Author: David R. Pratt
Publication Overview
Publication period start: 1993
Number of co-authors: 19
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Pratt,
David R.,
Pratt,
Shirley M.,
Barham,
Paul,
Barker,
Randall E.,
Waldrop,
Marianne S.,
Ehlert,
James F.,
Chrislip,
Christopher A.
(1997):
Humans in Large-scale, Networked Virtual Environments.
In
Presence: Teleoperators and Virtual Environments,
6
(5)
pp. 547-564.
Pratt,
David R.,
Zyda,
Michael,
Kelleher,
Kristen M.
(1995):
Virtual Reality: In the Mind of the Beholder - Guest Editors\' Introduction.
In
IEEE Computer,
28
(7)
pp. 17-19.
Macedonia,
Michael R.,
Zyda,
Michael,
Pratt,
David R.,
Barham,
Paul,
Zeswitz,
Steven
(1994):
NPSNET: A Network Software Architecture For Large Scale Virtual Environments.
In
Presence: Teleoperators and Virtual Environments,
3
(4)
pp. 265-287.
Zyda,
Michael,
Pratt,
David R.,
Falby,
John,
Barham,
Paul,
Kelleher,
Kristen M.
(1993):
NPSNET and the Naval Postgraduate School Graphics and Video Laboratory.
In
Presence: Teleoperators and Virtual Environments,
2
(3)
pp. 244-258.
Zyda,
Michael,
Pratt,
David R.,
Falby,
John,
Lombardo,
Chuck,
Kelleher,
Kristen M.
(1993):
The Software Required for the Computer Generation of Virtual Environments.
In
Presence: Teleoperators and Virtual Environments,
2
(2)
pp. 130-140.
Falby,
John,
Zyda,
Michael,
Pratt,
David R.,
Mackey,
Randy L.
(1993):
NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation.
In
Computers & Graphics,
17
(1)
pp. 65-69.
https://dx.doi.org/10.1016/0097-8493(93)90052-B
Zyda,
Michael,
Wilson,
Kalin P.,
Pratt,
David R.,
Monahan,
James G.,
Falby,
John
(1993):
NPSOFF: An object description language for supporting virtual world construction.
In
Computers & Graphics,
17
(4)
pp. 457-464.
https://dx.doi.org/10.1016/0097-8493(93)90035-8
Cooke,
Joseph M.,
Zyda,
Michael,
Pratt,
David R.,
McGhee,
Robert B.
(1992):
NPSNET: Flight Simulation Dynamic Modeling Using Quaternions.
In
Presence: Teleoperators and Virtual Environments,
1
(4)
pp. 404-420.