Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA

Conference Details

Year: 2008
Publisher: ACM Press
ISBN: 978-1-59593-983-8

Description

ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.

Other Years in Series

Other proceedings in the I3D - Symposium on Interactive 3D Graphics and Games series

Articles

Publications included in this conference proceedings

Gascuel, Jean-Dominique, Holzschuch, Nicolas, Fournier, Gabriel, Péroche, Bernard (2008): Fast non-linear projections using graphics hardware. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 107-114. https://doi.acm.org/10.1145/1342250.1342267
Lee, Sangwon, Feng, David, Gooch, Bruce (2008): Automatic construction of 3D models from architectural line drawings. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 123-130. https://doi.acm.org/10.1145/1342250.1342269
Shum, Hubert P. H., Komura, Taku, Yamazaki, Shuntaro (2008): Simulating interactions of avatars in high dimensional state space. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 131-138. https://doi.acm.org/10.1145/1342250.1342271
Berg, Jur P. van den, Patil, Sachin, Sewall, Jason, Manocha, Dinesh, Lin, Ming C. (2008): Interactive navigation of multiple agents in crowded environments. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 139-147. https://doi.acm.org/10.1145/1342250.1342272
Kavan, Ladislav, Dobbyn, Simon, Collins, Steven, Zara, Jiri, O'Sullivan, Carol (2008): Polypostors: 2D polygonal impostors for 3D crowds. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 149-155. https://doi.acm.org/10.1145/1342250.1342273
Sintorn, Erik, Assarsson, Ulf (2008): Real-time approximate sorting for self shadowing and transparency in hair rendering. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 157-162. https://doi.acm.org/10.1145/1342250.1342275
Khan, Azam, Mordatch, Igor, Fitzmaurice, George W., Matejka, Justin, Kurtenbach, Gordon (2008): ViewCube: a 3D orientation indicator and controller. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 17-25. https://doi.acm.org/10.1145/1342250.1342253
Bouthors, Antoine, Neyret, Fabrice, Max, Nelson, Bruneton, Eric, Crassin, Cyril (2008): Interactive multiple anisotropic scattering in clouds. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 173-182. https://doi.acm.org/10.1145/1342250.1342277
Tevs, Art, Ihrke, Ivo, Seidel, Hans-Peter (2008): Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 183-190. https://doi.acm.org/10.1145/1342250.1342279
McGuire, Morgan, Whitson, Kyle (2008): Indirection mapping for quasi-conformal relief texturing. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 191-198. https://doi.acm.org/10.1145/1342250.1342280
Qin, Zheng, McCool, Michael D., Kaplan, Craig S. (2008): Precise vector textures for real-time 3D rendering. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 199-206. https://doi.acm.org/10.1145/1342250.1342281
Roimela, Kimmo, Aarnio, Tomi, Itäranta, Joonas (2008): Efficient high dynamic range texture compression. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 207-214. https://doi.acm.org/10.1145/1342250.1342282
Mooser, Jonathan, You, Suya, Neumann, Ulrich (2008): Large document, small screen: a camera driven scroll and zoom control for mobile devices. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 27-34. https://doi.acm.org/10.1145/1342250.1342254
Kloetzli, John, Olano, Marc, Rheingans, Penny (2008): Interactive volume isosurface rendering using BT volumes. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 45-52. https://doi.acm.org/10.1145/1342250.1342257
Aliaga, Daniel G. (2008): Digital inspection: an interactive stage for viewing surface details. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 53-60. https://doi.acm.org/10.1145/1342250.1342258
Curtis, Sean, Tamstorf, Rasmus, Manocha, Dinesh (2008): Fast collision detection for deformable models using representative-triangles. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 61-69. https://doi.acm.org/10.1145/1342250.1342260
Tzeng, Stanley, Wei, Li-Yi (2008): Parallel white noise generation on a GPU via cryptographic hash. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 79-87. https://doi.acm.org/10.1145/1342250.1342263
Rong, Guodong, Tan, Tiow Seng, Cao, Thanh-Tung (2008): Computing two-dimensional Delaunay triangulation using graphics hardware. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 89-97. https://doi.acm.org/10.1145/1342250.1342264
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