Author: Tetsuro Ogi
Publication Overview
Publication period start: 2005
Number of co-authors: 16
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Ogi,
Tetsuro,
Hirose,
Michitaka,
Watanabe,
Hiroshi,
Kakehi,
Naoyuki
(1997):
Real-Time Numerical Simulation in Haptic Environment.
In:
Smith,
Michael J.,
Salvendy,
Gavriel,
Koubek,
Richard J.
(eds.)
HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2
August 24-29,
1997,
San Francisco, California, USA.
pp. 965-968.
Ogi,
Tetsuro,
Uchino,
Takaya
(2006):
Dynamic load-balanced rendering for a CAVE system.
In:
Slater,
Mel,
Kitamura,
Yoshifumi,
Tal,
Ayellet,
Amditis,
Angelos,
Chrysanthou,
Yiorgos
(eds.)
VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 1-3,
2006,
Limassol, Cyprus.
pp. 189-192.
https://doi.acm.org/10.1145/1180495.1180533
Hirose,
Michitaka,
Ogi,
Tetsuro,
Yano,
Hiroaki,
Kakehi,
Naoyuki
(1999):
Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays.
In:
VR 1999
,
1999,
.
pp. 79.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930079abs.htm
Hirose,
Michitaka,
Hirota,
Koichi,
Ogi,
Tetsuro,
Yano,
Hiroaki,
Kakehi,
Naoyuki,
Saito,
Makoto,
Nakashige,
Mutsuhiro
(2001):
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Di.
In:
VR 2001
,
2001,
.
pp. 123-130.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480123abs.htm
Ogi,
Tetsuro,
Kayahara,
Takuro,
Yamada,
Toshio,
Hirose,
Michitaka
(2004):
MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 249-250.
https://doi.ieeecomputersociety.org/10.1109/VR.2004.54
Ogi,
Tetsuro,
Yamada,
Toshio,
Hirose,
Michitaka,
Fujita,
Masahiro,
Kuzuu,
Kazuto
(2003):
High Presence Remote Presentation in the Shared Immersive Virtual World.
In:
IEEE Virtual Reality Conference 2003 VR 2003
22-26 March,
2003,
Los Angeles, CA, USA.
pp. 289-290.
https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820289abs.htm
Ogi,
Tetsuro,
Yamada,
Toshio,
Tamagawa,
Ken,
Kano,
Makoto,
Hirose,
Michitaka
(2001):
Immersive Telecommunication Using Stereo Video Avatar.
In:
VR 2001
,
2001,
.
pp. 45-52.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480045abs.htm
Yamada,
Toshio,
Tsubouchi,
Daisuke,
Ogi,
Tetsuro,
Hirose,
Michitaka
(2002):
Desk-Sized Immersive Workplace Using Force Feedback Grid Interface.
In:
VR 2002
,
2002,
.
pp. 135-.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920135abs.htm
Ogi,
Tetsuro,
Fujise,
Tetsuro
(2005):
Experience of a Hybrid Information Space between an Outdoor Field and an Immersive Virtual.
In:
Kjems,
Eric,
Blach,
Roland
(eds.)
Proceedings of the 9th Int. Workshop on Immersive Projection Technology - 11th Eurographics Workshop on Virtual Environments - IPT-EGVE 2005
,
2005,
Aalborg, Denmark.
pp. 217-218.
https://dx.doi.org/10.2312/EGVE/IPT_EGVE2005/217-218