Author: Bruno Arnaldi
Publication Overview
Publication period start: 2010
Number of co-authors: 28
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Lotte,
Fabien,
Langhenhove,
Aurélien van,
Lamarche,
Fabrice,
Ernest,
Thomas,
Renard,
Yann,
Arnaldi,
Bruno,
Lecuyer,
Anatole
(2010):
Exploring Large Virtual Environments by Thoughts Using a Brain-Computer Interface Based on.
In
Presence: Teleoperators and Virtual Environments,
19
(1)
pp. 54-70.
https://dx.doi.org/10.1162/pres.19.1.54
Kulpa,
Richard,
Multon,
Franck,
Arnaldi,
Bruno
(2005):
Morphology-independent representation of motions for interactive human-like animation.
In
Comput. Graph. Forum,
24
(3)
pp. 343-352.
https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf
Bideau,
Benoit,
Kulpa,
Richard,
Ménardais,
Stéphane,
Fradet,
Laetitia,
Multon,
Franck,
Delamarche,
Paul,
Arnaldi,
Bruno
(2003):
Real Handball Goalkeeper vs. Virtual Handball Thrower.
In
Presence: Teleoperators and Virtual Environments,
12
(4)
pp. 411-421.
Multon,
Franck,
Ménardais,
Stéphane,
Arnaldi,
Bruno
(2001):
Human motion coordination: a juggler as an example.
In
The Visual Computer,
17
(2)
pp. 91-105.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=91
Arnaldi,
Bruno,
Dumont,
Georges,
Hegron,
Gerard
(1989):
Dynamics and unification of animation control.
In
The Visual Computer,
5
(1)
pp. 22-31.
https://
Hegron,
Gerard,
Arnaldi,
Bruno,
Priol,
Thierry
(1988):
VISYR: a simulation tool for mobile robots using vision sensors.
In
The Visual Computer,
3
(5)
pp. 298-303.
https://
Arnaldi,
Bruno,
Priol,
Thierry,
Bouatouch,
Kadi
(1987):
A new space subdivision method for ray tracing CSG modelled scenes.
In
The Visual Computer,
3
(2)
pp. 98-108.
https://
Gerbaud,
Stéphanie,
Arnaldi,
Bruno
(2008):
Scenario sharing in a collaborative virtual environment for training.
In:
Feiner,
Steven K.,
Thalmann,
Daniel,
Guitton,
Pascal,
Frohlich,
Bernd,
Kruijff,
Ernst,
Hachet,
Martin
(eds.)
VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 27-29,
2008,
Bordeaux, France.
pp. 109-112.
https://doi.acm.org/10.1145/1450579.1450603
Terziman,
Léo,
Marchal,
Maud,
Emily,
Mathieu,
Multon,
Franck,
Arnaldi,
Bruno,
Lecuyer,
Anatole
(2010):
Shake-your-head: revisiting walking-in-place for desktop virtual reality.
In:
Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology
,
2010,
.
pp. 27-34.
https://dx.doi.org/10.1145/1889863.1889867
Gerbaud,
Stéphanie,
Mollet,
Nicolas,
Ganier,
Franck,
Arnaldi,
Bruno,
Tisseau,
Jacques
(2008):
GVT: a platform to create virtual environments for procedural training.
In:
IEEE Virtual Reality Conference 2008 VR 2008
8-12 March,
2008,
Reno, Nevada, USA.
pp. 225-232.
https://dx.doi.org/10.1109/VR.2008.4480778
Sreng,
Jean,
Lecuyer,
Anatole,
Andriot,
Claude,
Arnaldi,
Bruno
(2009):
Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulat.
In:
IEEE Virtual Reality Conference 2009 VR 2009
14-18 March,
2009,
Lafayette, Louisiana, USA.
pp. 3-9.
https://dx.doi.org/10.1109/VR.2009.4810990
Fleury,
Cédric,
Duval,
Thierry,
Gouranton,
Valérie,
Arnaldi,
Bruno
(2010):
A New Adaptive Data Distribution Model for Consistency Maintenance in Collaborative Virtua.
In:
Kuhlen,
Torsten,
Coquillart,
Sabine,
Interrante,
Victoria
(eds.)
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR - VEC
,
2010,
Stuttgart, Germany.
pp. 29-36.
https://dx.doi.org/10.2312/EGVE/JVRC10/029-036