Author: Thomas G. Moher
Publication Overview
Publication period start: 2004
Number of co-authors: 40
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Watson,
Benjamin,
Kim,
Janet,
McEneany,
Tim,
Moher,
Thomas G.,
Hindo,
Claudia,
Gomez,
Louis M.,
Fransen,
Stephen
(2004):
StorySpace: Technology Supporting Reflection, Expression, and Discourse in Classroom Narra.
In
IEEE Computer Graphics and Applications,
24
(2)
pp. 13-15.
Johnson,
Andrew E.,
Moher,
Thomas G.,
Cho,
Yongjoo,
Edelson,
Daniel C.,
Russell,
Eric
(2004):
Learning science inquiry skills in a virtual field.
In
Computers & Graphics,
28
(3)
pp. 409-416.
https://dx.doi.org/10.1016/j.cag.2004.03.008
Johnson,
Andrew E.,
Moher,
Thomas G.,
Cho,
Yongjoo,
Lin,
Ya Ju,
Haas,
David,
Kim,
Janet
(2002):
Augmenting Elementary School Education with VR.
In
IEEE Computer Graphics and Applications,
22
(2)
pp. 6-9.
https://csdl.computer.org/comp/mags/cg/2002/02/g2006abs.htm
Moher,
Thomas G.,
Ohlsson,
Stellan,
Johnson,
Andrew,
Gillingham,
Mark
(1999):
Bridging Strategies for VR-Based Learning.
In:
Altom,
Mark W.,
Williams,
Marian G.
(eds.)
Proceedings of the ACM CHI 99 Human Factors in Computing Systems Conference
May 15-20,
1999,
Pittsburgh, Pennsylvania.
pp. 536-543.
https://www.acm.org/pubs/articles/proceedings/chi/302979/p536-moher/p536-moher.pdf
Roussos,
Maria,
Johnson,
Andrew E.,
Moher,
Thomas G.,
Leigh,
Jason,
Vasilakis,
Christina,
Barnes,
Craig
(1999):
Learning and Building Together in an Immersive Virtual World.
In
Presence: Teleoperators and Virtual Environments,
8
(3)
pp. 247-263.
Johnson,
Andrew E.,
Moher,
Thomas G.,
Ohlsson,
Stellan,
Gillingham,
Mark
(1999):
The Round Earth Project-Collaborative VR for Conceptual Learning.
In
IEEE Computer Graphics and Applications,
19
(6)
pp. 60-69.
https://doi.ieeecomputersociety.org/10.1109/38.799741
Moher,
Thomas G.,
Mak,
David C.,
Blumenthal,
Brad,
Leventhal,
Laura Marie
(1993):
Comparing the Comprehensibility of Textual and Graphical Programs: The Case of Petri Nets.
In:
Cook,
Curtis,
Scholtz,
Jean,
Spohrer,
James C.
(eds.)
Empirical Studies of Programmers - Fifth Workshop
December 3-15, 1993,
1993,
Palo Alto, California.
pp. 137-161.
Steiner,
Karl E.,
Moher,
Thomas G.
(1992):
Graphic StoryWriter: An Interactive Environment for Emergent Storytelling.
In:
Bauersfeld,
Penny,
Bennett,
John,
Lynch,
Gene
(eds.)
Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference
June 3-7,
1992,
Monterey, California.
pp. 357-364.
https://www.acm.org/pubs/articles/proceedings/chi/142750/p357-steiner/p357-steiner.pdf
Dvorak,
Joseph L.,
Moher,
Thomas G.
(1991):
A Feasibility Study of Early Class Hierarchy Construction in Object-Oriented Development.
In:
Koenemann-Belliveau,
Jurgen,
Moher,
Thomas G.,
Robertson,
Scott P.
(eds.)
Proceedings of the Fourth Annual Workshop on Empirical Studies of Programmers
,
1991,
Norwood, New Jersey, USA.
pp. 23-35.
Buchheit,
Paul,
Moher,
Thomas G.
(1990):
Response Assertiveness in Human-Computer Dialogues.
In
International Journal of Man-Machine Studies,
32
(1)
pp. 109-117.
Lange,
Beth,
Moher,
Thomas G.
(1989):
Some Strategies of Reuse in an Object-Oriented Programming Environment.
In:
Bice,
Ken,
Lewis,
Clayton H.
(eds.)
Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference
April 30 - June 4,
1989,
Austin, Texas.
pp. 69-73.
Moher,
Thomas G.
(1985):
Estimating the Distribution of Software Complexity within a Program.
In:
Borman,
Lorraine,
Curtis,
Bill
(eds.)
Proceedings of the ACM CHI 85 Human Factors in Computing Systems Conference
April 14-18,
1985,
San Francisco, California.
pp. 61-64.
Moher,
Thomas G.,
Schneider,
G. Michael
(1982):
Methodology and Experimental Research in Software Engineering.
In
International Journal of Man-Machine Studies,
16
(1)
pp. 65-87.
Koenemann-Belliveau,
Jurgen,
Moher,
Thomas G.,
Robertson,
Scott P.
(eds.)
Proceedings of the Fourth Annual Workshop on Empirical Studies of Programmers
,
1991,
Norwood, New Jersey, USA.
Moher,
Thomas G.
(2006):
Embedded phenomena: supporting science learning with classroom-sized distributed simulatio.
In:
Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems
,
2006,
.
pp. 691-700.
https://doi.acm.org/10.1145/1124772.1124875
Moher,
Thomas G.,
Hussain,
Syeda,
Halter,
Tim,
Kilb,
Debi
(2005):
Roomquake: embedding dynamic phenomena within the physical space of an elementary school c.
In:
Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems
,
2005,
.
pp. 1665-1668.
https://doi.acm.org/10.1145/1056808.1056992
Moher,
Thomas G.,
Watson,
Ben,
Kim,
Janet,
Hindo,
Claudia,
Gomez,
Louis M.,
Fransen,
Stephen,
McEneany,
Tim
(2005):
StoryGrid: a tangible interface for student expression.
In:
Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems
,
2005,
.
pp. 1669-1672.
https://doi.acm.org/10.1145/1056808.1056993
Moher,
Thomas G.,
Uphoff,
Brian,
Bhatt,
Darshan,
Silva,
Brenda López,
Malcolm,
Peter
(2008):
WallCology: designing interaction affordances for learner engagement in authentic science .
In:
Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems
April 5-10,
2008,
.
pp. 163-172.
https://doi.acm.org/10.1145/1357054.1357082
Moher,
Thomas G.
(1995):
Reports from Working Groups: User and Task Modelling.
In:
Palanque,
Philippe A.,
Bastide,
Remi
(eds.)
DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop
June 7-9,
1995,
Toulouse, France.
pp. 358-361.
Moher,
Thomas G.,
Dirda,
Victor
(1995):
Revising Mental Models to Accomodate Expectation Failures in Human-Computer Dialogues.
In:
Palanque,
Philippe A.,
Bastide,
Remi
(eds.)
DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop
June 7-9,
1995,
Toulouse, France.
pp. 76-92.
Johnson,
Andrew E.,
Moher,
Thomas G.,
Cho,
Yongjoo,
Edelson,
Daniel C.,
Reiser,
Brian J.
(2002):
6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field.
In:
VR 2002
,
2002,
.
pp. 281-282.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920281abs.htm
Johnson,
Andrew E.,
Moher,
Thomas G.,
Ohlsson,
Stellan,
Gillingham,
Mark
(1999):
The Round Earth Project: Deep Learning in a Collaborative Virtual World.
In:
VR 1999
,
1999,
.
pp. 164-171.
https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930164abs.htm
Johnson,
Andrew E.,
Moher,
Thomas G.,
Ohlsson,
Stellan,
Leigh,
Jason
(2001):
Exploring Multiple Representations in Elementary School Science Education.
In:
VR 2001
,
2001,
.
pp. 201-208.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480201abs.htm
Cho,
Yongjoo,
Park,
Kyoung Shin,
Moher,
Thomas G.,
Johnson,
Andrew E.
(2004):
Mediating Collaborative Design for Constructing Educational Virtual Reality Environments: .
In:
Luo,
Yuhua
(eds.)
Cooperative Design, Visualization, and Engineering, First International Conference - CDVE 2004
Palma de Mallorca, Spain,
2004,
September 19-22.
pp. 30-37.
https://link.springer.de/link/service/series/0558/bibs/3190/31900030.htm