Author: Marie-Paule Cani
Publication Overview
Publication period start: 2009
Number of co-authors: 39
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Alvarado,
Christine,
Cani,
Marie-Paule
(2009):
Editorial.
In
Computers & Graphics,
33
(4)
pp. 439.
https://dx.doi.org/10.1016/j.cag.2009.05.004
Rohmer,
Damien,
Hahmann,
Stefanie,
Cani,
Marie-Paule
(2008):
Local Volume Preservation for Skinned Characters.
In
Comput. Graph. Forum,
27
(7)
pp. 1919-1927.
https://dx.doi.org/10.1111/j.1467-8659.2008.01340.x
Turquin,
Emmanuel,
Wither,
Jamie,
Boissieux,
Laurence,
Cani,
Marie-Paule,
Hughes,
John F.
(2007):
A Sketch-Based Interface for Clothing Virtual Characters.
In
IEEE Computer Graphics and Applications,
27
(1)
pp. 72-81.
https://doi.ieeecomputersociety.org/10.1109/MCG.2007.1
Decaudin,
Philippe,
Julius,
Dan,
Wither,
Jamie,
Boissieux,
Laurence,
Sheffer,
Alla,
Cani,
Marie-Paule
(2006):
Virtual Garments: A Fully Geometric Approach for Clothing Design.
In
Comput. Graph. Forum,
25
(3)
pp. 625-634.
https://www.eg.org/EG/CGF/volume25/issue3/v25i3pp625-634.pdf
Teschner,
Matthias,
Kimmerle,
Stefan,
Heidelberger,
Bruno,
Zachmann,
Gabriel,
Raghupathi,
Laks,
Fuhrmann,
Arnulph,
Cani,
Marie-Paule,
Faure,
François,
Magnenat-Thalmann,
Nadia,
Straßer,
Wolfgang,
Volino,
Pascal
(2005):
Collision Detection for Deformable Objects.
In
Comput. Graph. Forum,
24
(1)
pp. 61-81.
https://www.eg.org/EG/CGF/volume24/issue1/v24i1pp061-081.pdf
Hornus,
Samuel,
Angelidis,
Alexis,
Cani,
Marie-Paule
(2003):
Implicit modeling using subdivision curves.
In
The Visual Computer,
19
(2)
pp. 94-104.
https://www.springerlink.com/content/jxhaeewaqcd4td4c/
Bourguignon,
David,
Cani,
Marie-Paule,
Drettakis,
George
(2001):
Drawing for Illustration and Annotation in 3D.
In
Comput. Graph. Forum,
20
(3)
pp. .
Ferley,
Eric,
Cani,
Marie-Paule,
Gascuel,
Jean-Dominique
(2000):
Practical volumetric sculpting.
In
The Visual Computer,
16
(7)
pp. 469-480.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=7&spage=469
Stora,
Dan,
Agliati,
Pierre-Olivier,
Cani,
Marie-Paule,
Neyret,
Fabrice,
Gascuel,
Jean-Dominique
(1999):
Animating Lava Flows.
In:
Graphics Interface 99
June 2-4,
1999,
Kingston, Ontario, Canada.
pp. 203-210.
https://www.graphicsinterface.org/proceedings/1999/144
Multon,
Franck,
France,
Laure,
Cani,
Marie-Paule,
Debunne,
Gilles
(1999):
Computer animation of human walking: a survey.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 39-54.
Ferley,
Eric,
Cani,
Marie-Paule,
Attali,
Dominique
(1997):
Skeletal Reconstruction of Branching Shapes.
In
Comput. Graph. Forum,
16
(5)
pp. 283-293.
Bertails,
Florence,
Menier,
Clement,
Cani,
Marie-Paule
(2005):
A practical self-shadowing algorithm for interactive hair animation.
In:
Graphics Interface 2005
May 9-11,
2005,
Victoria, British Columbia, Canada.
pp. 71-78.
https://portal.acm.org/citation.cfm?id=1089508.1089521
Kry,
Paul G.,
Pihuit,
Adeline,
Bernhardt,
Adrien,
Cani,
Marie-Paule
(2008):
HandNavigator: hands-on interaction for desktop virtual reality.
In:
Feiner,
Steven K.,
Thalmann,
Daniel,
Guitton,
Pascal,
Frohlich,
Bernd,
Kruijff,
Ernst,
Hachet,
Martin
(eds.)
VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 27-29,
2008,
Bordeaux, France.
pp. 53-60.
https://doi.acm.org/10.1145/1450579.1450591
Perbet,
Frank,
Cani,
Marie-Paule
(2001):
Animating prairies in real-time.
In:
SI3D 2001
,
2001,
.
pp. 103-110.
https://portal.acm.org/citation.cfm?id=364338.364375