Author: Franck Multon
Publication Overview
Publication period start: 2010
Number of co-authors: 21
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Bideau,
Benoit,
Kulpa,
Richard,
Vignais,
Nicolas,
Brault,
Sebastien,
Multon,
Franck,
Craig,
Cathy
(2010):
Using Virtual Reality to Analyze Sports Performance.
In
IEEE Computer Graphics and Applications,
30
(2)
pp. 14-21.
https://doi.ieeecomputersociety.org/10.1109/MCG.2009.134
Vignais,
Nicolas,
Kulpa,
Richard,
Craig,
Cathy,
Brault,
Sebastien,
Multon,
Franck,
Bideau,
Benoit
(2010):
Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the .
In
Presence: Teleoperators and Virtual Environments,
19
(3)
pp. 243-252.
https://dx.doi.org/10.1162/pres.19.3.243
Multon,
Franck,
Kulpa,
Richard,
Hoyet,
Ludovic,
Komura,
Taku
(2009):
Interactive animation of virtual humans based on motion capture data.
In
Journal of Visualization and Computer Animation,
20
(5)
pp. 491-500.
https://dx.doi.org/10.1002/cav.281
Multon,
Franck,
Kulpa,
Richard,
Bideau,
Benoit
(2008):
MKM: A Global Framework for Animating Humans in Virtual Reality Applications.
In
Presence: Teleoperators and Virtual Environments,
17
(1)
pp. 17-28.
https://dx.doi.org/10.1162/pres.17.1.17
Heloir,
Alexis,
Courty,
Nicolas,
Gibet,
Sylvie,
Multon,
Franck
(2006):
Temporal alignment of communicative gesture sequences.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 347-357.
https://dx.doi.org/10.1002/cav.138
Kulpa,
Richard,
Multon,
Franck,
Arnaldi,
Bruno
(2005):
Morphology-independent representation of motions for interactive human-like animation.
In
Comput. Graph. Forum,
24
(3)
pp. 343-352.
https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf
Bideau,
Benoit,
Kulpa,
Richard,
Ménardais,
Stéphane,
Fradet,
Laetitia,
Multon,
Franck,
Delamarche,
Paul,
Arnaldi,
Bruno
(2003):
Real Handball Goalkeeper vs. Virtual Handball Thrower.
In
Presence: Teleoperators and Virtual Environments,
12
(4)
pp. 411-421.
Multon,
Franck,
Ménardais,
Stéphane,
Arnaldi,
Bruno
(2001):
Human motion coordination: a juggler as an example.
In
The Visual Computer,
17
(2)
pp. 91-105.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=91
Multon,
Franck,
France,
Laure,
Cani,
Marie-Paule,
Debunne,
Gilles
(1999):
Computer animation of human walking: a survey.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 39-54.
Multon,
Franck,
Hoyet,
Ludovic,
Komura,
Taku,
Kulpa,
Richard
(2007):
Interactive control of physically-valid aerial motion: application to VR training system f.
In:
Majumder,
Aditi,
Hodges,
Larry F.,
Cohen-Or,
Daniel,
Spencer,
Stephen N.
(eds.)
VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 5-7,
2007,
Newport Beach, California, USA.
pp. 77-80.
https://doi.acm.org/10.1145/1315184.1315196
Terziman,
Léo,
Marchal,
Maud,
Emily,
Mathieu,
Multon,
Franck,
Arnaldi,
Bruno,
Lecuyer,
Anatole
(2010):
Shake-your-head: revisiting walking-in-place for desktop virtual reality.
In:
Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology
,
2010,
.
pp. 27-34.
https://dx.doi.org/10.1145/1889863.1889867
Hoyet,
Ludovic,
Multon,
Franck,
Lecuyer,
Anatole,
Komura,
Taku
(2010):
Can we distinguish biological motions of virtual humans?: perceptual study with captured m.
In:
Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology
,
2010,
.
pp. 87-90.
https://dx.doi.org/10.1145/1889863.1889878