VR 2002
Part of:
VR - IEEE Virtual Reality Conference
Conference Details
Year: 2002
Other Years in Series
Other proceedings in the VR - IEEE Virtual Reality Conference series
Articles
Publications included in this conference proceedings
Greenhalgh,
Chris,
Flintham,
Martin,
Purbrick,
Jim,
Benford,
Steve
(2002):
Applications of Temporal Links: Recording and Replaying Virtual Environments.
In:
VR 2002
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2002,
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pp. 101-108.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920101abs.htm
Morris,
Christina S.,
Tarr,
Ron W.
(2002):
Templates for Selecting PC-Based Synthetic Environments for Application to Human Performan.
In:
VR 2002
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2002,
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pp. 109-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920109abs.htm
Foskey,
Mark,
Otaduy,
Miguel A.,
Lin,
Ming C.
(2002):
ArtNova: Touch-Enabled 3D Model Design.
In:
VR 2002
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2002,
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pp. 119-126.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920119abs.htm
Zeleznik,
Robert C.,
LaViola,
Joseph J.,
Feliz,
Daniel Acevedo,
Keefe,
Daniel F.
(2002):
Pop Through Button Devices for VE Navigation and Interaction.
In:
VR 2002
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2002,
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pp. 127-134.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920127abs.htm
Yamada,
Toshio,
Tsubouchi,
Daisuke,
Ogi,
Tetsuro,
Hirose,
Michitaka
(2002):
Desk-Sized Immersive Workplace Using Force Feedback Grid Interface.
In:
VR 2002
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2002,
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pp. 135-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920135abs.htm
Ellis,
Stephen R.,
Harm,
D.,
Kennedy,
Robert S.,
Stanney,
Kay M.
(2002):
Psychophysical Effects of Immersive Virtual Reality (panel).
In:
VR 2002
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2002,
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pp. 145-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920145abs.htm
Jaekl,
P. M.,
Allison,
Robert S.,
Harris,
Laurence R.,
Jasiobedzka,
Urszula,
Jenkin,
H. L.,
Jenkin,
Michael,
Zacher,
James E.,
Zikovitz,
Daniel C.
(2002):
Perceptual Stability during Head Movement in Virtual Reality.
In:
VR 2002
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2002,
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pp. 149-155.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920149abs.htm
Purbrick,
Jim,
Greenhalgh,
Chris
(2002):
An Extensible Event-Based Infrastructure for Networked Virtual Worlds.
In:
VR 2002
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2002,
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pp. 15-21.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920015abs.htm
Cho,
Baek Hwan,
Lee,
Jong-Min,
Ku,
Jeonghun,
Jang,
Dong Pyo,
Kim,
J. S.,
Kim,
In-Young,
Lee,
J. H.,
Kim,
Sun I.
(2002):
Attention Enhancement System using Virtual Reality and EEG Biofeedback.
In:
VR 2002
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2002,
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pp. 156-163.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920156abs.htm
Lin,
James Jeng-Weei,
Duh,
Henry Been-Lirn,
Abi-Rached,
Habib,
Parker,
Donald E.,
Furness,
Thomas A.
(2002):
Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtu.
In:
VR 2002
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2002,
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pp. 164-171.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920164abs.htm
Kijima,
Ryugo,
Ojika,
Takeo
(2002):
Reflex HMD to Compensate Lag and Correction of Derivative Deformation.
In:
VR 2002
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2002,
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pp. 172-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920172abs.htm
Kelso,
John T.,
Arsenault,
Lance E.,
Satterfield,
Steven G.,
Kriz,
Ronald D.
(2002):
DIVERSE: A Framework for Building Extensible and Reconfigurable Device Independent Virtual.
In:
VR 2002
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2002,
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pp. 183-190.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920183abs.htm
Neale,
Helen,
Cobb,
Sue,
Wilson,
John R.
(2002):
A Front-Ended Approach to the User-Centred Design of VEs.
In:
VR 2002
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2002,
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pp. 191-198.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920191abs.htm
Rischbeck,
Thomas,
Watson,
Paul
(2002):
A Scalable, Multi-User VRML Server.
In:
VR 2002
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2002,
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pp. 199-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920199abs.htm
Agus,
Marco,
Giachetti,
Andrea,
Gobbetti,
Enrico,
Zanetti,
Gianluigi,
Zorcolo,
Antonio
(2002):
Real-Time Haptic and Visual Simulation of Bone Dissection.
In:
VR 2002
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2002,
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pp. 209-216.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920209abs.htm
Sharma,
Ashish,
Liu,
Xinlian,
Miller,
Paul,
Nakano,
Aiichiro,
Kalia,
Rajiv K.,
Vashishta,
Priya,
Zhao,
Wei,
Campbell,
Timothy,
Haas,
Andy
(2002):
Immersive and Interactive Exploration of Billion-Atom Systems.
In:
VR 2002
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2002,
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pp. 217-223.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920217abs.htm
Tran,
Frédéric Dang,
Deslaugiers,
Marina,
Gérodolle,
Anne,
Hazard,
Laurent,
Rivierre,
Nicolas
(2002):
An Open Middleware for Large-Scale Networked Virtual Environments.
In:
VR 2002
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2002,
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pp. 22-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920022abs.htm
Kano,
Makoto,
Tsutsumi,
Shuichi,
Nishimura,
Kunihiro,
Aburatani,
Hiroyuki,
Hirota,
Koichi,
Hirose,
Michitaka
(2002):
Visualization for Genome Function Analysis Using Immersive Projection Technology.
In:
VR 2002
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2002,
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pp. 224-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920224abs.htm
Chinthammit,
Winyu,
Seibel,
Eric J.,
Furness,
Thomas A.
(2002):
Unique Shared-Aperture Display with Head or Target Tracking.
In:
VR 2002
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2002,
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pp. 235-242.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920235abs.htm
Harders,
Matthias,
Székely,
Gábor
(2002):
Improving Medical Segmentation with Haptic Interaction.
In:
VR 2002
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2002,
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pp. 243-250.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920243abs.htm
Stürzlinger,
Wolfgang,
Smith,
Graham
(2002):
Efficient Manipulation of Object Groups in Virtual Environments.
In:
VR 2002
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2002,
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pp. 251-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920251abs.htm
Lyons,
Denise M.,
Cohn,
Joseph,
Schmorrow,
Dylan
(2002):
Virtual Technologies and Environments for Expeditionary Warfare Training (panel).
In:
VR 2002
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2002,
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pp. 261-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920261abs.htm
Hoshnio,
Junichi
(2002):
Building Virtual Human Body from Video.
In:
VR 2002
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2002,
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pp. 265-266.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920265abs.htm
Lin,
Ching-Yao,
Chen,
David T.,
Loftin,
R. Bowen,
Chen,
Jian,
Leiss,
Ernst L.
(2002):
Interacting with Visible Human Data Using an ImmersaDesk.
In:
VR 2002
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2002,
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pp. 267-268.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920267abs.htm
Park,
ChangHoon,
Ko,
Heedong,
Kim,
Ig-Jae,
Ahn,
Sang Chul,
Kwon,
Yong-Moo,
Kim,
Hyoung-Gon
(2002):
The Making of Kyongju VR Theatre.
In:
VR 2002
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2002,
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pp. 269-270.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920269abs.htm
Hosseini,
Mojtaba,
Georganas,
Nicolas D.
(2002):
MPEG-4 Based Recording and Replay of Collaborative Virtual Reality Sessions.
In:
VR 2002
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2002,
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pp. 271-272.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920271abs.htm
Allard,
Jérémie,
Gouranton,
Valérie,
Lecointre,
Loïck,
Melin,
Emmanuel,
Raffin,
Bruno
(2002):
Net Juggler: Running VR Juggler with Multiple Displays on a Commodity Component Cluster.
In:
VR 2002
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2002,
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pp. 273-274.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920273abs.htm
Willemsen,
Peter,
Gooch,
Amy
(2002):
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments.
In:
VR 2002
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2002,
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pp. 275-276.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920275abs.htm
Bourdot,
Patrick,
Touraine,
M. Damien
(2002):
Polyvalent Display Framework to Control Virtual Navigations by 6DOF Tracking.
In:
VR 2002
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2002,
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pp. 277-278.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920277abs.htm
Kunz,
Andreas M.,
Spagno,
Christian P.
(2002):
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environmen.
In:
VR 2002
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2002,
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pp. 279-280.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920279abs.htm
Johnson,
Andrew E.,
Moher,
Thomas G.,
Cho,
Yongjoo,
Edelson,
Daniel C.,
Reiser,
Brian J.
(2002):
6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field.
In:
VR 2002
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2002,
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pp. 281-282.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920281abs.htm
Kim,
Seahak,
Hasegawa,
Shoichi,
Koike,
Yasuharu,
Sato,
Makoto
(2002):
Tension Based 7-DOF Force Feedback Device: SPIDAR-G.
In:
VR 2002
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2002,
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pp. 283-284.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920283abs.htm
Stoev,
Stanislav L.,
Schmalstieg,
Dieter,
Straßer,
Wolfgang
(2002):
The Through-the-Lens Metaphor: Taxonomy and Application.
In:
VR 2002
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2002,
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pp. 285-286.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920285abs.htm
Piekarski,
Wayne,
Thomas,
Bruce H.
(2002):
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and I.
In:
VR 2002
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2002,
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pp. 287-288.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920287abs.htm
Daly,
Jason,
Kline,
Bryan,
Martin,
Glenn A.
(2002):
VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality Applications.
In:
VR 2002
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2002,
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pp. 289-290.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920289abs.htm
Bouguila,
Laroussi,
Sato,
Makoto
(2002):
Virtual Locomotion System for Large-Scale Virtual Environment.
In:
VR 2002
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2002,
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pp. 291-292.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920291abs.htm
Naemura,
Takeshi,
Nitta,
T.,
Mimura,
A.,
Harashima,
Hiroshi
(2002):
Virtual Shadows - Enhanced Interaction in Mixed Reality Environment.
In:
VR 2002
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2002,
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pp. 293-294.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920293abs.htm
Okuma,
Takashi,
Kurata,
Takeshi,
Sakaue,
Katsuhiko
(2002):
VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensa.
In:
VR 2002
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2002,
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pp. 295-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920295abs.htm
Mania,
Katerina,
Ellis,
Stephen R.,
Billinghurst,
Mark,
Steed,
Anthony
(2002):
Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies.
In:
VR 2002
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2002,
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pp. 299-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920299abs.htm
Slater,
Mel
(2002):
Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence.
In:
VR 2002
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2002,
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pp. 3-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920003abs.htm
Billinghurst,
Mark,
Schmalstieg,
Dieter
(2002):
Tutorial 2: Developing Augmented Reality Applications.
In:
VR 2002
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2002,
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pp. 300-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920300abs.htm
Rizzo,
Albert A.,
Burdea,
Grigore C.,
Hodges,
Larry F.,
Schultheis,
Maria T.,
Strickland,
Dorothy,
Wiederhold,
Brenda K.,
Wiederhold,
Mark D.
(2002):
Tutorial 3: Assessment, Rehabilitation and Therapy Applications Using VR.
In:
VR 2002
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2002,
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pp. 301-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920301abs.htm
Just,
Christopher,
Meinert,
Kevin,
Bierbaum,
Aron,
Hartling,
Patrick
(2002):
Tutorial 4: Open Source Virtual Reality.
In:
VR 2002
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2002,
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pp. 303-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920303abs.htm
Zyda,
Michael,
McGregor,
Don,
Brutzman,
Donald P.,
Kapolka,
Andrzej
(2002):
Tutorial 5: A Hands-On Introduction to Networked Virtual Environments.
In:
VR 2002
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2002,
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pp. 304-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920304abs.htm
Stanney,
Kay M.,
Mollaghasemi,
Mansooreh
(2002):
Workshop 1: Virtual Environment Usability Engineering.
In:
VR 2002
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2002,
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pp. 305.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920305abs.htm
Mostafawy,
Sina
(2002):
Workshop 2: Storytelling in Virtual Reality Environments.
In:
VR 2002
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2002,
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pp. 306.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920306abs.htm
Kijima,
Ryugo,
Haza,
Kenji,
Tada,
Yoshihiro,
Ojika,
Takeo
(2002):
Distributed Display Approach Using PHMD with Infrared Camera.
In:
VR 2002
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2002,
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pp. 33-40.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920033abs.htm
Popescu,
George V.,
Codella,
Christopher F.
(2002):
An Architecture for QoS Data Replication in Network Virtual Environments.
In:
VR 2002
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2002,
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pp. 41-48.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920041abs.htm
Deligiannidis,
Leonidas,
Jacob,
Robert J. K.
(2002):
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality.
In:
VR 2002
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2002,
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pp. 49-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920049abs.htm
Schmalstieg,
Dieter,
Hesina,
Gerd
(2002):
Distributed Applications for Collaborative Augmented Reality.
In:
VR 2002
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2002,
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pp. 59-66.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920059abs.htm
Nojima,
Takuya,
Sekiguchi,
Dairoku,
Inami,
Masahiko,
Tachi,
Susumu
(2002):
The SmartTool: A System for Augmented Reality of Haptics.
In:
VR 2002
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2002,
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pp. 67-72.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920067abs.htm
Trefftz,
Helmuth,
Marsic,
Ivan,
Zyda,
Michael
(2002):
Handling Heterogeneity in Networked Virtual Environments.
In:
VR 2002
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2002,
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pp. 7-14.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920007abs.htm
MacIntyre,
Blair,
Coelho,
Enylton Machado,
Julier,
Simon
(2002):
Estimating and Adapting to Registration Errors in Augmented Reality Systems.
In:
VR 2002
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2002,
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pp. 73-80.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920073abs.htm
Hua,
Hong,
Gao,
Chunyu,
Brown,
Leonard D.,
Ahuja,
Narendra,
Rolland,
Jannick P.
(2002):
A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Envi.
In:
VR 2002
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2002,
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pp. 81-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920081abs.htm
Holm,
Roland,
Stauder,
Erwin,
Wagner,
Roland,
Priglinger,
Markus,
Volkert,
Jens
(2002):
A Combined Immersive and Desktop Authoring Tool for Virtual Environments.
In:
VR 2002
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2002,
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pp. 93-100.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920093abs.htm