Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
Conference Details
Description
ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.
Other Years in Series
Other proceedings in the I3D - Symposium on Interactive 3D Graphics and Games series
Articles
Publications included in this conference proceedings
Slomp,
Marcos,
Johnson,
Matthew,
Tamaki,
Toru,
Kaneda,
Kazufumi
(2010):
Photorealistic real-time rendering of spherical raindrops with hierarchical reflective and.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730975
O'Brien,
Trevor M.,
Laidlaw,
David H.
(2010):
Toward a machine learning approach for classifying user goals from user interactions.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730986
Penmatsa,
Rajeev,
Nichols,
Greg,
Wyman,
Chris
(2010):
Voxel-space ambient occlusion.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730989
Jr.,
Jose Ricardo da Silva,
Cluay,
Esteban W.,
Pagliosaz,
Paulo A.,
Montenegrox,
Anselmo
(2010):
Fluid simulation with rigid body triangle accuracy collision using an heterogeneous GPU/CP.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730992
Djeu,
Peter
(2010):
Quickly bounding diagonal edge lengths in tessellated bilinear patches.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730983
Nichols,
Greg,
Penmatsa,
Rajeev,
Wyman,
Chris
(2010):
Direct illumination from dynamic area lights with visibility.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730993
Chuang,
Ming,
Kazhdan,
Michael M.
(2010):
A real-time screened-Poisson solver for interactive surface editing.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730980
Jang,
Han-Young,
Kim,
Dong-young,
Han,
JungHyun
(2010):
Feature-preserving deformation of tessellated surfaces.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730991
Zhu,
Bo,
Fu,
Xuekun
(2010):
BoBlossom: modeling growing plants in games.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730996
Kashyap,
Sriram,
Goradia,
Rhushabh,
Chaudhuri,
Parag,
Chandran,
Sharat
(2010):
Real time ray tracing of point-based models.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730976
Boggus,
Matt,
Crawfis,
Roger
(2010):
Distance based illumination as a navigational aid.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730979
Yang,
Yin,
Rong,
Guodong,
Torres,
Luis,
Guo,
Xiaohu
(2010):
Spectral simulation of hybrid bodies with deformable and rigid materials.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730982
Yao,
Junfeng,
Zhang,
Hui,
Chen,
Feng,
Wang,
Andy Ju An
(2010):
Research and application of 3D engine in the simulation of natural scene.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730995
Dong,
Zhao,
Yang,
Baoguang
(2010):
Variance soft shadow mapping.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730990
McGuire,
Morgan
(2010):
Ambient occlusion volumes.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730984
Xie,
Ke,
Liang,
Xiaohui,
Liu,
Yubo,
He,
Zhiying
(2010):
An adaptive splitting and transmission control method for rendering point model on mobile .
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730977
Gilet,
Guillaume,
Dischler,
Jean-Michel
(2010):
Procedural texture particles.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730978
Larkin,
Michéal,
Parisy,
Sebastian,
Dobbyn,
Simon,
O'Sullivan,
Carol
(2010):
Every last detail: density based level of detail control for crowd rendering.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730974
Chen,
Ying-Chieh,
Chang,
Chun-Fa,
Ma,
Wan-Chun
(2010):
Asynchronous rendering.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730988
Prazak,
M.,
Kavan,
Ladislav,
McDonnell,
Rachel,
Dobbyn,
Rachel,
O'Sullivan,
Carol
(2010):
Moving crowds: a linear animation system for crowd simulation.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730981
Smelik,
Ruben Michaël,
Bidarra,
Rafael
(2010):
Real-time rendering of river networks.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730994
Li,
Hongwei,
Nehab,
Diego,
Wei,
Li-Yi,
Sander,
Pedro V.,
Fu,
Chi-Wing
(2010):
Fast capacity constrained Voronoi tessellation.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730985
Zafar,
Fahad,
Olano,
Marc
(2010):
Tiny encryption algorithm for parallel random numbers on the GPU.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
https://doi.acm.org/10.1145/1730804.1730973
Hu,
Wei,
Dong,
Zhao,
Ihrke,
Ivo,
Grosch,
Thorsten,
Yuan,
Guodong,
Seidel,
Hans-Peter
(2010):
Interactive volume caustics in single-scattering media.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 109-117.
https://doi.acm.org/10.1145/1730804.1730822
Engelhardt,
Thomas,
Dachsbacher,
Carsten
(2010):
Epipolar sampling for shadows and crepuscular rays in participating media with single scat.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 119-125.
https://doi.acm.org/10.1145/1730804.1730823
Lu,
Jingwan,
Sander,
Pedro V.,
Finkelstein,
Adam
(2010):
Interactive painterly stylization of images, videos and 3D animations.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 127-134.
https://doi.acm.org/10.1145/1730804.1730825
Baxter,
William,
Govindaraju,
Naga K.
(2010):
Simple data-driven modeling of brushes.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 135-142.
https://doi.acm.org/10.1145/1730804.1730826
Vergne,
Romain,
Pacanowski,
Romain,
Barla,
Pascal,
Granier,
Xavier,
Schlick,
Christophe
(2010):
Radiance Scaling for versatile surface enhancement.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 143-150.
https://doi.acm.org/10.1145/1730804.1730827
Cohen,
Jonathan M.,
Tariq,
Sarah,
Green,
Simon
(2010):
Interactive fluid-particle simulation using translating Eulerian grids.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 15-22.
https://doi.acm.org/10.1145/1730804.1730807
Loos,
Bradford James,
Sloan,
Peter-Pike J.
(2010):
Volumetric obscurance.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 151-156.
https://doi.acm.org/10.1145/1730804.1730829
Enderton,
Eric,
Sintorn,
Erik,
Shirley,
Peter,
Luebke,
David P.
(2010):
Stochastic transparency.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 157-164.
https://doi.acm.org/10.1145/1730804.1730830
Jansen,
Jon,
Bavoil,
Louis
(2010):
Fourier opacity mapping.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 165-172.
https://doi.acm.org/10.1145/1730804.1730831
Chajdas,
Matthäus G.,
Lefebvre,
Sylvain,
Stamminger,
Marc
(2010):
Assisted texture assignment.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 173-179.
https://doi.acm.org/10.1145/1730804.1730833
Olano,
Marc,
Baker,
Dan
(2010):
LEAN mapping.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 181-188.
https://doi.acm.org/10.1145/1730804.1730834
Habel,
Ralf,
Wimmer,
Michael
(2010):
Efficient irradiance normal mapping.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 189-195.
https://doi.acm.org/10.1145/1730804.1730835
Hasler,
Nils,
Thormählen,
Thorsten,
Rosenhahn,
Bodo,
Seidel,
Hans-Peter
(2010):
Learning skeletons for shape and pose.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 23-30.
https://doi.acm.org/10.1145/1730804.1730809
Miller,
Christian,
Arikan,
Okan,
Fussell,
Don
(2010):
Frankenrigs: building character rigs from multiple sources.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 31-38.
https://doi.acm.org/10.1145/1730804.1730810
Min,
Jianyuan,
Liu,
Huajun,
Chai,
Jinxiang
(2010):
Synthesis and editing of personalized stylistic human motion.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 39-46.
https://doi.acm.org/10.1145/1730804.1730811
Torchelsen,
Rafael P.,
Scheidegger,
Luiz F.,
Oliveira,
Guilherme N.,
Bastos,
Rui,
Comba,
João Luiz Dihl
(2010):
Real-time multi-agent path planning on arbitrary surfaces.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 47-54.
https://doi.acm.org/10.1145/1730804.1730813
Laine,
Samuli,
Karras,
Tero
(2010):
Efficient sparse voxel octrees.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 55-63.
https://doi.acm.org/10.1145/1730804.1730814
Lindstrom,
Peter,
Cohen,
Jonathan D.
(2010):
On-the-fly decompression and rendering of multiresolution terrain.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 65-73.
https://doi.acm.org/10.1145/1730804.1730815
Tang,
Min,
Manocha,
Dinesh,
Tong,
Ruofeng
(2010):
Fast continuous collision detection using deforming non-penetration filters.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 7-13.
https://doi.acm.org/10.1145/1730804.1730806
Liu,
Fang,
Huang,
Meng-Cheng,
Liu,
Xuehui,
Wu,
Enhua
(2010):
FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effe.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 75-82.
https://doi.acm.org/10.1145/1730804.1730817
Cao,
Thanh-Tung,
Tang,
Ke,
Mohamed,
Anis,
Tan,
Tiow Seng
(2010):
Parallel Banding Algorithm to compute exact distance transform with the GPU.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 83-90.
https://doi.acm.org/10.1145/1730804.1730818
Herzog,
Robert,
Eisemann,
Elmar,
Myszkowski,
Karol,
Seidel,
Hans-Peter
(2010):
Spatio-temporal upsampling on the GPU.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 91-98.
https://doi.acm.org/10.1145/1730804.1730819
Kaplanyan,
Anton,
Dachsbacher,
Carsten
(2010):
Cascaded light propagation volumes for real-time indirect illumination.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 99-107.
https://doi.acm.org/10.1145/1730804.1730821