Author: Elmar Eisemann
Publication Overview
Publication period start: 2010
Number of co-authors: 14
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Eisemann,
Elmar,
Decoret,
Xavier
(2008):
Occlusion Textures for Plausible Soft Shadows*.
In
Comput. Graph. Forum,
27
(1)
pp. 13-23.
https://dx.doi.org/10.1111/j.1467-8659.2007.01037.x
Eisemann,
Elmar,
Winnemoller,
Holger,
Hart,
John C.,
Salesin,
David
(2008):
Stylized Vector Art from 3D Models with Region Support.
In
Comput. Graph. Forum,
27
(4)
pp. 1199-1207.
https://dx.doi.org/10.1111/j.1467-8659.2008.01258.x
Sintorn,
Erik,
Eisemann,
Elmar,
Assarsson,
Ulf
(2008):
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps.
In
Comput. Graph. Forum,
27
(4)
pp. 1285-1292.
https://dx.doi.org/10.1111/j.1467-8659.2008.01267.x
Eisemann,
Elmar,
Decoret,
Xavier
(2007):
Visibility Sampling on GPU and Applications.
In
Comput. Graph. Forum,
26
(3)
pp. 535-544.
https://dx.doi.org/10.1111/j.1467-8659.2007.01076.x
Eisemann,
Elmar,
Decoret,
Xavier
(2007):
On Exact Error Bounds for View-Dependent Simplification.
In
Comput. Graph. Forum,
26
(2)
pp. 202-213.
https://dx.doi.org/10.1111/j.1467-8659.2007.01013.x
Eisemann,
Elmar,
Decoret,
Xavier
(2008):
Single-Pass GPU Solid Voxelization for Real-Time Applications.
In:
Proceedings of the 2008 Conference on Graphics Interface
May 28-30,
2008,
Windsor, Ontario, Canada.
pp. 73-80.
Eisemann,
Martin,
Eisemann,
Elmar,
Seidel,
Hans-Peter,
Magnor,
Marcus
(2010):
Photo zoom: high resolution from unordered image collections.
In:
Proceedings of the 2010 Conference on Graphics Interface
,
2010,
.
pp. 71-78.
https://doi.acm.org/10.1145/4713060.1839228
Eisemann,
Elmar,
Decoret,
Xavier
(2006):
Fast scene voxelization and applications.
In:
Olano,
Marc,
Séquin,
Carlo H.
(eds.)
Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA
,
2006,
.
pp. 71-78.
https://doi.acm.org/10.1145/1111411.1111424
Crassin,
Cyril,
Neyret,
Fabrice,
Lefebvre,
Sylvain,
Eisemann,
Elmar
(2009):
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering.
In:
Haines,
Eric,
McGuire,
Morgan,
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Spencer,
Stephen N.
(eds.)
Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA
,
2009,
.
pp. 15-22.
https://doi.acm.org/10.1145/1507149.1507152
Herzog,
Robert,
Eisemann,
Elmar,
Myszkowski,
Karol,
Seidel,
Hans-Peter
(2010):
Spatio-temporal upsampling on the GPU.
In:
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Varshney,
Amitabh,
Wyman,
Chris
(eds.)
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA
,
2010,
.
pp. 91-98.
https://doi.acm.org/10.1145/1730804.1730819