Author: Steven Collins

Publication Overview

Publication period start: 2009
Number of co-authors: 4

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Collins, Steven (2005): Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation. In Comput. Graph. Forum, 24 (3) pp. . https://www.eg.org/EG/CGF/volume24/issue3/04_Invited_2.pdf
Kavan, Ladislav, Collins, Steven, Zara, Jiri, O'Sullivan, Carol (2007): Skinning with dual quaternions. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 39-46. https://doi.acm.org/10.1145/1230100.1230107
Kavan, Ladislav, Dobbyn, Simon, Collins, Steven, Zara, Jiri, O'Sullivan, Carol (2008): Polypostors: 2D polygonal impostors for 3D crowds. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 149-155. https://doi.acm.org/10.1145/1342250.1342273
Kavan, Ladislav, Collins, Steven, O'Sullivan, Carol (2009): Automatic linearization of nonlinear skinning. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 49-56. https://doi.acm.org/10.1145/1507149.1507157
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel Stuck? Want Freedom?

Join 326,564+ designers who get one powerful email each week. Learn to design a life you love.

Next email in
0
days
12
hrs
51
mins
29
secs

Free forever. No spam. Unsubscribe anytime.