Author: Arie E. Kaufman
Publication Overview
Publication period start: 2006
Number of co-authors: 99
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Wang,
Jianning,
Oliveira,
Manuel M.,
Zhang,
Haitao,
Kaufman,
Arie E.
(2008):
Reconstructing regular meshes from points.
In
The Visual Computer,
24
(5)
pp. 361-371.
https://dx.doi.org/10.1007/s00371-007-0194-8
Fan,
Zhe,
Qiu,
Feng,
Kaufman,
Arie E.
(2008):
Zippy: A Framework for Computation and Visualization on a GPU Cluster.
In
Comput. Graph. Forum,
27
(2)
pp. 341-350.
https://dx.doi.org/10.1111/j.1467-8659.2008.01131.x
Zhang,
Haitao,
Kaufman,
Arie E.
(2007):
Point-and-edge model for edge-preserving splatting.
In
The Visual Computer,
23
(6)
pp. 397-408.
https://dx.doi.org/10.1007/s00371-007-0098-7
Jeong,
Seok-Jae,
Kaufman,
Arie E.
(2007):
Interactive wireless virtual colonoscopy.
In
The Visual Computer,
23
(8)
pp. 545-557.
https://dx.doi.org/10.1007/s00371-007-0117-8
Zhang,
Haitao,
Kaufman,
Arie E.
(2007):
A classification-based rendering method for point models.
In
Computers & Graphics,
31
(5)
pp. 730-736.
https://dx.doi.org/10.1016/j.cag.2007.07.004
Zhao,
Ye,
Wang,
Lujin,
Qiu,
Feng,
Kaufman,
Arie E.,
Mueller,
Klaus
(2006):
Melting and flowing in multiphase environment.
In
Computers & Graphics,
30
(4)
pp. 519-528.
https://dx.doi.org/10.1016/j.cag.2006.03.009
Kaufman,
Arie E.,
Lakare,
Sarang,
Kreeger,
Kevin,
Bitter,
Ingmar
(2005):
Virtual colonoscopy.
In
Communications of the ACM,
48
(2)
pp. 37-41.
https://dl.acm.org/doi/10.1145/1042091.1042117
Zhang,
Haitao,
Qiu,
Feng,
Kaufman,
Arie E.
(2004):
Fast Hybrid Approach for Texturing Point Models.
In
Comput. Graph. Forum,
23
(4)
pp. 715-725.
https://www.eg.org/EG/CGF/volume23/issue4/v23i4pp715-725.pdf
Li,
Wei,
Kaufman,
Arie E.
(2003):
Texture Partitioning and Packing for Accelerating Texture-Based Volume Rendering.
In:
Graphics Interface 2003
June 11-13,
2003,
Halifax, Nova Scotia, Canada.
pp. 81-88.
Li,
Wei,
Wei,
Xiaoming,
Kaufman,
Arie E.
(2003):
Implementing lattice Boltzmann computation on graphics hardware.
In
The Visual Computer,
19
(7)
pp. 444-456.
https://dx.doi.org/10.1007/s00371-003-0210-6
Dachille-IX,
Frank,
Kaufman,
Arie E.
(2000):
Incremental Triangle Voxelization.
In:
Proceedings of Graphics Interface 2000
May 15-17,
2000,
Montreal, Quebec, Canada.
pp. 205-212.
https://www.graphicsinterface.org/proceedings/2000/108
Mao,
Xiaoyang,
Hong,
Lichan,
Kaufman,
Arie E.,
Fujita,
Noboru,
Kikukawa,
Makoto
(1998):
Multi-Granularity Noise for Curvilinear Grid LIC.
In:
Graphics Interface 98
June 18-20,
1998,
Vancouver, British Columbia, Canada.
pp. 193-200.
https://www.graphicsinterface.org/proceedings/1998/151/151.html
Zhou,
Yong,
Kaufman,
Arie E.,
Toga,
Arthur W.
(1998):
Three-dimensional skeleton and centerline generation based on an approximate minimum dista.
In
The Visual Computer,
14
(7)
pp. 303-314.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=7&spage=303
Zhu,
Qing-hong,
Chen,
Yan,
Kaufman,
Arie E.
(1998):
Real-time Biomechanically-based Muscle Volume Deformation using FEM.
In
Comput. Graph. Forum,
17
(3)
pp. 275-284.
Wan,
Ming,
Bryson,
Steve,
Kaufman,
Arie E.
(1998):
Boundary cell-based acceleration for volume ray casting.
In
Computers & Graphics,
22
(6)
pp. 715-722.
https://dx.doi.org/10.1016/S0097-8493(98)00070-3
Cohen-Or,
Daniel,
Kaufman,
Arie E.
(1997):
3D Line Voxelization and Connectivity Control.
In
IEEE Computer Graphics and Applications,
17
(6)
pp. 80-87.
https://doi.ieeecomputersociety.org/10.1109/38.626973
Kanus,
Urs,
Meißner,
Michael,
Straßer,
Wolfgang,
Pfister,
Hanspeter,
Kaufman,
Arie E.,
Amerson,
Rick,
Carter,
Richard J.,
Culbertson,
W. Bruce,
Kuekes,
Philip,
Snider,
Greg
(1997):
Implementations of cube-4 on the teramac custom computing machine.
In
Computers & Graphics,
21
(2)
pp. 199-208.
https://dx.doi.org/10.1016/S0097-8493(96)00083-0
Hesser,
Jürgen,
Männer,
Reinhard,
Knittel,
Günter,
Straßer,
Wolfgang,
Pfister,
Hanspeter,
Kaufman,
Arie E.
(1995):
Three Architectures for Volume Rendering.
In
Comput. Graph. Forum,
14
(3)
pp. 111-122.
Pfister,
Hanspeter,
Wessels,
Frank,
Kaufman,
Arie E.
(1995):
Gradient estimation and sheared interpolation for the cube architecture.
In
Computers & Graphics,
19
(5)
pp. 667-677.
https://dx.doi.org/10.1016/0097-8493(95)00045-3
Cohen,
Daniel,
Kaufman,
Arie E.,
Wang,
Yingxing
(1994):
Generating a smooth voxel-based model from an irregular polygon mesh.
In
The Visual Computer,
10
(6)
pp. 295-305.
https://
Kaufman,
Arie E.
(1994):
Visuarization - Guest Editor\'s Introduction.
In
IEEE Computer,
27
(7)
pp. 18-19.
Sobierajski,
Lisa M.,
Cohen,
Daniel,
Kaufman,
Arie E.,
Yagel,
Roni,
Acker,
David E.
(1993):
A fast display method for volumetric data.
In
The Visual Computer,
10
(2)
pp. 116-124.
https://
Kaufman,
Arie E.,
Cohen-Or,
Daniel,
Yagel,
Roni
(1993):
Volume Graphics.
In
IEEE Computer,
26
(7)
pp. 51-64.
Yagel,
Roni,
Cohen,
Daniel,
Kaufman,
Arie E.
(1992):
Normal estimation in 3D discrete space.
In
The Visual Computer,
8
(5)
pp. 278-291.
https://
Yagel,
Roni,
Kaufman,
Arie E.
(1992):
Template-Based Volume Viewing.
In
Comput. Graph. Forum,
11
(3)
pp. 153-167.
https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp153-167_abstract.html
Cohen,
Daniel,
Kaufman,
Arie E.,
Bakalash,
Reuven,
Bergman,
Samuel
(1990):
Real time discrete shading.
In
The Visual Computer,
6
(1)
pp. 16-27.
https://
Bakalash,
Reuven,
Kaufman,
Arie E.
(1989):
Medicube: A 3D medical imaging architecture.
In
Computers & Graphics,
13
(2)
pp. 151-157.
https://dx.doi.org/10.1016/0097-8493(89)90057-5
Kaufman,
Arie E.
(1989):
Guest editor's introduction : 3D voxel-based graphics.
In
Computers & Graphics,
13
(2)
pp. 133-134.
https://dx.doi.org/10.1016/0097-8493(89)90054-X
Kaufman,
Arie E.
(1988):
TSL - a Texture Synthesis Language.
In
The Visual Computer,
4
(3)
pp. 148-158.
https://
Kaufman,
Arie E.
(1988):
The CUBE Workstation - a 3-D voxel-based graphics environment.
In
The Visual Computer,
4
(4)
pp. 210-221.
https://
Kaufman,
Arie E.
(1988):
Efficient algorithms for scan-converting 3D polygons.
In
Computers & Graphics,
12
(2)
pp. 213-219.
https://dx.doi.org/10.1016/0097-8493(88)90032-5
Kaufman,
Arie E.
(1986):
Computer artist\'s color naming system.
In
The Visual Computer,
2
(4)
pp. 255-260.
https://
Berk,
Toby,
Brownston,
Lee,
Kaufman,
Arie E.
(1982):
A Human Factors Study of Color Notation Systems for Computer Graphics.
In
Communications of the ACM,
25
(8)
pp. 547-550.
Giacalone,
Alessandro,
Kaufman,
Arie E.,
Smolka,
Scott A.,
Warren,
David S.
(1989):
Visualization Tools for the Applied Sciences.
In:
Proceedings of the Third International Conference on Human-Computer Interaction
,
1989,
.
pp. 451-459.
Kaufman,
Arie E.,
Yagel,
Roni
(1989):
Tools for Interaction in Three Dimensions.
In:
Proceedings of the Third International Conference on Human-Computer Interaction
,
1989,
.
pp. 468-475.
Bitter,
Ingmar,
Sato,
Mie,
Bender,
Michael A.,
McDonnell,
Kevin T.,
Kaufman,
Arie E.,
Wan,
Ming
(2000):
CEASAR: a smooth, accurate and robust centerline extraction algorithm.
In:
IEEE Visualization 2000
,
2000,
.
pp. 45-52.
https://doi.acm.org/10.1145/375213.375217
Bergeron,
R. Daniel,
Kaufman,
Arie E.
(eds.)
VIS 1994 - Proceedings IEEE Visualization 1994
October 17-21,
1994,
Washington, DC, USA.
Avila,
Ricardo S.,
He,
Taosong,
Hong,
Lichan,
Kaufman,
Arie E.,
Pfister,
Hanspeter,
Silva,
Claudio T.,
Sobierajski,
Lisa M.,
Wang,
Sidney W.
(1994):
VolVis: A Diversified Volume Visualization System.
In:
Bergeron,
R. Daniel,
Kaufman,
Arie E.
(eds.)
VIS 1994 - Proceedings IEEE Visualization 1994
October 17-21,
1994,
Washington, DC, USA.
pp. 31-38.
Avila,
Ricardo S.,
Sobierajski,
Lisa M.,
Kaufman,
Arie E.
(1992):
Towards a Comprehensive Volume Visualization System.
In:
Kaufman,
Arie E.,
Nielson,
Gregory M.
(eds.)
Proceedings IEEE Visualization 92
,
1992,
.
pp. 13-20.
Chen,
Baoquan,
Dachille,
Frank,
Kaufman,
Arie E.
(1999):
Forward Image Mapping.
In:
IEEE Visualization 1999
,
1999,
.
pp. 89-96.
Chen,
Baoquan,
II,
J. Edward Swan,
Kuo,
Eddy,
Kaufman,
Arie E.
(1999):
LOD-Sprite Technique for Accelerated Terrain Rendering.
In:
IEEE Visualization 1999
,
1999,
.
pp. 291-298.
Chiueh,
Tzi-cker,
Yang,
Chuan-Kai,
He,
Taosong,
Pfister,
Hanspeter,
Kaufman,
Arie E.
(1997):
Integrated volume compression and visualization.
In:
IEEE Visualization 1997
,
1997,
.
pp. 329-336.
https://doi.acm.org/10.1145/266989.267098
He,
Taosong,
Kaufman,
Arie E.
(1996):
Fast Stereo Volume Rendering.
In:
IEEE Visualization 1996
,
1996,
.
pp. 49-56.
He,
Taosong,
Kaufman,
Arie E.
(1997):
Collision detection for volumetric objects.
In:
IEEE Visualization 1997
,
1997,
.
pp. 27-34.
https://doi.acm.org/10.1145/266989.267007
He,
Taosong,
Wang,
Sidney W.,
Kaufman,
Arie E.
(1994):
Wavelet-Based Volume Morphing.
In:
Bergeron,
R. Daniel,
Kaufman,
Arie E.
(eds.)
VIS 1994 - Proceedings IEEE Visualization 1994
October 17-21,
1994,
Washington, DC, USA.
pp. 85-92.
He,
Taosong,
Kaufman,
Arie E.
(1993):
Virtual Input Devices for 3D Systems.
In:
Nielson,
Gregory M.,
Bergeron,
R. Daniel
(eds.)
Proceedings IEEE Visualization 93
,
1993,
.
pp. 142-149.
He,
Taosong,
Hong,
Lichan,
Kaufman,
Arie E.,
Pfister,
Hanspeter
(1996):
Generation of Transfer Functions with Stochastic Search Techniques.
In:
IEEE Visualization 1996
,
1996,
.
pp. 227-234.
He,
Taosong,
Hong,
Lichan,
Kaufman,
Arie E.,
Varshney,
Amitabh,
Wang,
Sidney W.
(1995):
Voxel Based Object Simplification.
In:
IEEE Visualization 1995
,
1995,
.
pp. 296-303.
https://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870296abs.htm
Hong,
Lichan,
Kaufman,
Arie E.
(1998):
Accelerated ray-casting for curvilinear volumes.
In:
IEEE Visualization 1998
,
1998,
.
pp. 247-253.
https://doi.acm.org/10.1145/288216.288272
Hong,
Lichan,
Mao,
Xiaoyang,
Kaufman,
Arie E.
(1995):
Interactive Visualization of Mixed Scalar and Vector Fields.
In:
IEEE Visualization 1995
,
1995,
.
pp. 240-247.
https://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870240abs.htm
Kaufman,
Arie E.,
Brady,
Marty,
Lorensen,
William E.,
Kitson,
Frederick L.,
Pfister,
Hanspeter
(1998):
Why is real-time volume rendering no longer a year away?.
In:
IEEE Visualization 1998
,
1998,
.
pp. 497-499.
https://doi.acm.org/10.1145/288216.288379
Kaufman,
Arie E.,
Yagel,
Roni,
Bakalash,
Reuven,
Spector,
I.
(1990):
Volume Visualization in Cell Biology.
In:
IEEE Visualization 1990
,
1990,
.
pp. 160-167.
Lakare,
Sarang,
Kaufman,
Arie E.
(2004):
Light Weight Space Leaping using Ray Coherence.
In:
VIS 2004 - 15th IEEE Visualization 2004 Conference
10-15 October,
2004,
Austin, TX, USA.
pp. 19-26.
https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880019abs.htm
Lakare,
Sarang,
Wan,
Ming,
Sato,
Mie,
Kaufman,
Arie E.
(2000):
3D digital cleansing using segmentation rays.
In:
IEEE Visualization 2000
,
2000,
.
pp. 37-44.
https://doi.acm.org/10.1145/375213.375216
Kreeger,
Kevin,
Kaufman,
Arie E.
(1999):
Mixing Translucent Polygons with Volumes.
In:
IEEE Visualization 1999
,
1999,
.
pp. 191-198.
Li,
Wei,
Mueller,
Klaus,
Kaufman,
Arie E.
(2003):
Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 317-324.
Lorensen,
William E.,
Kikinis,
Ron,
Napel,
Sandy,
Kaufman,
Arie E.,
Flynn,
John
(1996):
Surface Rendering versus Volume Rendering in Medical Imaging.
In:
IEEE Visualization 1996
,
1996,
.
pp. 439-440.
Mao,
Xiaoyang,
Hong,
Lichan,
Kaufman,
Arie E.
(1995):
Splatting of Curvilinear Volumes.
In:
IEEE Visualization 1995
,
1995,
.
pp. 61-68.
https://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870061abs.htm
Qiu,
Feng,
Zhao,
Ye,
Fan,
Zhe,
Wei,
Xiaoming,
Lorenz,
Haik,
Wang,
Jianning,
Yoakum-Stover,
Suzanne,
Kaufman,
Arie E.,
Mueller,
Klaus
(2004):
Dispersion Simulation and Visualization For Urban Security.
In:
VIS 2004 - 15th IEEE Visualization 2004 Conference
10-15 October,
2004,
Austin, TX, USA.
pp. 553-560.
https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880553abs.htm
Qu,
Huamin,
Kaufman,
Arie E.,
Shao,
Ran,
Kumar,
Ankush
(2003):
A Framework for Sample-based Rendering with O-buffers.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 441-448.
Qu,
Huamin,
Wan,
Ming,
Qin,
Jiafa,
Kaufman,
Arie E.
(2000):
Image based rendering with stable frame rates.
In:
IEEE Visualization 2000
,
2000,
.
pp. 251-258.
https://doi.acm.org/10.1145/375213.375249
Silva,
Claudio T.,
Kaufman,
Arie E.
(1994):
Parallel Performance Measures for Volume Ray Casting.
In:
Bergeron,
R. Daniel,
Kaufman,
Arie E.
(eds.)
VIS 1994 - Proceedings IEEE Visualization 1994
October 17-21,
1994,
Washington, DC, USA.
pp. 196-203.
Silva,
Claudio T.,
Mitchell,
Joseph S. B.,
Kaufman,
Arie E.
(1995):
Automatic Generation of Triangular Irregular Networks Using Greedy Cuts.
In:
IEEE Visualization 1995
,
1995,
.
pp. 201-208.
https://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870201abs.htm
Wan,
Ming,
Dachille,
Frank,
Kaufman,
Arie E.
(2001):
Distance-Field-Based Skeletons for Virtual Navigation.
In:
Ertl,
Thomas,
Joy,
Kenneth I.,
Varshney,
Amitabh
(eds.)
IEEE Visualization 2001
October 24-26,
2001,
San Diego, CA, USA.
Wan,
Ming,
Kaufman,
Arie E.,
Bryson,
Steve
(1999):
High Performance Presence-Accelerated Ray Casting.
In:
IEEE Visualization 1999
,
1999,
.
pp. 379-386.
Wan,
Ming,
Sadiq,
Aamir,
Kaufman,
Arie E.
(2002):
Fast and Reliable Space Leaping for Interactive Volume Rendering.
In:
IEEE Visualization 2002
,
2002,
.
Wan,
Ming,
Tang,
Qingyu,
Kaufman,
Arie E.,
Liang,
Zhengrong,
Wax,
Mark
(1999):
Volume Rendering Based Interactive Navigation within the Human Colon.
In:
IEEE Visualization 1999
,
1999,
.
pp. 397-400.
Wang,
Sidney W.,
Kaufman,
Arie E.
(1993):
Volume Sampled Voxelization of Geometric Primitives.
In:
Nielson,
Gregory M.,
Bergeron,
R. Daniel
(eds.)
Proceedings IEEE Visualization 93
,
1993,
.
pp. 70-85.
Wang,
Jianning,
Oliveira,
Manuel M.,
Kaufman,
Arie E.
(2005):
Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds.
In:
16th IEEE Visualization Conference VIS 2005
23-28 October,
2005,
Minneapolis, MN, USA.
pp. 53.
https://doi.ieeecomputersociety.org/10.1109/VIS.2005.85
Wang,
Lujin,
Zhao,
Ye,
Mueller,
Klaus,
Kaufman,
Arie E.
(2005):
The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering.
In:
16th IEEE Visualization Conference VIS 2005
23-28 October,
2005,
Minneapolis, MN, USA.
pp. 47.
https://doi.ieeecomputersociety.org/10.1109/VIS.2005.100
Wei,
Xiaoming,
Kaufman,
Arie E.,
Hallman,
Timothy J.
(2001):
Case Study: Visualization of Particle Track Data.
In:
Ertl,
Thomas,
Joy,
Kenneth I.,
Varshney,
Amitabh
(eds.)
IEEE Visualization 2001
October 24-26,
2001,
San Diego, CA, USA.
Wei,
Xiaoming,
Li,
Wei,
Mueller,
Klaus,
Kaufman,
Arie E.
(2002):
Simulating Fire with Texture Splats.
In:
IEEE Visualization 2002
,
2002,
.
Xie,
Hui,
Wang,
Jianning,
Hua,
Jing,
Qin,
Hong,
Kaufman,
Arie E.
(2003):
Piecewise C1 Continuous Surface Reconstruction of Noisy Point Cloud via Local Implicit Qua.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 91-98.
Yagel,
Roni,
Kaufman,
Arie E.,
Zhang,
Q.
(1991):
Realistic Volumetric Imaging.
In:
IEEE Visualization 1991
,
1991,
.
pp. 226-231.
You,
Suya,
Hong,
Lichan,
Wan,
Ming,
Junyaprasert,
Kittiboon,
Kaufman,
Arie E.,
Muraki,
Shigeru,
Zhou,
Yong,
Wax,
Mark,
Liang,
Zhengrong
(1997):
Interactive volume rendering for virtual colonoscopy.
In:
IEEE Visualization 1997
,
1997,
.
pp. 433-436.
https://doi.acm.org/10.1145/266989.267115
0011,
Nan Zhang,
Hong,
Wei,
Kaufman,
Arie E.
(2004):
Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation.
In:
VIS 2004 - 15th IEEE Visualization 2004 Conference
10-15 October,
2004,
Austin, TX, USA.
pp. 505-512.
https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880505abs.htm
Zhao,
Ye,
Wei,
Xiaoming,
Fan,
Zhe,
Kaufman,
Arie E.,
Qin,
Hong
(2003):
Voxels on Fire.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 271-278.
Zhou,
Yong,
Chen,
Baoquan,
Kaufman,
Arie E.
(1997):
Multiresolution tetrahedral framework for visualizing regular volume data.
In:
IEEE Visualization 1997
,
1997,
.
pp. 135-142.
https://doi.acm.org/10.1145/266989.267040
Fleishman,
Shachar,
Chen,
Baoquan,
Kaufman,
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