Conference Details

Year: 1995

Description

ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.

Other Years in Series

Other proceedings in the I3D - Symposium on Interactive 3D Graphics and Games series

Articles

Publications included in this conference proceedings

Galyean, Tinsley A. (1995): Guided Navigation of Virtual Environments. In: SI3D 1995 , 1995, . pp. 103-104,210. https://doi.acm.org/10.1145/199404.199421
Luebke, David P., Georges, Chris (1995): Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets. In: SI3D 1995 , 1995, . pp. 105-106,212. https://doi.acm.org/10.1145/199404.199422
Naylor, Bruce F. (1995): Interactive Playing with Large Synthetic Environments. In: SI3D 1995 , 1995, . pp. 107-108,212. https://doi.acm.org/10.1145/199404.199423
Esposito, Chris, Paley, W. Bradford, Ong, JueyChong (1995): Of Mice and Monkeys: A Specialized Input Device for Virtual Body Animation. In: SI3D 1995 , 1995, . pp. 109-114,213. https://doi.acm.org/10.1145/199404.199424
Yoshida, Mikio, Tijerino, Yuri A., Abe, Shinji, Kishino, Fumio (1995): A Virtual Space Teleconferencing System that Supports Intuitive Interaction for Creative a. In: SI3D 1995 , 1995, . pp. 115-122. https://doi.acm.org/10.1145/199404.199425
Jr., John Kenneth Salisbury, Brock, David L., Massie, Thomas, Swarup, Nick, Zilles, Craig B. (1995): Haptic Rendering: Programming Touch Interaction with Virtual Objects. In: SI3D 1995 , 1995, . pp. 123-130. https://doi.acm.org/10.1145/199404.199426
Finch, Mark, Chi, Vernon L., II, Russell M. Taylor, Falvo, Mike, Washburn, Sean, Superfine, Richard (1995): Surface Modification Tools in a Virtual Environment Interface to a Scanning Probe Microsco. In: SI3D 1995 , 1995, . pp. 13-18,203. https://doi.acm.org/10.1145/199404.199406
Bukowski, Richard W., Séquin, Carlo H. (1995): Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation. In: SI3D 1995 , 1995, . pp. 131-138,214. https://doi.acm.org/10.1145/199404.199427
Agrawala, Maneesh, Beers, Andrew C., Levoy, Marc (1995): 3D Painting on Scanned Surfaces. In: SI3D 1995 , 1995, . pp. 145-150,215. https://doi.acm.org/10.1145/199404.199429
Wang, Sidney W., Kaufman, Arie E. (1995): Volume Sculpting. In: SI3D 1995 , 1995, . pp. 151-156,214. https://doi.acm.org/10.1145/199404.199430
Kochevar, Peter, Wanger, Leonard (1995): The Tecate Data Space Exploration Utility. In: SI3D 1995 , 1995, . pp. 157-164. https://doi.acm.org/10.1145/199404.199431
Jepson, William, Liggett, Robin, Friedman, Scott (1995): An Environment for Real-Time Urban Simulation. In: SI3D 1995 , 1995, . pp. 165-166,216. https://doi.acm.org/10.1145/199404.199432
Hudson, Randy, Gunn, Charlie, Francis, George, Sandin, Daniel J., DeFanti, Thomas A. (1995): Mathenautics: Using VR to Visit 3-D Manifolds. In: SI3D 1995 , 1995, . pp. 167-170. https://doi.acm.org/10.1145/199404.199433
Banks, David C., Kelley, Michael (1995): Tracking a Turbulent Spot in an Immersive Environment. In: SI3D 1995 , 1995, . pp. 171-172,216. https://doi.acm.org/10.1145/199404.199434
Granieri, John P., Becket, Welton, Reich, Barry D., Crabtree, Jonathan, Badler, Norman I. (1995): Behavioral Control for Real-Time Simulated Human Agents. In: SI3D 1995 , 1995, . pp. 173-180. https://doi.acm.org/10.1145/199404.199435
Mirtich, Brian, Canny, John F. (1995): Impulse-Based Simulation of Rigid Bodies. In: SI3D 1995 , 1995, . pp. 181-188,217. https://doi.acm.org/10.1145/199404.199436
Cohen, Jonathan D., Lin, Ming C., Manocha, Dinesh, Ponamgi, Madhav K. (1995): I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environment. In: SI3D 1995 , 1995, . pp. 189-196,218. https://doi.acm.org/10.1145/199404.199437
Olano, Marc, Cohen, Jonathan D., Mine, Mark R., Bishop, Gary (1995): Combatting Rendering Latency. In: SI3D 1995 , 1995, . pp. 19-24,204. https://doi.acm.org/10.1145/199404.199407
Fleischer, Stephen D., Rock, Stephen M., Lee, Michael J. (1995): Underwater Vehicle Control from a Virtual Environment Interface. In: SI3D 1995 , 1995, . pp. 25-26,204. https://doi.acm.org/10.1145/199404.199408
Gortler, Steven J., Cohen, Michael F. (1995): Hierarchical and Variational Geometric Modeling with Wavelets. In: SI3D 1995 , 1995, . pp. 35-42,205. https://doi.acm.org/10.1145/199404.199410
Chen, David T., State, Andrei, Banks, David (1995): Interactive Shape Metamorphosis. In: SI3D 1995 , 1995, . pp. 43-44,205. https://doi.acm.org/10.1145/199404.199411
Chrysanthou, Yiorgos, Slater, Mel (1995): Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. In: SI3D 1995 , 1995, . pp. 45-50. https://doi.acm.org/10.1145/199404.199412
Wloka, Matthias M., Anderson, Brian G. (1995): Resolving Occlusion in Augmented Reality. In: SI3D 1995 , 1995, . pp. 5-12. https://doi.acm.org/10.1145/199404.199405
Kumar, Subodh, Manocha, Dinesh, Lastra, Anselmo (1995): Interactive Display of Large-Scale NURBS Models. In: SI3D 1995 , 1995, . pp. 51-58,206. https://doi.acm.org/10.1145/199404.199413
Peercy, Mark S., Zhu, Benjamin M., Baum, Daniel R. (1995): Interactive Full Spectral Rendering. In: SI3D 1995 , 1995, . pp. 67-68,207. https://doi.acm.org/10.1145/199404.199415
State, Andrei, McAllister, Jonathan, Neumann, Ulrich, Chen, Hong, Cullip, Tim J., Chen, David T., Fuchs, Henry (1995): Interactive Volume Visualization on a Heterogeneous Message-Passing Multicomputer. In: SI3D 1995 , 1995, . pp. 69-74,208. https://doi.acm.org/10.1145/199404.199416
Mueller, Carl (1995): The Sort-First Rendering Architecture for High-Performance Graphics. In: SI3D 1995 , 1995, . pp. 75-84,209. https://doi.acm.org/10.1145/199404.199417
Macedonia, Michael R., Brutzman, Donald P., Zyda, Michael, Pratt, David R., Barham, Paul, Falby, John, Locke, John (1995): NPSNET: A Multi-Player 3D Virtual Environment over the Internet. In: SI3D 1995 , 1995, . pp. 93-94,210. https://doi.acm.org/10.1145/199404.199419
Maciel, Paulo W. C., Shirley, Peter (1995): Visual Navigation of Large Environments Using Textured Clusters. In: SI3D 1995 , 1995, . pp. 95-102,211. https://doi.acm.org/10.1145/199404.199420
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