Author: Eugene Fiume
Publication Overview
Publication period start: 1989
Number of co-authors: 23
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Ng-Thow-Hing,
Victor,
Fiume,
Eugene
(2002):
Application-Specific Muscle Representations.
In:
Graphics Interface 2002
May 27-29,
2002,
Calgary, Alberta, Canada.
pp. 107-116.
Xu,
Ken,
Stewart,
James,
Fiume,
Eugene
(2002):
Constraint-Based Automatic Placement for Scene Composition.
In:
Graphics Interface 2002
May 27-29,
2002,
Calgary, Alberta, Canada.
pp. 25-34.
Fiume,
Eugene
(2001):
Obituary, Alain Fournier 1943-2000.
In
Comput. Graph. Forum,
20
(1)
pp. 3-4.
Ouellette,
Marc J.,
Fiume,
Eugene
(1999):
Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Li.
In:
Graphics Interface 99
June 2-4,
1999,
Kingston, Ontario, Canada.
pp. 66-75.
https://www.graphicsinterface.org/proceedings/1999/154
Neff,
Michael,
Fiume,
Eugene
(1999):
A Visual Model For Blast Waves and Fracture.
In:
Graphics Interface 99
June 2-4,
1999,
Kingston, Ontario, Canada.
pp. 193-202.
https://www.graphicsinterface.org/proceedings/1999/117
Sun,
Meng,
Fiume,
Eugene
(1996):
A technique for constructing developable surfaces.
In:
Graphics Interface 96
May 22-24,
1996,
Toronto, Ontario, Canada.
pp. 176-185.
https://www.graphicsinterface.org/proceedings/1996/SunFiume
Fiume,
Eugene
(1995):
Isometric Piecewise Polynomial Curves.
In
Comput. Graph. Forum,
14
(1)
pp. 47-58.
Panne,
Michael van de,
Kim,
Ryan,
Fiume,
Eugene
(1994):
Virtual wind--up toys for animation.
In:
Graphics Interface 94
May 18-20,
1994,
Banff, Alberta, Canada.
pp. 208-215.
Drettakis,
George,
Fiume,
Eugene
(1993):
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling.
In
Comput. Graph. Forum,
12
(3)
pp. 273-284.
McCool,
Michael D.,
Fiume,
Eugene
(1992):
Hierarchical Poisson disk sampling distributions.
In:
Graphics Interface 92
May 11-15,
1992,
Vancouver, British Columbia, Canada.
pp. 94-105.
Baecker,
Ronald M.,
Mantei,
Marilyn,
Buxton,
Bill,
Fiume,
Eugene
(1991):
The University of Toronto Dynamic Graphics Project.
In:
Robertson,
Scott P.,
Olson,
Gary M.,
Olson,
Judith S.
(eds.)
Proceedings of the ACM CHI 91 Human Factors in Computing Systems Conference
April 28 - June 5,
1991,
New Orleans, Louisiana.
pp. 467-468.
https://www.acm.org/pubs/articles/proceedings/chi/108844/p467-baecker/p467-baecker.pdf
Stam,
Jos,
Fiume,
Eugene
(1991):
A multiple--scale stochastic modelling primitive.
In:
Graphics Interface 91
June 3-7,
1991,
Calgary, Alberta, Canada.
pp. 24-31.
Fiume,
Eugene,
Ouellette,
Marc J.
(1989):
On distributed probabilistic algorithms for computer graphics.
In:
Graphics Interface 89
June 19-23,
1989,
London, Ontario, Canada.
pp. 211-218.
Fiume,
Eugene
(1989):
Active objects in the construction of graphical user interfaces.
In
Computers & Graphics,
13
(3)
pp. 321-327.
https://dx.doi.org/10.1016/0097-8493(89)90080-0
Pintado,
Xavier,
Fiume,
Eugene
(1989):
Grafields: Field-directed dynamic splines for interactive motion control.
In
Computers & Graphics,
13
(1)
pp. 77-82.
https://dx.doi.org/10.1016/0097-8493(89)90042-3
Tsichritzis,
Dennis,
Fiume,
Eugene,
Gibbs,
S. J.,
Nierstrasz,
O.
(1987):
KNOs: KNowledge Acquisition, Dissemination, and Manipulation Objects.
In
ACM Transactions on Information Systems,
5
(1)
pp. 96-112.
Fiume,
Eugene
(1987):
Bit-mapped graphics: A semantics and theory.
In
Computers & Graphics,
11
(2)
pp. 121-140.
https://dx.doi.org/10.1016/0097-8493(87)90026-4
Fiume,
Eugene,
Fournier,
Alain
(1984):
A programme for the development of a mathematical theory of interactive computer graphics.
In:
Graphics Interface 84
May 28 - June 1,
1984,
Ottawa, Ontario, Canada.
pp. 251-256.
Fiume,
Eugene,
Fournier,
Alain,
Rudolph,
Larry
(1983):
A parallel scan conversion algorithm with anti--aliasing for a general--purpose ultracompu.
In:
Graphics Interface 83
May 9-13,
1983,
Edmonton, Alberta, Canada.
pp. 11-21.