Author: Naga K. Govindaraju
Publication Overview
Publication period start: 2007
Number of co-authors: 9
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Govindaraju,
Naga K.,
Kabul,
Ilknur,
Lin,
Ming C.,
Manocha,
Dinesh
(2007):
Fast continuous collision detection among deformable models using graphics processors.
In
Computers & Graphics,
31
(1)
pp. 5-14.
https://dx.doi.org/10.1016/j.cag.2006.09.005
Govindaraju,
Naga K.,
Lin,
Ming C.,
Manocha,
Dinesh
(2006):
Efficient Collision Culling among Deformable Objects using Graphics Processors.
In
Presence: Teleoperators and Virtual Environments,
15
(1)
pp. 62-76.
https://dx.doi.org/10.1162/pres.2006.15.1.62
Jain,
Nitin,
Kabul,
Ilknur,
Govindaraju,
Naga K.,
Manocha,
Dinesh,
Lin,
Ming C.
(2005):
Multi-resolution collision handling for cloth-like simulations.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 141-151.
https://dx.doi.org/10.1002/cav.106
Govindaraju,
Naga K.,
Lin,
Ming C.,
Manocha,
Dinesh
(2004):
Fast and reliable collision culling using graphics hardware.
In:
Lau,
Rynson W. H.,
Baciu,
George
(eds.)
VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 10-12,
2004,
Hong Kong, China.
pp. 2-9.
https://doi.acm.org/10.1145/1077534.1077538
Govindaraju,
Naga K.,
Kabul,
Ilknur,
Lin,
Ming C.,
Manocha,
Dinesh
(2006):
Fast Continuous Collision Detection among Deformable Models using Graphics Processors.
In:
Lin,
Ming,
Hubbold,
Roger J.
(eds.)
Proceedings of the 12th Eurographics Symposium on Virtual Environments - EGVE 2006
,
2006,
Lisbon, Portugal.
pp. 19-26.
https://dx.doi.org/10.2312/EGVE/EGVE06/019-026
Govindaraju,
Naga K.,
Sud,
Avneesh,
Yoon,
Sung-Eui,
Manocha,
Dinesh
(2003):
Interactive visibility culling in complex environments using occlusion-switches.
In:
SI3D 2003
,
2003,
.
pp. 103-112.
https://doi.acm.org/10.1145/641480.641501
Govindaraju,
Naga K.,
Henson,
Michael,
Lin,
Ming C.,
Manocha,
Dinesh
(2005):
Interactive visibility ordering and transparency computations among geometric primitives i.
In:
Lastra,
Anselmo,
Olano,
Marc,
Luebke,
David P.,
Pfister,
Hanspeter
(eds.)
Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA
,
2005,
.
pp. 49-56.
https://doi.acm.org/10.1145/1053427.1053435
Sud,
Avneesh,
Govindaraju,
Naga K.,
Gayle,
Russell,
Manocha,
Dinesh
(2006):
Interactive 3D distance field computation using linear factorization.
In:
Olano,
Marc,
Séquin,
Carlo H.
(eds.)
Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA
,
2006,
.
pp. 117-124.
https://doi.acm.org/10.1145/1111411.1111432
Baxter,
William,
Govindaraju,
Naga K.
(2010):
Simple data-driven modeling of brushes.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 135-142.
https://doi.acm.org/10.1145/1730804.1730826