Author: Heedong Ko
Publication Overview
Publication period start: 2003
Number of co-authors: 23
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Kim,
Jinwook,
Kim,
Soojae,
Ko,
Heedong,
Terzopoulos,
Demetri
(2006):
Fast GPU computation of the mass properties of a general shape and its application to buoy.
In
The Visual Computer,
22
(9)
pp. 856-864.
https://dx.doi.org/10.1007/s00371-006-0071-x
Park,
ChangHoon,
Ahn,
Sang Chul,
Kwon,
Yong-Moo,
Kim,
Hyoung-Gon,
Ko,
Heedong,
Kim,
Taiyun
(2003):
Gyeongju VR Theater: A Journey into the Breath of Seorabol.
In
Presence: Teleoperators and Virtual Environments,
12
(2)
pp. 125-139.
Park,
ChangHoon,
Ko,
Heedong,
Kim,
Taiyun
(2003):
NAVER: Networked and Augmented Virtual Environment aRchitecture; design and implementation.
In
Computers & Graphics,
27
(2)
pp. 223-230.
https://dx.doi.org/10.1016/S0097-8493(02)00279-0
Kim,
Yong-yil,
Ko,
Heedong,
Choe,
Byung-Hong
(1994):
Virtual reality infrastructure and its application to telerobotics.
In
Computers & Graphics,
18
(5)
pp. 667-673.
https://dx.doi.org/10.1016/0097-8493(94)90160-0
Irawati,
Sylvia,
Green,
Scott,
Billinghurst,
Mark,
Dünser,
Andreas,
Ko,
Heedong
(2006):
\"Move the couch where?\" : developing an augmented reality multimodal interface.
In:
Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006
October 22-25,
2006,
Santa Barbara, CA, USA.
pp. 183-186.
https://dx.doi.org/10.1109/ISMAR.2006.297812
Shahab,
Qonita M.,
Kwon,
Yong-Moo,
Ko,
Heedong
(2006):
Virtual experience: interactive domino simulation.
In:
Ishii,
Hiroshi,
Lee,
Newton,
Natkin,
Stéphane,
Tsushima,
Katsuhide
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006
June 14-16,
2006,
Hollywood, California, USA.
pp. 100.
https://doi.acm.org/10.1145/1178823.1178938
Irawati,
Sylvia,
Hong,
Sengpyo,
Kim,
Jinwook,
Ko,
Heedong
(2008):
3D edutainment environment: learning physics through VR/AR experiences.
In:
Inakage,
Masa,
Cheok,
Adrian David
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008
December 3-5,
2008,
Yokohama, Japan.
pp. 21-24.
https://doi.acm.org/10.1145/1501750.1501755
Park,
ChangHoon,
Jin,
TaeSeok,
Hirose,
Michitaka,
Ko,
Heedong
(2007):
A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship.
In:
Shumaker,
Randall
(eds.)
ICVR 2007 - Virtual Reality - Second International Conference - Part 1
July 22-27,
2007,
Beijing, China.
pp. 329-337.
https://dx.doi.org/10.1007/978-3-540-73335-5_36
Ahn,
Sang Chul,
Kim,
Ig-Jae,
Kim,
Hyoung-Gon,
Kwon,
Yong-Moo,
Ko,
Heedong
(2001):
Audience interaction for virtual reality theater and its implementation.
In:
VRST 2001
,
2001,
.
pp. 41-45.
https://doi.acm.org/10.1145/505008.505016
Kim,
Laehyun,
Ko,
Heedong,
Park,
Mooho,
Byun,
Hyeran
(1999):
Interactive virtual studio and immersive televiewer environment.
In:
VRST 1999
,
1999,
.
pp. 172-173.
https://doi.acm.org/10.1145/323663.323696
Park,
ChangHun,
Ko,
Heedong,
Kim,
Taiyun
(2000):
Multi-resolution spatial model for large-scale virtual environment.
In:
VRST 2000
,
2000,
.
pp. 92-96.
https://doi.acm.org/10.1145/502390.502408
Park,
ChangHoon,
Ko,
Heedong,
Kim,
Ig-Jae,
Ahn,
Sang Chul,
Kwon,
Yong-Moo,
Kim,
Hyoung-Gon
(2002):
The Making of Kyongju VR Theatre.
In:
VR 2002
,
2002,
.
pp. 269-270.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920269abs.htm
Irawati,
Sylvia,
Ahn,
Sang Chul,
Kim,
Jinwook,
Ko,
Heedong
(2008):
VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications.
In:
IEEE Virtual Reality Conference 2008 VR 2008
8-12 March,
2008,
Reno, Nevada, USA.
pp. 201-208.
https://dx.doi.org/10.1109/VR.2008.4480774