Author: George Drettakis
Publication Overview
Publication period start: 2004
Number of co-authors: 52
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Dong,
Yue,
Lefebvre,
Sylvain,
Tong,
Xin,
Drettakis,
George
(2008):
Lazy Solid Texture Synthesis.
In
Comput. Graph. Forum,
27
(4)
pp. 1165-1174.
https://dx.doi.org/10.1111/j.1467-8659.2008.01254.x
Drettakis,
George,
Roussou,
Maria,
Martinez,
Alex Reche,
Tsingos,
Nicolas
(2007):
Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Plann.
In
Presence: Teleoperators and Virtual Environments,
16
(3)
pp. 318-332.
https://dx.doi.org/10.1162/pres.16.3.318
Duguet,
Florent,
Drettakis,
George
(2004):
Flexible Point-Based Rendering on Mobile Devices.
In
IEEE Computer Graphics and Applications,
24
(4)
pp. 57-63.
https://csdl.computer.org/comp/mags/cg/2004/04/g4057abs.htm
Poulin,
Pierre,
Stamminger,
Marc,
Duranleau,
François,
Frasson,
Marie-Claude,
Drettakis,
George
(2003):
Interactive Point-based Modeling of Complex Objects from Images.
In:
Graphics Interface 2003
June 11-13,
2003,
Halifax, Nova Scotia, Canada.
pp. 11-20.
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(2002):
The Simulation of Paint Cracking and Peeling.
In:
Graphics Interface 2002
May 27-29,
2002,
Calgary, Alberta, Canada.
pp. 59-68.
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(2001):
Surface Aging by Impacts.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 175-182.
Bourguignon,
David,
Cani,
Marie-Paule,
Drettakis,
George
(2001):
Drawing for Illustration and Annotation in 3D.
In
Comput. Graph. Forum,
20
(3)
pp. .
Granier,
Xavier,
Drettakis,
George
(2001):
Incremental Updates for Rapid Glossy Global Illumination.
In
Comput. Graph. Forum,
20
(3)
pp. .
Stamminger,
Marc,
Scheel,
Annette,
Granier,
Xavier,
Perez-Cazorla,
Frederic,
Drettakis,
George,
Sillion,
François X.
(2000):
Efficient Glossy Global Illumination with Interactive Viewing.
In
Comput. Graph. Forum,
19
(1)
pp. 13-25.
Stamminger,
Marc,
Scheel,
Annette,
Granier,
Xavier,
Perez-Cazorla,
Frederic,
Drettakis,
George,
Sillion,
François X.
(1999):
Efficient Glossy Global Illumination with Interactive Viewing.
In:
Graphics Interface 99
June 2-4,
1999,
Kingston, Ontario, Canada.
pp. 50-57.
https://www.graphicsinterface.org/proceedings/1999/145
Granier,
Xavier,
Drettakis,
George
(1999):
Controlling Memory Consumption of Hierarchical Radiosity with Clustering.
In:
Graphics Interface 99
June 2-4,
1999,
Kingston, Ontario, Canada.
pp. 58-65.
https://www.graphicsinterface.org/proceedings/1999/146
Hasenfratz,
Jean-Marc,
Damez,
Cyrille,
Sillion,
François X.,
Drettakis,
George
(1999):
A Practical Analysis of Clustering Strategies for Hierarchical Radiosity.
In
Comput. Graph. Forum,
18
(3)
pp. 221-232.
Paquette,
Eric,
Poulin,
Pierre,
Drettakis,
George
(1998):
A Light Hierarchy for Fast Rendering of Scenes with Many Lights.
In
Comput. Graph. Forum,
17
(3)
pp. 63-74.
Loscos,
Celine,
Drettakis,
George
(1997):
Interactive High-Quality Soft Shadows in Scenes with Moving Objects.
In
Comput. Graph. Forum,
16
(3)
pp. 219-230.
Sillion,
François X.,
Drettakis,
George,
Bodelet,
B.
(1997):
Efficient Impostor Manipulationfor Real-Time Visualization of Urban Scenery.
In
Comput. Graph. Forum,
16
(3)
pp. 207-218.
Cazals,
Frédéric,
Drettakis,
George,
Puech,
Claude
(1995):
Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex S.
In
Comput. Graph. Forum,
14
(3)
pp. 371-382.
Drettakis,
George,
Fiume,
Eugene
(1993):
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling.
In
Comput. Graph. Forum,
12
(3)
pp. 273-284.
Loscos,
Celine,
Widenfeld,
Hila Ritter,
Roussou,
Maria,
Meyer,
Alexandre,
Tecchia,
Franco,
Drettakis,
George,
Gallo,
Emmanuel,
Martinez,
Alex Reche,
Tsingos,
Nicolas,
Chrysanthou,
Yiorgos,
Robert,
Luc,
Bergamasco,
Massimo,
Dettori,
Andrea,
Soubra,
Souheil
(2003):
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Cons.
In:
2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003
7-10 October,
2003,
Tokyo, Japan.
pp. 282-283.
https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060282abs.htm
Drettakis,
George
(2008):
Audiovisual 3d rendering as a tool for multimodal interfaces.
In:
Digalakis,
Vassilios,
Potamianos,
Alexandros,
Turk,
Matthew,
Pieraccini,
Roberto,
Ivanov,
Yuri
(eds.)
Proceedings of the 10th International Conference on Multimodal Interfaces - ICMI 2008
October 20-22,
2008,
Chania, Crete, Greece.
pp. 203-204.
https://doi.acm.org/10.1145/1452392.1452394
Deussen,
Oliver,
Colditz,
Carsten,
Stamminger,
Marc,
Drettakis,
George
(2002):
Interactive Visualization of Complex Plant Ecosystems.
In:
IEEE Visualization 2002
,
2002,
.
Laffont,
Pierre-Yves,
Jun,
Jong Yun,
Wolf,
Christian,
Tai,
Yu-Wing,
Idrissi,
Khalid,
Drettakis,
George,
Yoon,
Sung-Eui
(2010):
Interactive content-aware zooming.
In:
Proceedings of the 2010 Conference on Graphics Interface
,
2010,
.
pp. 79-87.
https://doi.acm.org/10.1145/4713060.1839229
Drettakis,
George
(2008):
Audiovisual 3d rendering as a tool for multimodal interfaces.
In:
Proceedings of the 2008 International Conference on Multimodal Interfaces
,
2008,
.
pp. 203-204.
https://doi.acm.org/10.1145/1452392.1452394
Roussou,
Maria,
Drettakis,
George,
Tsingos,
Nicolas,
Martinez,
Alex Reche,
Gallo,
Emmanuel
(2004):
A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 251-252.
https://doi.ieeecomputersociety.org/10.1109/VR.2004.7
Hegeman,
Kyle,
Premoze,
Simon,
Ashikhmin,
Michael,
Drettakis,
George
(2006):
Approximate ambient occlusion for trees.
In:
Olano,
Marc,
Séquin,
Carlo H.
(eds.)
Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA
,
2006,
.
pp. 87-92.
https://doi.acm.org/10.1145/1111411.1111427
Grelaud,
David,
Bonneel,
Nicolas,
Wimmer,
Michael,
Asselot,
Manuel,
Drettakis,
George
(2009):
Efficient and practical audio-visual rendering for games using crossmodal perception.
In:
Haines,
Eric,
McGuire,
Morgan,
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Spencer,
Stephen N.
(eds.)
Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA
,
2009,
.
pp. 177-182.
https://doi.acm.org/10.1145/1507149.1507178
Moeck,
Thomas,
Bonneel,
Nicolas,
Tsingos,
Nicolas,
Drettakis,
George,
Viaud-Delmon,
Isabelle,
Alloza,
David
(2007):
Progressive perceptual audio rendering of complex scenes.
In:
Gooch,
Bruce,
Sloan,
Peter-Pike J.
(eds.)
Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA
,
2007,
.
pp. 189-196.
https://doi.acm.org/10.1145/1230100.1230133