Graphics Interface 98

Conference Details

Year: 1998
Period: June 18-20
Location: Vancouver, British Columbia, Canada
Website: http://www.graphicsinterface.org

Description

Graphics Interface is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference.

Other Years in Series

Other proceedings in the GI - Graphics Interface series

Articles

Publications included in this conference proceedings

Cohen-Or, Daniel, Zadicario, Eyal (1998): Visibility Streaming for Network-based Walkthroughs. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 1-7.
Ihm, Imsung, Park, Sanghun (1998): Wavelet-Based 3D Compression Scheme for Very Large Volume Data. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 107-116. https://www.graphicsinterface.org/proceedings/1998/125/125.html
Patten, James, Ma, Kwan-Liu (1998): A Graph Based Interface for Representing Volume Visualization Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 117-124. https://www.graphicsinterface.org/proceedings/1998/121/121.html
Sumner, Robert, O'Brien, James F., Hodgins, Jessica (1998): Animating Sand Mud and Snow. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 125-132. https://www.graphicsinterface.org/proceedings/1998/132/132.html
Fournier, Patrick, Habibi, Arash, Poulin, Pierre (1998): Simulating the Flow of Liquid Droplets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 133-142. https://www.graphicsinterface.org/proceedings/1998/117/117.html
Desbrun, Mathieu, Cani-Gascuel, Marie-Paule (1998): Active Implicit Surface for Animation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 143-150. https://www.graphicsinterface.org/proceedings/1998/129/129.html
Torkos, Nick, Panne, Michael van de (1998): Footprint--based Quadruped Motion Synthesis. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 151-160. https://www.graphicsinterface.org/proceedings/1998/130/130.html
John, Bonnie E. (1998): Cognitive Modeling in Human-Computer Interaction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 161-167.
Bellman, Tom, MacKenzie, I. Scott (1998): A Probabilistic Character Layout Strategy for Mobile Text Entry. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 168-176. https://www.graphicsinterface.org/proceedings/1998/146/146.html
Slusallek, Philipp, Stamminger, Marc, Seidel, Hans-Peter (1998): Lighting Networks --- A New Approach for Designing Lighting Algorithms. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 17-25. https://www.graphicsinterface.org/proceedings/1998/112/112.html
Healey, Christopher G. (1998): On the Use of Perceptual Cues and Data Mining for Effective Visualization of Scientific Da. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 177-184. https://www.graphicsinterface.org/proceedings/1998/116/116.html
Shaw, Christopher D. (1998): Pain and Fatigue in Desktop VR: Initial Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 185-192. https://www.graphicsinterface.org/proceedings/1998/155/155.html
Mao, Xiaoyang, Hong, Lichan, Kaufman, Arie E., Fujita, Noboru, Kikukawa, Makoto (1998): Multi-Granularity Noise for Curvilinear Grid LIC. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 193-200. https://www.graphicsinterface.org/proceedings/1998/151/151.html
Cani-Gascuel, Marie-Paule (1998): Layered Deformable Models with Implicit Surfaces. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 201-208. https://www.graphicsinterface.org/proceedings/1998/201/201.html
Buchanan, John William, Streit, Lisa M., Veryovka, Oleg (1998): Edge Enhancement Issues in Half-Toning. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 209-216.
Duffin, Kirk L., Barrett, William A. (1998): Globally Optimal Image Mosaics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 217-222. https://www.graphicsinterface.org/proceedings/1998/139/139.html
Kang, Sing Bing, Desikan, Pavan Kumar (1998): Virtual navigation of complex scenes using clusters of cylindrical panoramic images. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 223-232. https://www.graphicsinterface.org/proceedings/1998/104/104.html
Touma, Costa, Gotsman, Craig (1998): Triangle Mesh Compression. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 26-34. https://www.graphicsinterface.org/proceedings/1998/107/107.html
Mann, Steve (1998): An Improved Parametric Side--Vertex Triangle Mesh Interpolant. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 35-42. https://www.graphicsinterface.org/proceedings/1998/108/108.html
Kobbelt, Leif, Campagna, Swen, Seidel, Hans-Peter (1998): A General Framework for Mesh Decimation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 43-50. https://www.graphicsinterface.org/proceedings/1998/110/110.html
Smith, Alvy Ray (1998): The alpha--gamma--delta's of Digital Media Convergence. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 51-56. https://www.graphicsinterface.org/proceedings/1998/204/204.html
Forsey, David R., Wong, David (1998): Multiresolution Surface Reconstruction for Hierarchical B-splines. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 57-64.
Cochran, Wayne O., Hart, John C., Flynn, Patrick J. (1998): On Approximating Rough Curves with Fractal Functions. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 65-72. https://www.graphicsinterface.org/proceedings/1998/150/150.html
Archer, Katrina, Coughlan, Kevin, Forsey, David R., Struben, Sonja (1998): Software Tools for Craniofacial Growth and Reconstruction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 73-81. https://www.graphicsinterface.org/proceedings/1998/120/120.html
Heidrich, Wolfgang, Seidel, Hans-Peter (1998): Ray-Tracing Procedural Displacement Shaders. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 8-16. https://www.graphicsinterface.org/proceedings/1998/111/111.html
Walter, Marcelo, Fournier, Alain, Reimers, Mark (1998): Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 82-91. https://www.graphicsinterface.org/proceedings/1998/118/118.html
Ware, Colin (1998): Perception and Data Visualization: The Foundations of Experimental Semiotics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 92-98.
Wong, Kevin Chun-Ho, Siu, Yu-Hang, Heng, Pheng-Ann, Sun, Hanqiu (1998): Interactive Volume Cutting. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 99-106. https://www.graphicsinterface.org/proceedings/1998/136/136.html
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