Author: Hanqiu Sun
Publication Overview
Publication period start: 2010
Number of co-authors: 55
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Chen,
Hui,
Sun,
Hanqiu,
Jin,
Xiaogang
(2010):
Haptic-constraint modeling based on interactive metaballs.
In
Journal of Visualization and Computer Animation,
21
(5)
pp. 485-497.
https://dx.doi.org/10.1002/cav.333
Chen,
Lu,
Huang,
Jin,
Sun,
Hanqiu,
Bao,
Hujun
(2010):
Cage-based deformation transfer.
In
Computers & Graphics,
34
(2)
pp. 107-118.
https://dx.doi.org/10.1016/j.cag.2010.01.003
Huang,
Jin,
Sun,
Hanqiu,
Zhou,
Kun,
Bao,
Hujun
(2009):
Real-time dynamics for geometric textures in shell.
In
Journal of Visualization and Computer Animation,
20
(2)
pp. 133-141.
https://dx.doi.org/10.1002/cav.303
Sheng,
Bin,
Sun,
Hanqiu,
Yang,
Gang,
Wu,
Enhua
(2009):
Furstyling on angle-split shell textures.
In
Journal of Visualization and Computer Animation,
20
(2)
pp. 205-213.
https://dx.doi.org/10.1002/cav.289
Sheng,
Bin,
Wu,
Enhua,
Sun,
Hanqiu
(2008):
Sketching freeform meshes using graph rotation functions.
In
The Visual Computer,
24
(7)
pp. 745-752.
https://dx.doi.org/10.1007/s00371-008-0256-6
Zhang,
Hui,
Qin,
Guiming,
Qin,
Kaihuai,
Sun,
Hanqiu
(2008):
A Biorthogonal Wavelet Approach based on Dual Subdivision.
In
Comput. Graph. Forum,
27
(7)
pp. 1815-1822.
https://dx.doi.org/10.1111/j.1467-8659.2008.01327.x
Zhang,
Fan,
Sun,
Hanqiu,
Zhao,
Chong,
Wang,
Lifeng
(2008):
Generalized minimum-norm perspective shadow maps.
In
Journal of Visualization and Computer Animation,
19
(5)
pp. 553-567.
https://dx.doi.org/10.1002/cav.228
Xu,
Leilei,
Sun,
Hanqiu,
Wang,
Lifeng
(2008):
Multi-resolution parametric synthesis of manipulative dynamic textures.
In
Journal of Visualization and Computer Animation,
19
(3)
pp. 387-398.
https://dx.doi.org/10.1002/cav.240
Yang,
Gang,
Sun,
Hanqiu,
Wu,
Enhua,
Wang,
Lifeng
(2008):
Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures.
In
IEEE Computer Graphics and Applications,
28
(4)
pp. 85-93.
https://dx.doi.org/10.1109/MCG.2008.73
Zhang,
Yanci,
Sun,
Hanqiu,
Wu,
Enhua
(2008):
NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD an.
In
Computers & Graphics,
32
(6)
pp. 639-646.
https://dx.doi.org/10.1016/j.cag.2008.09.002
Shen,
Jianbing,
Jin,
Xiaogang,
Sun,
Hanqiu
(2007):
High dynamic range image tone mapping and retexturing using fast trilateral filtering.
In
The Visual Computer,
23
(9)
pp. 641-650.
https://dx.doi.org/10.1007/s00371-007-0155-2
Sun,
Hanqiu,
Wang,
Huawei,
Chen,
Hui,
Qin,
Kaihuai
(2007):
Touch-enabled haptic modeling of deformable multi-resolution surfaces.
In
Virtual Reality,
11
(1)
pp. 45-60.
https://dx.doi.org/10.1007/s10055-006-0065-z
Guo,
Yanwen,
Zhang,
Fuyan,
Liu,
Chunxiao,
Sun,
Hanqiu,
Peng,
Qunsheng
(2007):
Learning-based 3D face detection using geometric context.
In
Journal of Visualization and Computer Animation,
18
(4)
pp. 483-492.
https://dx.doi.org/10.1002/cav.192
Chen,
Hui,
Wu,
Wen,
Sun,
Hanqiu,
Heng,
Pheng-Ann
(2007):
Dynamic touch-enabled virtual palpation.
In
Journal of Visualization and Computer Animation,
18
(4)
pp. 339-348.
https://dx.doi.org/10.1002/cav.194
Chen,
Hui,
Sun,
Hanqiu,
Jin,
Xiaogang
(2007):
Interactive soft-touch dynamic deformations.
In
Journal of Visualization and Computer Animation,
18
(3)
pp. 153-163.
https://dx.doi.org/10.1002/cav.171
Jin,
Xiaogang,
Lin,
Juncong,
Wang,
Charlie C. L.,
Feng,
Jieqing,
Sun,
Hanqiu
(2006):
Mesh fusion using functional blending on topologically incompatible sections.
In
The Visual Computer,
22
(4)
pp. 266-275.
https://dx.doi.org/10.1007/s00371-006-0004-8
Chen,
Hui,
Sun,
Hanqiu
(2006):
Body-Based Haptic Interaction Model for Touch-Enabled Virtual Environments.
In
Presence: Teleoperators and Virtual Environments,
15
(2)
pp. 186-203.
https://dx.doi.org/10.1162/pres.2006.15.2.186
Jin,
Xiaogang,
Liu,
Shengjun,
Wang,
Charlie C. L.,
Feng,
Jieqing,
Sun,
Hanqiu
(2005):
Blob-based liquid morphing.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 391-403.
https://dx.doi.org/10.1002/cav.84
Fan,
Zhengwen,
Jin,
Xiaogang,
Feng,
Jieqing,
Sun,
Hanqiu
(2005):
Mesh morphing using polycube-based cross-parameterization.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 499-508.
https://dx.doi.org/10.1002/cav.92
Guo,
Yanwen,
Wang,
Jin,
Zeng,
Xiang,
Xie,
Zhongyi,
Sun,
Hanqiu,
Peng,
Qunsheng
(2005):
Image and video retexturing.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 451-461.
https://dx.doi.org/10.1002/cav.82
Guo,
Yanwen,
Wang,
Jin,
Sun,
Hanqiu,
Cui,
Xiufen,
Peng,
Qunsheng
(2005):
A novel constrained texture mapping method based on harmonic map.
In
Computers & Graphics,
29
(6)
pp. 972-979.
https://dx.doi.org/10.1016/j.cag.2005.09.013
Choi,
Kup-Sze,
Sun,
Hanqiu,
Heng,
Pheng-Ann,
Zou,
Jun
(2004):
Deformable simulation using force propagation model with finite element optimization.
In
Computers & Graphics,
28
(4)
pp. 559-568.
https://dx.doi.org/10.1016/j.cag.2004.04.011
Chen,
Yanyun,
Sun,
Hanqiu,
0002,
Hui Lin,
Wu,
Enhua
(2003):
Modelling and rendering of snowy natural scenery using multi-mapping techniques.
In
Journal of Visualization and Computer Animation,
14
(1)
pp. 21-30.
https://dx.doi.org/10.1002/vis.301
Jin,
Xiaogang,
Sun,
Hanqiu,
Peng,
Qunsheng
(2003):
Subdivision interpolating implicit surfaces.
In
Computers & Graphics,
27
(5)
pp. 763-772.
https://dx.doi.org/10.1016/S0097-8493(03)00149-3
Sun,
Hanqiu,
Tsang,
Kwok-hang
(2000):
Fuzzy Posture Input for Virtual-Hand Models.
In
Presence: Teleoperators and Virtual Environments,
9
(5)
pp. 473-485.
Sun,
Hanqiu,
Green,
Mark
(2000):
A framework for interactive responsive animation.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 83-94.
Sun,
Hanqiu,
Yuan,
Xiaobu,
Baciu,
George,
Gu,
Yunqing
(1999):
Direct Virtual-hand Interface in Robot Assembly Programming.
In
J. Vis. Lang. Comput.,
10
(1)
pp. 55-68.
Baciu,
George,
Wong,
Wingo Sai-Keung,
Sun,
Hanqiu
(1999):
RECODE: an image-based collision detection algorithm.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 181-192.
Wong,
Kevin Chun-Ho,
Siu,
Yu-Hang,
Heng,
Pheng-Ann,
Sun,
Hanqiu
(1998):
Interactive Volume Cutting.
In:
Graphics Interface 98
June 18-20,
1998,
Vancouver, British Columbia, Canada.
pp. 99-106.
https://www.graphicsinterface.org/proceedings/1998/136/136.html
Yuan,
Xiaobu,
Sun,
Hanqiu
(1997):
P-buffer: a hidden-line algorithm in image-space.
In
Computers & Graphics,
21
(3)
pp. 359-366.
https://dx.doi.org/10.1016/S0097-8493(97)00013-7
Sun,
Hanqiu
(1996):
Complexity Analysis of Molecular Specification and Processing of Scene Animations.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 111-119.
Sun,
Hanqiu,
Green,
Mark
(1993):
The use of relations for motion control in an environment with multiple moving objects.
In:
Graphics Interface 93
May 19-21,
1993,
Toronto, Ontario, Canada.
pp. 209-218.
Green,
Mark,
Sun,
Hanqiu
(1988):
MML: A language and system for procedural modeling and motion.
In:
Graphics Interface 88
June 6-10,
1988,
Edmonton, Alberta, Canada.
pp. 16-25.
Sun,
Hanqiu
(1997):
Data Input Devices and Application in Virtual Reality.
In:
Smith,
Michael J.,
Salvendy,
Gavriel,
Koubek,
Richard J.
(eds.)
HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2
August 24-29,
1997,
San Francisco, California, USA.
pp. 1001-1004.
Sun,
Hanqiu,
Chen,
Kwong-Wai,
Heng,
Pheng-Ann
(1999):
A Study on How Depth Perception Is Affected by Different Presentations of 3D Objects.
In:
Bullinger,
Hans-Jorg
(eds.)
HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction
August 22-26,
1999,
Munich, Germany.
pp. 481-485.
Shi,
Jiaoying,
Hodges,
Larry F.,
Sun,
Hanqiu,
Peng,
Qunsheng
(eds.)
VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 11-13,
2002,
Hong Kong, China.
Baciu,
George,
Wong,
Wingo Sai-Keung,
Sun,
Hanqiu
(1998):
Hardware-assisted virtual collisions.
In:
VRST 1998
,
1998,
.
pp. 145-151.
https://doi.acm.org/10.1145/293701.293720
Chen,
Kwong-Wai,
Heng,
Pheng-Ann,
Sun,
Hanqiu
(2000):
Direct haptic rendering of isosurface by intermediate representation.
In:
VRST 2000
,
2000,
.
pp. 188-194.
https://doi.acm.org/10.1145/502390.502426
Chen,
Hui,
Sun,
Hanqiu
(2002):
Real-time haptic sculpting in virtual volume space.
In:
Shi,
Jiaoying,
Hodges,
Larry F.,
Sun,
Hanqiu,
Peng,
Qunsheng
(eds.)
VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 11-13,
2002,
Hong Kong, China.
pp. 81-88.
https://doi.acm.org/10.1145/585740.585755
Chen,
Hui,
Sun,
Hanqiu
(2004):
Multi-resolution haptic interaction of hybrid virtual environments.
In:
Lau,
Rynson W. H.,
Baciu,
George
(eds.)
VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 10-12,
2004,
Hong Kong, China.
pp. 201-208.
https://doi.acm.org/10.1145/1077534.1077578
Liu,
Xuehui,
Sun,
Hanqiu,
Wu,
Enhua
(2000):
A hybrid method of image synthesis in IBR for novel viewpoints.
In:
VRST 2000
,
2000,
.
pp. 55-60.
https://doi.acm.org/10.1145/502390.502401
Sun,
Hanqiu,
Bao,
Hujun,
Man,
Tong Ngai,
Fai,
Wu Lam
(1999):
Interactive task planning in virtual assembly.
In:
VRST 1999
,
1999,
.
pp. 174-175.
https://doi.acm.org/10.1145/323663.323697
Tsang,
Elton K. H.,
Sun,
Hanqiu,
Green,
Mark
(1998):
Virtual world modeler.
In:
VRST 1998
,
1998,
.
pp. 179-186.
https://doi.acm.org/10.1145/293701.293734
So,
Clifford K. F.,
Baciu,
George,
Sun,
Hanqiu
(1998):
Reconstruction of 3D virtual buildings from 2D architectural floor plans.
In:
VRST 1998
,
1998,
.
pp. 17-23.
https://doi.acm.org/10.1145/293701.293704
Zheng,
Wenting,
Sun,
Hanqiu,
Bao,
Hujun,
Peng,
Qunsheng
(2002):
Rendering of virtual environments based on polygonal & point-based models.
In:
Shi,
Jiaoying,
Hodges,
Larry F.,
Sun,
Hanqiu,
Peng,
Qunsheng
(eds.)
VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 11-13,
2002,
Hong Kong, China.
pp. 25-32.
https://doi.acm.org/10.1145/585740.585745
Sheng,
Bin,
Sun,
Hanqiu
(2010):
Efficient deformable geometry image-maps.
In:
Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology
,
2010,
.
pp. 93-94.
https://dx.doi.org/10.1145/1889863.1889881