Author: Xiaohu Guo
Publication Overview
Publication period start: 2004
Number of co-authors: 11
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Yang,
Yin,
Rong,
Guodong,
Torres,
Luis,
Guo,
Xiaohu
(2010):
Real-time hybrid solid simulation: spectral unification of deformable and rigid materials.
In
Journal of Visualization and Computer Animation,
21
(3)
pp. 151-159.
https://dx.doi.org/10.1002/cav.373
Rong,
Guodong,
Cao,
Yan,
Guo,
Xiaohu
(2008):
Spectral mesh deformation.
In
The Visual Computer,
24
(7)
pp. 787-796.
https://dx.doi.org/10.1007/s00371-008-0260-x
Park,
Seyoun,
Guo,
Xiaohu,
Shin,
Hayong,
Qin,
Hong
(2006):
Surface completion for shape and appearance.
In
The Visual Computer,
22
(3)
pp. 168-180.
https://dx.doi.org/10.1007/s00371-006-0374-y
Bao,
Yunfan,
Guo,
Xiaohu,
Qin,
Hong
(2005):
Physically based morphing of point-sampled surfaces.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 509-518.
https://dx.doi.org/10.1002/cav.100
Guo,
Xiaohu,
Qin,
Hong
(2005):
Real-time meshless deformation.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 189-200.
https://dx.doi.org/10.1002/cav.98
Guo,
Xiaohu,
Hua,
Jing,
Qin,
Hong
(2004):
Scalar-Function-Driven Editing on Point Set Surfaces.
In
IEEE Computer Graphics and Applications,
24
(4)
pp. 43-52.
https://csdl.computer.org/comp/mags/cg/2004/04/g4043abs.htm
Guo,
Xiaohu,
Hua,
Jing,
Qin,
Hong
(2004):
Touch-Based Haptics for Interactive Editing on Point Set Surfaces.
In
IEEE Computer Graphics and Applications,
24
(6)
pp. 31-39.
https://doi.ieeecomputersociety.org/10.1109/MCG.2004.63
Tang,
Ziying,
Rong,
Guodong,
Guo,
Xiaohu,
Prabhakaran,
B.
(2010):
Streaming 3D shape deformations in collaborative virtual environment.
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 183-186.
https://dx.doi.org/10.1109/VR.2010.5444793
Yang,
Yin,
Rong,
Guodong,
Torres,
Luis,
Guo,
Xiaohu
(2010):
Spectral simulation of hybrid bodies with deformable and rigid materials.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730982