Author: J. Edward Swan II
Publication Overview
Publication period start: 1999
Number of co-authors: 68
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Martin,
Joel P.,
II,
J. Edward Swan,
II,
Robert J. Moorhead,
Liu,
Zhanping,
Cai,
Shangshu
(2008):
Results of a User Study on 2D Hurricane Visualization.
In
Comput. Graph. Forum,
27
(3)
pp. 991-998.
https://dx.doi.org/10.1111/j.1467-8659.2008.01234.x
Gabbard,
Joseph L.,
II,
J. Edward Swan,
Hix,
Deborah
(2006):
The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legi.
In
Presence: Teleoperators and Virtual Environments,
15
(1)
pp. 16-32.
https://dx.doi.org/10.1162/pres.2006.15.1.16
Schmidt,
Greg S.,
Brown,
Dennis G.,
Tomlin,
Erik B.,
II,
J. Edward Swan,
Baillot,
Yohan
(2006):
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multipl.
In
Journal of Multimedia,
1
(3)
pp. 1-12.
https://www.academypublisher.com/jmm/vol01/no03/jmm01030112.html
Gabbard,
Joseph L.,
Hix,
Deborah,
II,
J. Edward Swan
(1999):
User-Centered Design and Evaluation of Virtual Environments.
In
IEEE Computer Graphics and Applications,
19
(6)
pp. 51-59.
https://doi.ieeecomputersociety.org/10.1109/38.799740
Stredney,
Don,
Carlson,
Wayne E.,
II,
J. Edward Swan,
Blostein,
Beth
(1995):
The Determination of Environmental Accessibility and ADA Compliance Through Virtual Wheelc.
In
Presence: Teleoperators and Virtual Environments,
4
(3)
pp. 297-305.
Livingston,
Mark A.,
II,
J. Edward Swan,
Gabbard,
Joseph L.,
Hollerer,
Tobias,
Hix,
Deborah,
Julier,
Simon,
Baillot,
Yohan,
Brown,
Dennis
(2003):
Resolving Multiple Occluded Layers in Augmented Reality.
In:
2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003
7-10 October,
2003,
Tokyo, Japan.
pp. 56-65.
https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060056abs.htm
Hix,
Deborah,
Gabbard,
Joseph L.,
II,
J. Edward Swan,
Livingston,
Mark A.,
Hollerer,
Tobias,
Julier,
Simon,
Baillot,
Yohan,
Brown,
Dennis
(2004):
A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems.
In:
HICSS 2004
,
2004,
.
https://csdl.computer.org/comp/proceedings/hicss/2004/2056/09/205690276cabs.htm
Chen,
Baoquan,
II,
J. Edward Swan,
Kuo,
Eddy,
Kaufman,
Arie E.
(1999):
LOD-Sprite Technique for Accelerated Terrain Rendering.
In:
IEEE Visualization 1999
,
1999,
.
pp. 291-298.
Durbin,
Jim,
II,
J. Edward Swan,
Colbert,
Brad,
Crowe,
John,
King,
Rob,
King,
Tony,
Scannell,
Christopher,
Wartell,
Zachary,
Welsh,
Terry
(1998):
Battlefield visualization on the responsive workbench.
In:
IEEE Visualization 1998
,
1998,
.
pp. 463-466.
https://doi.acm.org/10.1145/288216.288360
Lanzagorta,
Marco,
Kral,
Milo V.,
II,
J. Edward Swan,
Spanos,
George,
Rosenberg,
Robert,
Kuo,
Eddy
(1998):
Three-dimensional visualization of microstructures.
In:
IEEE Visualization 1998
,
1998,
.
pp. 487-490.
https://doi.acm.org/10.1145/288216.288375
II,
J. Edward Swan,
Lanzagorta,
Marco,
Maxwell,
Doug,
Kuo,
Eddy,
Uhlmann,
Jeff,
Anderson,
Wendell,
Shyu,
Haw-Jye,
Smith,
William
(2000):
A computational steering system for studying microwave interactions with missile bodies.
In:
IEEE Visualization 2000
,
2000,
.
pp. 441-444.
https://doi.acm.org/10.1145/375213.375291
II,
J. Edward Swan,
Mueller,
Klaus,
Moller,
Torsten,
Shareef,
Naeem,
Crawfis,
Roger,
Yagel,
Roni
(1997):
An anti-aliasing technique for splatting.
In:
IEEE Visualization 1997
,
1997,
.
pp. 197-204.
https://doi.acm.org/10.1145/266989.267057
II,
J. Edward Swan,
Rhyne,
Theresa-Marie,
Laidlaw,
David H.,
Munzner,
Tamara,
Interrante,
Victoria
(1999):
Visualization Needs More Visual Design!.
In:
IEEE Visualization 1999
,
1999,
.
pp. 485-490.
Baillot,
Yohan,
Eliason,
Joshua J.,
Schmidt,
Greg S.,
II,
J. Edward Swan,
Brown,
Dennis G.,
Julier,
Simon,
Livingston,
Mark A.,
Rosenblum,
Lawrence J.
(2003):
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 285-286.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm
Hix,
Deborah,
II,
J. Edward Swan,
Gabbard,
Joseph L.,
McGee,
Mike,
Durbin,
Jim,
King,
Tony
(1999):
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Envir.
In:
VR 1999
,
1999,
.
pp. 96-103.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930096abs.htm
II,
J. Edward Swan,
Gabbard,
Joseph L.,
Hix,
Deborah,
Ellis,
Steve,
Adelstein,
Bernard D.
(2004):
Conducting Human-Subject Experiments with Virtual and Augmented Reality.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 266.
II,
J. Edward Swan,
Gabbard,
Joseph L.,
Hix,
Deborah,
Schulman,
Robert S.,
Kim,
Keun Pyo
(2003):
A Comparative Study of User Performance in a Map-Based Virtual Environment.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 259-.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820259abs.htm
Jones,
Adam,
II,
J. Edward Swan,
Singh,
Gurjot,
Kolstad,
Eric
(2008):
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth.
In:
IEEE Virtual Reality Conference 2008 VR 2008
8-12 March,
2008,
Reno, Nevada, USA.
pp. 267-268.
https://dx.doi.org/10.1109/VR.2008.4480794
II,
J. Edward Swan,
Ellis,
Stephen R.,
Adelstein,
Bernard D.
(2007):
Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented Reality.
In:
Sherman,
William R.,
Lin,
Ming C.,
Steed,
Anthony
(eds.)
IEEE Virtual Reality Conference, VR 2007
10-14 March,
2007,
Charlotte, NC, USA.
pp. 319.
Interrante,
Victoria,
Kearney,
Joseph K.,
Proffitt,
Dennis,
II,
J. Edward Swan,
Thompson,
William B.
(2007):
Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversi.
In:
Sherman,
William R.,
Lin,
Ming C.,
Steed,
Anthony
(eds.)
IEEE Virtual Reality Conference, VR 2007
10-14 March,
2007,
Charlotte, NC, USA.
pp. 315-316.
Gabbard,
Joseph L.,
II,
J. Edward Swan,
Hix,
Deborah,
Kim,
Si-Jung,
Fitch,
Greg
(2007):
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Im.
In:
Sherman,
William R.,
Lin,
Ming C.,
Steed,
Anthony
(eds.)
IEEE Virtual Reality Conference, VR 2007
10-14 March,
2007,
Charlotte, NC, USA.
pp. 35-42.
https://doi.ieeecomputersociety.org/10.1109/VR.2007.352461
Klein,
Eric,
II,
J. Edward Swan,
Schmidt,
Greg S.,
Livingston,
Mark A.,
Staadt,
Oliver G.
(2009):
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displ.
In:
IEEE Virtual Reality Conference 2009 VR 2009
14-18 March,
2009,
Lafayette, Louisiana, USA.
pp. 107-113.
https://dx.doi.org/10.1109/VR.2009.4811007
Livingston,
Mark A.,
Ai,
Zhuming,
II,
J. Edward Swan,
Smallman,
Harvey S.
(2009):
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality.
In:
IEEE Virtual Reality Conference 2009 VR 2009
14-18 March,
2009,
Lafayette, Louisiana, USA.
pp. 55-62.
https://dx.doi.org/10.1109/VR.2009.4810999
Gabbard,
Joseph L.,
II,
J. Edward Swan,
Zedlitz,
Jason,
III,
Woodrow W. Winchester
(2010):
More than meets the eye: An engineering study to empirically examine the blending of real .
In:
Lok,
Benjamin,
Klinker,
Gudrun,
Nakatsu,
Ryohei
(eds.)
IEEE Virtual Reality Conference, VR 2010
March 20-24,
2010,
Waltham, Massachusetts, USA.
pp. 79-86.
https://dx.doi.org/10.1109/VR.2010.5444808