orientation Issues.
In:
VR 1999
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1999,
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pp. 133-140.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930133abs.htm
Tramberend,
Henrik
(1999):
Avocado: A Distributed Virtual Reality Framework.
In:
VR 1999
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1999,
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pp. 14-21.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930014abs.htm
Wartell,
Zachary,
Ribarsky,
William,
Hodges,
Larry F.
(1999):
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment.
In:
VR 1999
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1999,
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pp. 141-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930141abs.htm
Rosenblum,
Lawrence J.,
Bolas,
Mark T.,
Foster,
Scott,
Stoll,
Douglas,
Tachi,
Susumu,
Templeman,
James N.
(1999):
The Next Generation: Novel Techniques for Display and Interaction (Panel).
In:
VR 1999
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1999,
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pp. 150-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930150abs.htm
Shi,
Jianping,
Smith,
Thomas J.,
Granieri,
John P.,
Badler,
Norman I.
(1999):
Smart Avatars in JackMOO.
In:
VR 1999
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1999,
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pp. 156-163.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930156abs.htm
Johnson,
Andrew E.,
Moher,
Thomas G.,
Ohlsson,
Stellan,
Gillingham,
Mark
(1999):
The Round Earth Project: Deep Learning in a Collaborative Virtual World.
In:
VR 1999
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1999,
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pp. 164-171.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930164abs.htm
Jayaram,
Sankar,
Wang,
Yong,
Jayaram,
Uma,
Lyons,
Kevin W.,
Hart,
Peter
(1999):
A Virtual Assembly Design Environment.
In:
VR 1999
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1999,
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pp. 172-179.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930172abs.htm
Leigh,
Jason,
Johnson,
Andrew E.,
DeFanti,
Thomas A.,
Brown,
Maxine D.
(1999):
A Review of Tele-Immersive Applications in the CAVE Research Network.
In:
VR 1999
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1999,
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pp. 180-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930180abs.htm
Kessler,
G. Drew
(1999):
A Framework for Interactors in Immersive Virtual Environments.
In:
VR 1999
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1999,
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pp. 190-197.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930190abs.htm
Kitamura,
Yoshifumi,
Higashi,
Tomohiko,
Masaki,
Toshihiro,
Kishino,
Fumio
(1999):
Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions.
In:
VR 1999
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1999,
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pp. 198-204.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930198abs.htm
Jr.,
Frederick P. Brooks
(1999):
What's Real about Virtual Reality?.
In:
VR 1999
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1999,
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pp. 2-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930002abs.htm
Lindeman,
Robert W.,
Sibert,
John L.,
Hahn,
James K.
(1999):
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments.
In:
VR 1999
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1999,
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pp. 205-212.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930205abs.htm
Coquillart,
Sabine,
Wesche,
Gerold
(1999):
The Virtual Palette and the Virtual Remote Control Panel: A Device and an Interaction Para.
In:
VR 1999
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1999,
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pp. 213-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930213abs.htm
Ellis,
Stephen R.,
Adelstein,
Bernard D.,
Baumeler,
S.,
Jense,
G. J.,
Jacoby,
Richard H.
(1999):
Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtu.
In:
VR 1999
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1999,
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pp. 218-221.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930218abs.htm
Sung,
Un-Jae,
Yang,
Jae-Heon,
Wohn,
KwangYun
(1999):
Concurrency Control in CIAO.
In:
VR 1999
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1999,
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pp. 22-28.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930022abs.htm
Dinh,
Huong Q.,
Walker,
Neff,
Hodges,
Larry F.,
Song,
Chang,
Kobayashi,
Akira
(1999):
Evaluating the Importance of Multi-sensory Input on Memory and the Sense of Presence in Vi.
In:
VR 1999
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1999,
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pp. 222-228.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930222abs.htm
Harris,
Laurence R.,
Jenkin,
Michael,
Zikovitz,
Daniel C.
(1999):
Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue.
In:
VR 1999
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1999,
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pp. 229-236.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930229abs.htm
So,
Richard H. Y.,
Lo,
W. T.
(1999):
Cybersickness: An Experimental Study to Isolate the Effects of Rotational Scene Oscillatio.
In:
VR 1999
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1999,
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pp. 237-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930237abs.htm
Behringer,
Reinhold
(1999):
Registration for Outdoor Augmented Reality Applications Using Computer Vision Techniques a.
In:
VR 1999
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1999,
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pp. 244-251.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930244abs.htm
Azuma,
Ronald,
Hoff,
Bruce,
Neely,
Howard,
Sarfaty,
Ron
(1999):
A Motion-Stabilized Outdoor Augmented Reality System.
In:
VR 1999
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1999,
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pp. 252-259.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930252abs.htm
You,
Suya,
Neumann,
Ulrich,
Azuma,
Ronald
(1999):
Hybrid Inertial and Vision Tracking for Augmented Reality Registration.
In:
VR 1999
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1999,
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pp. 260-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930260abs.htm
Allanson,
Jennifer,
Mariani,
John A.
(1999):
Mind over Virtual Matter: Using Virtual Environments for Neurofeedback Training.
In:
VR 1999
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1999,
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pp. 270-273.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930270abs.htm
Asamura,
Naoya,
Yokoyama,
Nozomu,
Shinoda,
Hiroyuki
(1999):
A Method of Selective Stimulation to Epidermal Skin Receptors for Realistic Touch Feedback.
In:
VR 1999
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1999,
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pp. 274-281.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930274abs.htm
Johnson,
David E.,
II,
Thomas V. Thompson,
Kaplan,
Matthew,
Nelson,
Donald D.,
Cohen,
Elaine
(1999):
Painting Textures with a Haptic Interface.
In:
VR 1999
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1999,
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pp. 282-285.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930282abs.htm
Iwata,
Hiroo
(1999):
Walking about Virtual Environments on an Infinite Floor.
In:
VR 1999
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1999,
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pp. 286-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930286abs.htm
Julier,
Simon,
King,
Rob,
Colbert,
Brad,
Durbin,
Jim,
Rosenblum,
Lawrence J.
(1999):
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment.
In:
VR 1999
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1999,
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pp. 29-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930029abs.htm
Usón,
Carmen,
Eclairage,
Valeo,
Bouchon,
Pierre
(1999):
A Physically Exact Real Time Simulator for Car Head Light.
In:
VR 1999
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1999,
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pp. 76.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930076abs.htm
Hirota,
Koichi,
Tanaka,
Atsuko,
Kaneko,
Toyohisa
(1999):
Representation of Force in Cutting Operation.
In:
VR 1999
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1999,
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pp. 77.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930077abs.htm
Imai,
Tomoko,
Johnson,
Andrew E.,
Leigh,
Jason,
Pape,
David E.,
DeFanti,
Thomas A.
(1999):
The Virtual Mail System.
In:
VR 1999
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1999,
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pp. 78.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930078abs.htm
Hirose,
Michitaka,
Ogi,
Tetsuro,
Yano,
Hiroaki,
Kakehi,
Naoyuki
(1999):
Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays.
In:
VR 1999
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1999,
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pp. 79.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930079abs.htm
Kaneko,
Fujio,
Ikemoto,
Yoshinori,
Fukumoto,
Masaaki
(1999):
Evacuation Simulator for Analysis of Evacuees' Decision in a Ship under Casualty.
In:
VR 1999
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1999,
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pp. 80.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930080abs.htm
Kuo,
Eddy,
Lanzagorta,
Marco,
Rosenberg,
Robert,
Julier,
Simon,
Summers,
Josh
(1999):
VR Scientific Visualization in the GROTTO.
In:
VR 1999
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1999,
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pp. 81.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930081abs.htm
Hotz,
Günter,
Kerzmann,
Andreas,
Lennerz,
Christian,
Schmid,
Rainer,
Schomer,
Elmar,
Warken,
Thomas
(1999):
SiLVIA - A Simulation Library for Virtual Reality Applications.
In:
VR 1999
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1999,
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pp. 82.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930082abs.htm
Yuan,
P.,
Green,
Mark,
Lau,
Rynson W. H.
(1999):
Dynamic Image Quality Measurements of Real-time Rendering Algorithms.
In:
VR 1999
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1999,
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pp. 83.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930083abs.htm
Zhu,
Ying,
Chen,
Jim X.,
Fu,
Xiaodong,
Quammen,
Donna J.
(1999):
A Virtual Reality System for Knee Diagnosis and Surgery Simulation.
In:
VR 1999
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1999,
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pp. 84.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930084abs.htm
Zhu,
Zhigang,
Xu,
Guangyou,
Luo,
Heng,
Wang,
Qiang
(1999):
Automating the Construction of Dynamic and Multi-Resolution 360° Panorama for Natural Scen.
In:
VR 1999
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1999,
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pp. 85.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930085abs.htm
Zimmermann,
Peter,
Cunningham,
Richard L.,
Stark,
Tracy,
Flea,
Paul,
Garn,
Michelle A.,
Astheimer,
Peter
(1999):
Does VR Pay? The Benefit of VR in Industry.
In:
VR 1999
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1999,
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pp. 296.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930296abs.htm
Gregory,
Arthur D.,
Lin,
Ming C.,
Gottschalk,
Stefan,
Taylor,
Russell
(1999):
A Framework for Fast and Accurate Collision Detection for Haptic Interaction.
In:
VR 1999
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1999,
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pp. 38-45.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930038abs.htm
Meyer,
Mark,
Barr,
Alan H.
(1999):
ALCOVE: Design and Implementation of an Object-Centric Virtual Environment.
In:
VR 1999
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1999,
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pp. 46-52.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930046abs.htm
Wan,
Ming,
Qu,
Huamin,
Kaufman,
Arie E.
(1999):
Virtual Flythrough over a Voxel-Based Terrain.
In:
VR 1999
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1999,
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pp. 53-60.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930053abs.htm
Jacobson,
Linda
(1999):
I Have Seen the Future, and it is Us.
In:
VR 1999
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1999,
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pp. 6-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930006abs.htm
Lee,
Won-Sook,
Wu,
Yin,
Magnenat-Thalmann,
Nadia
(1999):
Cloning and Aging in a VR Family.
In:
VR 1999
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1999,
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pp. 61-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930061abs.htm
Macedonia,
Michael R.,
Zyda,
Michael,
Barham,
Paul,
Mamaghani,
Farid
(1999):
Extreme VR - Modeling and Simulation for Virtual Worlds (Panel).
In:
VR 1999
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1999,
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pp. 70-.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930070abs.htm
Jr.,
Felicio Vanderlei Deriggi,
Kubo,
Mario Massakuni,
Sementille,
Antonio Carlos,
Brega,
José Remo Ferreira,
Santos,
Simone Garcon dos,
Kirner,
Claudio
(1999):
CORBA Platform as Support for Distributed Virtual Environments.
In:
VR 1999
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1999,
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pp. 8-13.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930008abs.htm
Arns,
Laura L.,
Cook,
Dianne,
Cruz-Neira,
Carolina
(1999):
The Benefits of Statistical Visualization in an Immersive Environment.
In:
VR 1999
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1999,
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pp. 88-95.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930088abs.htm