Author: Guodong Rong
Publication Overview
Publication period start: 2010
Number of co-authors: 8
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Yang,
Yin,
Rong,
Guodong,
Torres,
Luis,
Guo,
Xiaohu
(2010):
Real-time hybrid solid simulation: spectral unification of deformable and rigid materials.
In
Journal of Visualization and Computer Animation,
21
(3)
pp. 151-159.
https://dx.doi.org/10.1002/cav.373
Rong,
Guodong,
Cao,
Yan,
Guo,
Xiaohu
(2008):
Spectral mesh deformation.
In
The Visual Computer,
24
(7)
pp. 787-796.
https://dx.doi.org/10.1007/s00371-008-0260-x
Rong,
Guodong,
Tan,
Tiow Seng
(2006):
Utilizing jump flooding in image-based soft shadows.
In:
Slater,
Mel,
Kitamura,
Yoshifumi,
Tal,
Ayellet,
Amditis,
Angelos,
Chrysanthou,
Yiorgos
(eds.)
VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 1-3,
2006,
Limassol, Cyprus.
pp. 173-180.
https://doi.acm.org/10.1145/1180495.1180531
Tang,
Ziying,
Rong,
Guodong,
Guo,
Xiaohu,
Prabhakaran,
B.
(2010):
Streaming 3D shape deformations in collaborative virtual environment.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 183-186.
https://dx.doi.org/10.1109/VR.2010.5444793
Rong,
Guodong,
Tan,
Tiow Seng,
Cao,
Thanh-Tung
(2008):
Computing two-dimensional Delaunay triangulation using graphics hardware.
In:
Haines,
Eric,
McGuire,
Morgan
(eds.)
Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA
,
2008,
.
pp. 89-97.
https://doi.acm.org/10.1145/1342250.1342264
Rong,
Guodong,
Tan,
Tiow Seng
(2006):
Jump flooding in GPU with applications to Voronoi diagram and distance transform.
In:
Olano,
Marc,
Séquin,
Carlo H.
(eds.)
Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA
,
2006,
.
pp. 109-116.
https://doi.acm.org/10.1145/1111411.1111431
Yang,
Yin,
Rong,
Guodong,
Torres,
Luis,
Guo,
Xiaohu
(2010):
Spectral simulation of hybrid bodies with deformable and rigid materials.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730982