Author: Michael Zyda

Publication Overview

Publication period start: 1993
Number of co-authors: 58

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Zyda, Michael, Thukral, Dhruv, Jakatdar, Sumeet, Engelsma, Jonathan, Ferrans, James C., Hans, Mat, Shi, Larry, Kitson, Frederick L., Vasudevan, Venu (2007): Educating the Next Generation of Mobile Game Developers. In IEEE Computer Graphics and Applications, 27 (2) pp. 92-96. https://doi.ieeecomputersociety.org/10.1109/MCG.2007.31
Zyda, Michael (2006): Guest Editor\'s Introduction: Educating the Next Generation of Game Developers. In IEEE Computer, 39 (6) pp. 30-34. https://doi.ieeecomputersociety.org/10.1109/MC.2006.197
Zyda, Michael (2005): From Visual Simulation to Virtual Reality to Games. In IEEE Computer, 38 (9) pp. 25-32. https://doi.ieeecomputersociety.org/10.1109/MC.2005.297
Trefftz, Helmuth, Marsic, Ivan, Zyda, Michael (2003): Handling Heterogeneity in Networked Virtual Environments. In Presence: Teleoperators and Virtual Environments, 12 (1) pp. 37-51.
Zyda, Michael, Hiles, John, Mayberry, Alex, Wardynski, Casey, Capps, Michael V., Osborn, Brian, Shilling, Russell, Robaszewski, Martin, Davis, Margaret J. (2003): Entertainment R&D for Defense. In IEEE Computer Graphics and Applications, 23 (1) pp. 28-36. https://csdl.computer.org/comp/mags/cg/2003/01/g1028abs.htm
Capps, Michael V., McDowell, Perry, Zyda, Michael (2001): A Future for Entertainment-Defense Research Collaboration. In IEEE Computer Graphics and Applications, 21 (1) pp. 37-43. https://csdl.computer.org/comp/mags/cg/2001/01/g1037abs.htm
Storms, Russell L., Zyda, Michael (2000): Interactions in Perceived Quality of Auditory-Visual Displays. In Presence: Teleoperators and Virtual Environments, 9 (6) pp. 557-580.
Capps, Michael V., McGregor, Don, Brutzman, Donald P., Zyda, Michael (2000): NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments. In IEEE Computer Graphics and Applications, 20 (5) pp. 12-15. https://csdl.computer.org/comp/mags/cg/2000/05/g5012abs.htm
Capps, Michael V., Watsen, Kent, Zyda, Michael (1999): Cyberspace and Mock Apple Pie: A Vision of the Future of Graphics and Virtual Environments. In IEEE Computer Graphics and Applications, 19 (6) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/38.799712
Storms, Russell L., Roesli, John T., Biggs, Lloyd J., Falby, John, Barham, Paul, Zyda, Michael (1998): The NPSNet Sound Cube. In Presence: Teleoperators and Virtual Environments, 7 (5) pp. 503-508.
Zyda, Michael, Darken, Rudolph P. (1998): The Naval Postgraduate School's Moves Curriculum. In IEEE Computer Graphics and Applications, 18 (3) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/38.674965
Pratt, David R., Zyda, Michael, Kelleher, Kristen M. (1995): Virtual Reality: In the Mind of the Beholder - Guest Editors\' Introduction. In IEEE Computer, 28 (7) pp. 17-19.
Macedonia, Michael R., Zyda, Michael, Pratt, David R., Barham, Paul, Zeswitz, Steven (1994): NPSNET: A Network Software Architecture For Large Scale Virtual Environments. In Presence: Teleoperators and Virtual Environments, 3 (4) pp. 265-287.
Zyda, Michael, Pratt, David R., Falby, John, Barham, Paul, Kelleher, Kristen M. (1993): NPSNET and the Naval Postgraduate School Graphics and Video Laboratory. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 244-258.
Zyda, Michael, Pratt, David R., Falby, John, Lombardo, Chuck, Kelleher, Kristen M. (1993): The Software Required for the Computer Generation of Virtual Environments. In Presence: Teleoperators and Virtual Environments, 2 (2) pp. 130-140.
Falby, John, Zyda, Michael, Pratt, David R., Mackey, Randy L. (1993): NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. In Computers & Graphics, 17 (1) pp. 65-69. https://dx.doi.org/10.1016/0097-8493(93)90052-B
Zyda, Michael, Wilson, Kalin P., Pratt, David R., Monahan, James G., Falby, John (1993): NPSOFF: An object description language for supporting virtual world construction. In Computers & Graphics, 17 (4) pp. 457-464. https://dx.doi.org/10.1016/0097-8493(93)90035-8
Cooke, Joseph M., Zyda, Michael, Pratt, David R., McGhee, Robert B. (1992): NPSNET: Flight Simulation Dynamic Modeling Using Quaternions. In Presence: Teleoperators and Virtual Environments, 1 (4) pp. 404-420.
Jr., Michael J. DeHaemer, Zyda, Michael (1991): Simplification of objects rendered by polygonal approximations. In Computers & Graphics, 15 (2) pp. 175-184. https://dx.doi.org/10.1016/0097-8493(91)90071-O
Zyda, Michael, Fichten, Mark A., Jennings, David H. (1990): Meaningful graphics workstation performance measurements. In Computers & Graphics, 14 (3) pp. 519-526. https://dx.doi.org/10.1016/0097-8493(90)90076-A
Zyda, Michael, McGhee, Robert B., McConkle, Corrine M., Nelson, Andrew H., Ross, Ron S. (1990): A real-time, three-dimensional moving platform visualization tool. In Computers & Graphics, 14 (2) pp. 321-333. https://dx.doi.org/10.1016/0097-8493(90)90044-X
Zyda, Michael, 0002, Robert A. Walker (1988): Design notes on a single board multiprocessor for real-time contour surface display genera. In Computers & Graphics, 12 (1) pp. 90-97. https://dx.doi.org/10.1016/0097-8493(88)90013-1
Zyda, Michael, Jones, Allan R., Hogan, Patrick G. (1987): Surface construction from planar contours. In Computers & Graphics, 11 (4) pp. 393-408. https://dx.doi.org/10.1016/0097-8493(87)90056-2
Abrams, Howard, Watsen, Kent, Zyda, Michael (1998): Three-tiered interest management for large-scale virtual environments. In: VRST 1998 , 1998, . pp. 125-129. https://doi.acm.org/10.1145/293701.293717
Bachmann, Eric R., McGhee, Robert B., Yun, Xiaoping, Zyda, Michael (2001): Inertial and magnetic posture tracking for inserting humans into networked virtual environ. In: VRST 2001 , 2001, . pp. 9-16. https://doi.acm.org/10.1145/505008.505011
Macedonia, Michael R., Zyda, Michael, Barham, Paul, Mamaghani, Farid (1999): Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). In: VR 1999 , 1999, . pp. 70-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930070abs.htm
Trefftz, Helmuth, Marsic, Ivan, Zyda, Michael (2002): Handling Heterogeneity in Networked Virtual Environments. In: VR 2002 , 2002, . pp. 7-14. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920007abs.htm
Zyda, Michael, McGregor, Don, Brutzman, Donald P., Kapolka, Andrzej (2002): Tutorial 5: A Hands-On Introduction to Networked Virtual Environments. In: VR 2002 , 2002, . pp. 304-. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920304abs.htm
Macedonia, Michael R., Brutzman, Donald P., Zyda, Michael, Pratt, David R., Barham, Paul, Falby, John, Locke, John (1995): NPSNET: A Multi-Player 3D Virtual Environment over the Internet. In: SI3D 1995 , 1995, . pp. 93-94,210. https://doi.acm.org/10.1145/199404.199419
Zyda, Michael, Gehorsam, Robert, Rosedale, Philip, Mine, Mark R., Goslin, Mike, Herz, J. C. (2003): Does the metaverse start now?. In: SI3D 2003 , 2003, . pp. 215-218. https://doi.acm.org/10.1145/641480.641521
Zyda, Michael, Mayberry, Alex, Wardynski, Casey, Shilling, Russell, Davis, Margaret J. (2003): The MOVES institute's America's army operations game. In: SI3D 2003 , 2003, . pp. 219-220. https://doi.acm.org/10.1145/641480.641523
Zyda, Michael, Pratt, David R., Monahan, James G., Wilson, Kalin P. (1992): NPSNET: Constructing a 3D Virtual World. In: SI3D 1992 , 1992, . pp. 147-156. https://doi.acm.org/10.1145/147156.147186
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