Author: Hanqiu Sun

Publication Overview

Publication period start: 2010
Number of co-authors: 55

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Chen, Hui, Sun, Hanqiu, Jin, Xiaogang (2010): Haptic-constraint modeling based on interactive metaballs. In Journal of Visualization and Computer Animation, 21 (5) pp. 485-497. https://dx.doi.org/10.1002/cav.333
Chen, Lu, Huang, Jin, Sun, Hanqiu, Bao, Hujun (2010): Cage-based deformation transfer. In Computers & Graphics, 34 (2) pp. 107-118. https://dx.doi.org/10.1016/j.cag.2010.01.003
Huang, Jin, Sun, Hanqiu, Zhou, Kun, Bao, Hujun (2009): Real-time dynamics for geometric textures in shell. In Journal of Visualization and Computer Animation, 20 (2) pp. 133-141. https://dx.doi.org/10.1002/cav.303
Sheng, Bin, Sun, Hanqiu, Yang, Gang, Wu, Enhua (2009): Furstyling on angle-split shell textures. In Journal of Visualization and Computer Animation, 20 (2) pp. 205-213. https://dx.doi.org/10.1002/cav.289
Sheng, Bin, Wu, Enhua, Sun, Hanqiu (2008): Sketching freeform meshes using graph rotation functions. In The Visual Computer, 24 (7) pp. 745-752. https://dx.doi.org/10.1007/s00371-008-0256-6
Zhang, Hui, Qin, Guiming, Qin, Kaihuai, Sun, Hanqiu (2008): A Biorthogonal Wavelet Approach based on Dual Subdivision. In Comput. Graph. Forum, 27 (7) pp. 1815-1822. https://dx.doi.org/10.1111/j.1467-8659.2008.01327.x
Zhang, Fan, Sun, Hanqiu, Zhao, Chong, Wang, Lifeng (2008): Generalized minimum-norm perspective shadow maps. In Journal of Visualization and Computer Animation, 19 (5) pp. 553-567. https://dx.doi.org/10.1002/cav.228
Xu, Leilei, Sun, Hanqiu, Wang, Lifeng (2008): Multi-resolution parametric synthesis of manipulative dynamic textures. In Journal of Visualization and Computer Animation, 19 (3) pp. 387-398. https://dx.doi.org/10.1002/cav.240
Yang, Gang, Sun, Hanqiu, Wu, Enhua, Wang, Lifeng (2008): Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures. In IEEE Computer Graphics and Applications, 28 (4) pp. 85-93. https://dx.doi.org/10.1109/MCG.2008.73
Zhang, Yanci, Sun, Hanqiu, Wu, Enhua (2008): NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD an. In Computers & Graphics, 32 (6) pp. 639-646. https://dx.doi.org/10.1016/j.cag.2008.09.002
Shen, Jianbing, Jin, Xiaogang, Sun, Hanqiu (2007): High dynamic range image tone mapping and retexturing using fast trilateral filtering. In The Visual Computer, 23 (9) pp. 641-650. https://dx.doi.org/10.1007/s00371-007-0155-2
Sun, Hanqiu, Wang, Huawei, Chen, Hui, Qin, Kaihuai (2007): Touch-enabled haptic modeling of deformable multi-resolution surfaces. In Virtual Reality, 11 (1) pp. 45-60. https://dx.doi.org/10.1007/s10055-006-0065-z
Guo, Yanwen, Zhang, Fuyan, Liu, Chunxiao, Sun, Hanqiu, Peng, Qunsheng (2007): Learning-based 3D face detection using geometric context. In Journal of Visualization and Computer Animation, 18 (4) pp. 483-492. https://dx.doi.org/10.1002/cav.192
Chen, Hui, Wu, Wen, Sun, Hanqiu, Heng, Pheng-Ann (2007): Dynamic touch-enabled virtual palpation. In Journal of Visualization and Computer Animation, 18 (4) pp. 339-348. https://dx.doi.org/10.1002/cav.194
Chen, Hui, Sun, Hanqiu, Jin, Xiaogang (2007): Interactive soft-touch dynamic deformations. In Journal of Visualization and Computer Animation, 18 (3) pp. 153-163. https://dx.doi.org/10.1002/cav.171
Jin, Xiaogang, Lin, Juncong, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2006): Mesh fusion using functional blending on topologically incompatible sections. In The Visual Computer, 22 (4) pp. 266-275. https://dx.doi.org/10.1007/s00371-006-0004-8
Chen, Hui, Sun, Hanqiu (2006): Body-Based Haptic Interaction Model for Touch-Enabled Virtual Environments. In Presence: Teleoperators and Virtual Environments, 15 (2) pp. 186-203. https://dx.doi.org/10.1162/pres.2006.15.2.186
Jin, Xiaogang, Liu, Shengjun, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2005): Blob-based liquid morphing. In Journal of Visualization and Computer Animation, 16 (3) pp. 391-403. https://dx.doi.org/10.1002/cav.84
Fan, Zhengwen, Jin, Xiaogang, Feng, Jieqing, Sun, Hanqiu (2005): Mesh morphing using polycube-based cross-parameterization. In Journal of Visualization and Computer Animation, 16 (3) pp. 499-508. https://dx.doi.org/10.1002/cav.92
Guo, Yanwen, Wang, Jin, Zeng, Xiang, Xie, Zhongyi, Sun, Hanqiu, Peng, Qunsheng (2005): Image and video retexturing. In Journal of Visualization and Computer Animation, 16 (3) pp. 451-461. https://dx.doi.org/10.1002/cav.82
Guo, Yanwen, Wang, Jin, Sun, Hanqiu, Cui, Xiufen, Peng, Qunsheng (2005): A novel constrained texture mapping method based on harmonic map. In Computers & Graphics, 29 (6) pp. 972-979. https://dx.doi.org/10.1016/j.cag.2005.09.013
Choi, Kup-Sze, Sun, Hanqiu, Heng, Pheng-Ann, Zou, Jun (2004): Deformable simulation using force propagation model with finite element optimization. In Computers & Graphics, 28 (4) pp. 559-568. https://dx.doi.org/10.1016/j.cag.2004.04.011
Chen, Yanyun, Sun, Hanqiu, 0002, Hui Lin, Wu, Enhua (2003): Modelling and rendering of snowy natural scenery using multi-mapping techniques. In Journal of Visualization and Computer Animation, 14 (1) pp. 21-30. https://dx.doi.org/10.1002/vis.301
Jin, Xiaogang, Sun, Hanqiu, Peng, Qunsheng (2003): Subdivision interpolating implicit surfaces. In Computers & Graphics, 27 (5) pp. 763-772. https://dx.doi.org/10.1016/S0097-8493(03)00149-3
Sun, Hanqiu, Tsang, Kwok-hang (2000): Fuzzy Posture Input for Virtual-Hand Models. In Presence: Teleoperators and Virtual Environments, 9 (5) pp. 473-485.
Sun, Hanqiu, Green, Mark (2000): A framework for interactive responsive animation. In Journal of Visualization and Computer Animation, 11 (2) pp. 83-94.
Sun, Hanqiu, Yuan, Xiaobu, Baciu, George, Gu, Yunqing (1999): Direct Virtual-hand Interface in Robot Assembly Programming. In J. Vis. Lang. Comput., 10 (1) pp. 55-68.
Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1999): RECODE: an image-based collision detection algorithm. In Journal of Visualization and Computer Animation, 10 (4) pp. 181-192.
Wong, Kevin Chun-Ho, Siu, Yu-Hang, Heng, Pheng-Ann, Sun, Hanqiu (1998): Interactive Volume Cutting. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 99-106. https://www.graphicsinterface.org/proceedings/1998/136/136.html
Yuan, Xiaobu, Sun, Hanqiu (1997): P-buffer: a hidden-line algorithm in image-space. In Computers & Graphics, 21 (3) pp. 359-366. https://dx.doi.org/10.1016/S0097-8493(97)00013-7
Sun, Hanqiu (1996): Complexity Analysis of Molecular Specification and Processing of Scene Animations. In Journal of Visualization and Computer Animation, 7 (2) pp. 111-119.
Sun, Hanqiu, Green, Mark (1993): The use of relations for motion control in an environment with multiple moving objects. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 209-218.
Green, Mark, Sun, Hanqiu (1988): MML: A language and system for procedural modeling and motion. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 16-25.
Sun, Hanqiu (1997): Data Input Devices and Application in Virtual Reality. In: Smith, Michael J., Salvendy, Gavriel, Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 1001-1004.
Sun, Hanqiu, Chen, Kwong-Wai, Heng, Pheng-Ann (1999): A Study on How Depth Perception Is Affected by Different Presentations of 3D Objects. In: Bullinger, Hans-Jorg (eds.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 481-485.
Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China.
Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1998): Hardware-assisted virtual collisions. In: VRST 1998 , 1998, . pp. 145-151. https://doi.acm.org/10.1145/293701.293720
Chen, Kwong-Wai, Heng, Pheng-Ann, Sun, Hanqiu (2000): Direct haptic rendering of isosurface by intermediate representation. In: VRST 2000 , 2000, . pp. 188-194. https://doi.acm.org/10.1145/502390.502426
Chen, Hui, Sun, Hanqiu (2002): Real-time haptic sculpting in virtual volume space. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 81-88. https://doi.acm.org/10.1145/585740.585755
Chen, Hui, Sun, Hanqiu (2004): Multi-resolution haptic interaction of hybrid virtual environments. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 201-208. https://doi.acm.org/10.1145/1077534.1077578
Liu, Xuehui, Sun, Hanqiu, Wu, Enhua (2000): A hybrid method of image synthesis in IBR for novel viewpoints. In: VRST 2000 , 2000, . pp. 55-60. https://doi.acm.org/10.1145/502390.502401
Sun, Hanqiu, Bao, Hujun, Man, Tong Ngai, Fai, Wu Lam (1999): Interactive task planning in virtual assembly. In: VRST 1999 , 1999, . pp. 174-175. https://doi.acm.org/10.1145/323663.323697
Tsang, Elton K. H., Sun, Hanqiu, Green, Mark (1998): Virtual world modeler. In: VRST 1998 , 1998, . pp. 179-186. https://doi.acm.org/10.1145/293701.293734
So, Clifford K. F., Baciu, George, Sun, Hanqiu (1998): Reconstruction of 3D virtual buildings from 2D architectural floor plans. In: VRST 1998 , 1998, . pp. 17-23. https://doi.acm.org/10.1145/293701.293704
Zheng, Wenting, Sun, Hanqiu, Bao, Hujun, Peng, Qunsheng (2002): Rendering of virtual environments based on polygonal & point-based models. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 25-32. https://doi.acm.org/10.1145/585740.585745
Sheng, Bin, Sun, Hanqiu (2010): Efficient deformable geometry image-maps. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 93-94. https://dx.doi.org/10.1145/1889863.1889881
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