Author: Pierre Poulin
Publication Overview
Publication period start: 1991
Number of co-authors: 25
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Rousselle,
Fabrice,
Clarberg,
Petrik,
Leblanc,
Luc,
Ostromoukhov,
Victor,
Poulin,
Pierre
(2008):
Efficient product sampling using hierarchical thresholding.
In
The Visual Computer,
24
(7)
pp. 465-474.
https://dx.doi.org/10.1007/s00371-008-0227-y
Poulin,
Pierre,
Stamminger,
Marc,
Duranleau,
François,
Frasson,
Marie-Claude,
Drettakis,
George
(2003):
Interactive Point-based Modeling of Complex Objects from Images.
In:
Graphics Interface 2003
June 11-13,
2003,
Halifax, Nova Scotia, Canada.
pp. 11-20.
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(2002):
The Simulation of Paint Cracking and Peeling.
In:
Graphics Interface 2002
May 27-29,
2002,
Calgary, Alberta, Canada.
pp. 59-68.
Houle,
Jocelyn,
Poulin,
Pierre
(2001):
Simplification and Real-time Smooth Transitions of Articulated Meshes.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 55-60.
Beaudoin,
Philippe,
Paquet,
Sébastien,
Poulin,
Pierre
(2001):
Realistic and Controllable Fire Simulation.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 159-166.
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(2001):
Surface Aging by Impacts.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 175-182.
Brière,
Normand,
Poulin,
Pierre
(2001):
Adaptive Representation of Specular Light.
In
Comput. Graph. Forum,
20
(2)
pp. 149-159.
Lefebvre,
Laurent,
Poulin,
Pierre
(2000):
Analysis and Synthesis of Structural Textures.
In:
Proceedings of Graphics Interface 2000
May 15-17,
2000,
Montreal, Quebec, Canada.
pp. 77-86.
https://www.graphicsinterface.org/proceedings/2000/119
Brière,
Normand,
Poulin,
Pierre
(2000):
Adaptive Representation of Specular Light Flux.
In:
Proceedings of Graphics Interface 2000
May 15-17,
2000,
Montreal, Quebec, Canada.
pp. 127-136.
https://www.graphicsinterface.org/proceedings/2000/171
Fournier,
Patrick,
Habibi,
Arash,
Poulin,
Pierre
(1998):
Simulating the Flow of Liquid Droplets.
In:
Graphics Interface 98
June 18-20,
1998,
Vancouver, British Columbia, Canada.
pp. 133-142.
https://www.graphicsinterface.org/proceedings/1998/117/117.html
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(1998):
A Light Hierarchy for Fast Rendering of Scenes with Many Lights.
In
Comput. Graph. Forum,
17
(3)
pp. 63-74.
Fournier,
Alain,
Poulin,
Pierre
(1993):
A ray tracing accelerator based on a hierarchy of 1D sorted lists.
In:
Graphics Interface 93
May 19-21,
1993,
Toronto, Ontario, Canada.
pp. 53-61.
Poulin,
Pierre,
Amanatides,
John
(1991):
Shading and shadowing with linear light sources.
In
Computers & Graphics,
15
(2)
pp. 259-265.
https://dx.doi.org/10.1016/0097-8493(91)90079-W
Beaudoin,
Philippe,
Poulin,
Pierre
(2004):
Compressed multisampling for efficient hardware edge antialiasing.
In:
Graphics Interface 2004
May 17-19,
2004,
London, Ontario, Canada.
pp. 169-176.
https://portal.acm.org/citation.cfm?id=1006058.1006079
St-Amour,
Jean-Francois,
Paquette,
Eric,
Poulin,
Pierre
(2005):
Soft shadows from extended light sources with penumbra deep shadow maps.
In:
Graphics Interface 2005
May 9-11,
2005,
Victoria, British Columbia, Canada.
pp. 105-112.
https://portal.acm.org/citation.cfm?id=1089508.1089526
Beaudoin,
Philippe,
Poulin,
Pierre,
Panne,
Michiel van de
(2007):
Adapting wavelet compression to human motion capture clips.
In:
Proceedings of the 2007 Conference on Graphics Interface
,
2007,
.
pp. 313-318.
https://doi.acm.org/10.1145/1268517.1268568
Duranleau,
François,
Beaudoin,
Philippe,
Poulin,
Pierre
(2008):
Multiresolution Point-set Surfaces.
In:
Proceedings of the 2008 Conference on Graphics Interface
May 28-30,
2008,
Windsor, Ontario, Canada.
pp. 211-218.
Langelier,
Guillaume,
Sahraoui,
Houari A.,
Poulin,
Pierre
(2008):
Exploring the evolution of software quality with animated visualization.
In:
VL-HCC 2008 - IEEE Symposium on Visual Languages and Human-Centric Computing
15-19 September,
2008,
Herrsching am Ammersee, Germany.
pp. 13-20.
https://dx.doi.org/10.1109/VLHCC.2008.4639052
Gauthier,
Mathieu,
Poulin,
Pierre
(2009):
Preserving sharp edges in geometry images.
In:
Proceedings of the 2009 Conference on Graphics Interface
,
2009,
.
pp. 1-6.
https://doi.acm.org/10.1145/1555880.1555890
Gomez,
Dorian,
Poulin,
Pierre,
Paulin,
Mathias
(2011):
Occlusion tiling.
In:
Proceedings of the 2011 Conference on Graphics Interface
,
2011,
.
pp. 71-78.
Leblanc,
Luc,
Houle,
Jocelyn,
Poulin,
Pierre
(2011):
Component-based modeling of complete buildings.
In:
Proceedings of the 2011 Conference on Graphics Interface
,
2011,
.
pp. 87-94.
Poulin,
Pierre,
Fournier,
Alain
(1992):
Lights from Highlights and Shadows.
In:
SI3D 1992
,
1992,
.
pp. 31-38.
https://doi.acm.org/10.1145/147156.147160