Journal of Visualization and Computer Animation
Articles
Publications included in this journal
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1996):
Editorial.
In
Journal of Visualization and Computer Animation,
7
(1)
pp. 1.
Miyazaki,
Shinya,
Yasuda,
Takami,
Yokoi,
Shigeki,
Toriwaki,
Jun-ichiro
(1996):
An Origami Playing Simulator in the Virtual Space.
In
Journal of Visualization and Computer Animation,
7
(1)
pp. 25-42.
Lee,
Seungyong,
Chwa,
Kyung-Yong,
Hahn,
James K.,
Shin,
Sung Yong
(1996):
Image Morphing Using Deformation Techniques.
In
Journal of Visualization and Computer Animation,
7
(1)
pp. 3-23.
Kim,
Myoung-Jun,
Kim,
Myung-Soo,
Shin,
Sung Yong
(1996):
A Compact Differential Formula for the First Derivative of a Unit Quaternion Curve.
In
Journal of Visualization and Computer Animation,
7
(1)
pp. 43-57.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1996):
Editorial.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. .
Sun,
Hanqiu
(1996):
Complexity Analysis of Molecular Specification and Processing of Scene Animations.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 111-119.
Palamidese,
Patrizia
(1996):
A Camera Motion Metaphor Based on Film Grammar.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 61-78.
Chiba,
Norishige,
Ohshida,
Ken,
Muraoka,
Kazunobu,
Saito,
Nobuji
(1996):
Visual Simulation of Leaf Arrangement and Autumn Colours.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 79-93.
Kim,
Myung-Soo,
Nam,
Kee-Won
(1996):
Hermite Interpolation of Solid Orientations with Circular Blending Quaternion Curves.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 95-110.
Urban,
Bodo
(1996):
Editorial.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 123-124.
Tuohy,
Seamus T.,
Patrikalakis,
Nicholas M.
(1996):
Non-linear Data Representation for Ocean Exploration and Visualization.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 125-139.
Fedak,
M. A.,
Povell,
P.,
McConnell,
B. J.
(1996):
MAMVIS: A Marine Mammal Behaviour Visualization System.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 141-147.
Hankin,
S.,
Harrison,
D. E.,
Osborne,
J.,
Davidson,
J.,
Obrien,
K.
(1996):
A Strategy and a Tool, Ferret, for Closely Integrated Visualization and Analysis.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 149-157.
Dodge,
Chris,
Majewski,
Frank,
Marx,
Beate,
Pfeiffenberger,
Hans,
Reinke,
Manfred
(1996):
Providing Global Access to Marine Data Via the World Wide Web.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 159-168.
Herlin,
Isabelle,
Cohen,
Isaac,
Bouzidi,
S.
(1996):
Image Processing for Sequences of Oceanographic Images.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 169-176.
Falcidieno,
Bianca,
Orgolesu,
Stefano,
Pizzi,
Corrado,
Sanguineti,
Antonella,
Spagnuolo,
Michela
(1996):
High Fidelity Digital Terrain Modelling for the Reconstruction of the Antarctic Sea Floor.
In
Journal of Visualization and Computer Animation,
7
(3)
pp. 177-187.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1996):
Editorial.
In
Journal of Visualization and Computer Animation,
7
(4)
pp. 191.
Lucas,
Laurent,
Trunde,
F.,
Bonnet,
Noël
(1996):
Time-dependent 3D Data Sets Rendering: an Extension of the Morphing Technique.
In
Journal of Visualization and Computer Animation,
7
(4)
pp. 193-209.
Loffelmann,
Helwig,
Groller,
Eduard
(1996):
Ray Tracing with Extended Cameras.
In
Journal of Visualization and Computer Animation,
7
(4)
pp. 211-227.
Bhat,
Dinkar N.,
Kearney,
Joseph K.
(1996):
On Animating Whip-type Motions.
In
Journal of Visualization and Computer Animation,
7
(4)
pp. 229-249.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1997):
Editorial.
In
Journal of Visualization and Computer Animation,
8
(1)
pp. 1.
Yagel,
Roni,
Meeker,
John
(1997):
Priority-driven Ray Tracing.
In
Journal of Visualization and Computer Animation,
8
(1)
pp. 17-32.
Overveld,
Cornelius W. A. M. van,
Wyvill,
Brian
(1997):
Polygon Inflation for Animated Models: a Method for the Extrusion of Arbitrary Polygon Mes.
In
Journal of Visualization and Computer Animation,
8
(1)
pp. 3-16.
Dollner,
Jürgen,
Hinrichs,
Klaus
(1997):
Object-oriented 3D Modelling, Animation and Interaction.
In
Journal of Visualization and Computer Animation,
8
(1)
pp. 33-64.
Dobashi,
Yoshinori,
Nishita,
Tomoyuki,
Kaneda,
Kazufumi,
Yamashita,
Hideo
(1997):
A Fast Display Method of Sky Colour Using Basis Functions.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 115-127.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel,
Shin,
Sung Yong,
Kunii,
Tosiyasu L.,
Kim,
Myung-Soo
(1997):
Editorial: Special Issue of Pacific Graphics 95.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 67-68.
Kim,
Kwansik,
Elber,
Gershon
(1997):
A Symbolic Approach to Freeform Parametric Surface Blends.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 69-80.
Sun,
Yue Man,
Wang,
Wenping,
Chin,
Francis Y. L.
(1997):
Interpolating Polyhedral Models Using Intrinsic Shape Parameters.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 81-96.
Lee,
Cheol-Hi,
Shin,
Yeong-Gil
(1997):
A Terrain Rendering Method Using Vertical Ray Coherence.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 97-114.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1997):
Editorial.
In
Journal of Visualization and Computer Animation,
8
(3)
pp. 129.
Lazarus,
Francis,
Verroust,
Anne
(1997):
Metamorphosis of Cylinder-like Objects.
In
Journal of Visualization and Computer Animation,
8
(3)
pp. 131-146.
Myszkowski,
Karol,
Okunev,
Oleg G.,
Kunii,
Tosiyasu L.,
Ibusuki,
Masumi
(1997):
Modelling of Human Jaw Motion in Sliding Contact.
In
Journal of Visualization and Computer Animation,
8
(3)
pp. 147-163.
Chang,
Chueh-Wei,
Lee,
Suh-Yin
(1997):
Automatic Cel Painting in Computer-assisted Cartoon Production using Similarity Recognitio.
In
Journal of Visualization and Computer Animation,
8
(3)
pp. 165-185.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1997):
Editorial.
In
Journal of Visualization and Computer Animation,
8
(4)
pp. 189.
Chiba,
Norishige,
Muraoka,
Kazunobu,
Doi,
Akio,
Hosokawa,
Junya
(1997):
Rendering of forest scenery using 3D textures.
In
Journal of Visualization and Computer Animation,
8
(4)
pp. 191-199.
Breen,
David E.
(1997):
Cost minimization for animated geometric models in computer graphics.
In
Journal of Visualization and Computer Animation,
8
(4)
pp. 201-220.
Pueyo,
Xavier,
Tost,
Dani,
Martin,
Ignacio,
Garcia,
Blanca
(1997):
Radiosity for dynamic environments.
In
Journal of Visualization and Computer Animation,
8
(4)
pp. 221-231.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1998):
Editorial.
In
Journal of Visualization and Computer Animation,
9
(1)
pp. 1.
Betts,
Christopher
(1998):
Fast rendering of relativistic objects.
In
Journal of Visualization and Computer Animation,
9
(1)
pp. 17-31.
Doi,
Akio,
Itoh,
Takayuki
(1998):
Acceleration radiosity solutions through the use of hemisphere-base formfactor calculation.
In
Journal of Visualization and Computer Animation,
9
(1)
pp. 3-15.
Wang,
Xuguang,
Verriest,
Jean Pierre
(1998):
A geometric algorithm to predict the arm reach posture for computer-aided ergonomic evalua.
In
Journal of Visualization and Computer Animation,
9
(1)
pp. 33-47.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1998):
Editorial.
In
Journal of Visualization and Computer Animation,
9
(2)
pp. 51.
Chang,
Chin-Chen,
Shih,
Zen-Chung
(1998):
Tighter error bounds and weighted error metrics for hierarchical radiosity.
In
Journal of Visualization and Computer Animation,
9
(2)
pp. 53-63.
Gleicher,
Michael,
Litwinowicz,
Peter
(1998):
Constraint-based motion adaptation.
In
Journal of Visualization and Computer Animation,
9
(2)
pp. 65-94.
Shinya,
Mikio,
Mori,
Takeaki,
Osumi,
Noriyoshi
(1998):
Periodic motion synthesis and Fourier compression.
In
Journal of Visualization and Computer Animation,
9
(2)
pp. 95-107.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel,
Shin,
Yeong-Gil,
Hahn,
James K.
(1998):
Editorial.
In
Journal of Visualization and Computer Animation,
9
(3)
pp. 111-112.
Wong,
Tien-Tsin,
Heng,
Pheng-Ann,
Or,
Siu-Hang,
Ng,
Wai-Yin
(1998):
Illumination of image-based objects.
In
Journal of Visualization and Computer Animation,
9
(3)
pp. 113-127.
Klein,
Reinhard,
Cohen-Or,
Daniel,
Hüttner,
Tobias
(1998):
Incremental view-dependent multiresolution triangulation of terrain.
In
Journal of Visualization and Computer Animation,
9
(3)
pp. 129-143.
Lee,
Cheol-Hi,
Koo,
Yun-Mo,
Shin,
Yeong-Gil
(1998):
Template-based rendering of run-length- encoded volumes.
In
Journal of Visualization and Computer Animation,
9
(3)
pp. 145-161.
Huang,
Jiung-Yao,
Fang-Tsou,
Chao-Tsong,
Chang,
Jia-Lin,
Lee,
Ai-Jye
(1998):
SharedWeb - a shared virtual environment over the World Wide Web.
In
Journal of Visualization and Computer Animation,
9
(3)
pp. 163-182.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1998):
Editorial.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 183.
Chiba,
Norishige,
Muraoka,
Kazunobu,
Fujita,
Kunihiko
(1998):
An erosion model based on velocity fields for the visual simulation of mountain scenery.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 185-194.
Meneveaux,
Daniel,
Bouatouch,
Kadi,
Maisel,
Eric,
Delmont,
R.
(1998):
A new partitioning method for architectural environments.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 195-213.
Fan,
Jin,
Wang,
Qifu,
Chen,
Shiang-Fong,
Yuen,
Matthew Ming-Fai,
Chan,
C. C.
(1998):
A spring-mass model-based approach for warping cloth patterns on 3D objects.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 215-227.
Sanna,
Andrea,
Montuschi,
Paolo
(1998):
An efficient algorithm for ray casting of CSG animation frames.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 229-242.
Buck,
Matthias,
Schomer,
Elmar
(1998):
Interactive rigid body manipulation with obstacle contacts.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 243-257.
Duckstein,
F.
(1998):
Extension of validity calculation to moving objects within a virtual reality system using .
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 259-272.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1999):
Editorial.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 1.
Kaneda,
Kazufumi,
Ikeda,
Shinya,
Yamashita,
Hideo
(1999):
Animation of water droplets moving down a surface.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 15-26.
Zhang,
Qing,
Sato,
Youetsu,
Takahashi,
Jun-ya,
Muraoka,
Kazunobu,
Chiba,
Norishige
(1999):
Simple cellular automaton-based simulation of ink behaviour and its application to Suiboku.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 27-37.
Palamidese,
Patrizia
(1999):
Computer-aided staging.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 3-14.
Multon,
Franck,
France,
Laure,
Cani,
Marie-Paule,
Debunne,
Gilles
(1999):
Computer animation of human walking: a survey.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 39-54.
Miller,
Gavin S. P.,
Grisedale,
Sally,
Anderson,
Kenneth T.
(1999):
3Desque: interface elements for a 3D graphical user interface.
In
Journal of Visualization and Computer Animation,
10
(2)
pp. 109-119.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1999):
Editorial.
In
Journal of Visualization and Computer Animation,
10
(2)
pp. 55.
Komura,
Taku,
Shinagawa,
Yoshihisa,
Kunii,
Tosiyasu L.
(1999):
Calculation and visualization of the dynamic ability of the human body.
In
Journal of Visualization and Computer Animation,
10
(2)
pp. 57-78.
LaMar,
Eric,
Hamann,
Bernd,
Joy,
Kenneth I.
(1999):
High-quality rendering of smooth isosurfaces.
In
Journal of Visualization and Computer Animation,
10
(2)
pp. 79-90.
Shin,
Byeong-Seok
(1999):
Efficient normal estimation using variable-size operator.
In
Journal of Visualization and Computer Animation,
10
(2)
pp. 91-107.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1999):
Editorial.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 121.
Wang,
Wencheng,
Wu,
Enhua,
Max,
Nelson L.
(1999):
A selective rendering method for data visualization.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 123-131.
Koo,
Yun-Mo,
Lee,
Cheol-Hi,
Shin,
Yeong-Gil
(1999):
Object-order template-based approach for stereoscopic volume rendering.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 133-142.
Gobron,
Stéphane,
Chiba,
Norishige
(1999):
3D surface cellular automata and their applications.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 143-158.
Williams,
Peter L.,
Uselton,
Samuel P.
(1999):
Metrics and generation specifications for comparing volume-rendered images.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 159-178.
Magnenat-Thalmann,
Nadia,
Shinagawa,
Yoshihisa,
Teh,
Hung Chuan
(1999):
Editorial.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 179-180.
Baciu,
George,
Wong,
Wingo Sai-Keung,
Sun,
Hanqiu
(1999):
RECODE: an image-based collision detection algorithm.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 181-192.
Ashraf,
Golam,
Wong,
Kok Cheong
(1999):
Dust and water splashing models for hopping figures.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 193-213.
Kang,
Young-Min,
Cho,
Hwan-Gue,
Lee,
Ee-Taek
(1999):
An efficient control over human running animation with extension of planar hopper model.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 215-224.
Baranoski,
Gladimir V. G.,
Rokne,
Jon G.
(1999):
A non-deterministic reconstruction approach for isotropic reflectances and transmittances.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 225-231.
Bao,
Hujun,
Chen,
Li,
Ying,
Jianguo,
Peng,
Qunsheng
(1999):
Non-linear view interpolation.
In
Journal of Visualization and Computer Animation,
10
(4)
pp. 233-241.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(2000):
Editorial.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 1.
Rémion,
Yannick,
Nourrit,
Jean-Michel,
Gillard,
Didier
(2000):
A dynamic animation engine for generic spline objects.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 17-26.
Gonzato,
Jean-Christophe,
Saëc,
Bertrand Le
(2000):
On modelling and rendering ocean scenes.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 27-37.
Tsutsuguchi,
Ken,
Shimada,
Satoshi,
Suenaga,
Yasuhito,
Sonehara,
Noboru,
Ohtsuka,
Sakuichi
(2000):
Human walking animation based on foot reaction force in the three-dimensional virtual worl.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 3-16.
Prévost,
Stéphanie,
Lucas,
Laurent
(2000):
An efficient voxel-based visualization system from an implicit skeletal surface characteri.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 39-49.
Troccaz,
Jocelyne,
Henry,
Delphine,
Laieb,
Noureddine,
Champleboux,
Guillaume,
Bosson,
Jean-Luc,
Pichot,
Olivier
(2000):
Simulators for medical training: application to vascular ultrasound imaging.
In
Journal of Visualization and Computer Animation,
11
(1)
pp. 51-65.
Oesker,
Markus,
Hecht,
Heiko,
Jung,
Bernhard
(2000):
Psychological Evidence for Unconscious Processing of Detail in Real-time Animation of Mult.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 105-112.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(2000):
Editorial.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 67.
Abrams,
Steven,
Allen,
Peter K.
(2000):
Computing swept volumes.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 69-82.
Sun,
Hanqiu,
Green,
Mark
(2000):
A framework for interactive responsive animation.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 83-94.
Arquès,
Didier,
Felgines,
Eric,
Michelin,
Sylvain,
Zampieri,
Karine
(2000):
Realistic rendering with turbulent flows.
In
Journal of Visualization and Computer Animation,
11
(2)
pp. 95-104.
Wolter,
Franz-Erich,
Patrikalakis,
Nicholas M.
(2000):
Editorial.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 113.
Koch,
Reinhard,
Pollefeys,
Marc,
Gool,
Luc J. Van
(2000):
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 115-127.
Kofler,
Michael,
Gervautz,
Michael,
Gruber,
Michael
(2000):
R-trees for organizing and visualizing 3D GIS databases.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 129-143.
Weik,
Sebastian,
Wingbermühle,
Jochen,
Niem,
Wolfgang
(2000):
Creation of flexible anthropomorphic models for 3D videoconferencing using shape from silh.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 145-154.
Wong,
Janis P. Y.,
Lau,
Rynson W. H.,
Ma,
Lizhuang
(2000):
Virtual 3D Sculpting.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 155-166.
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(2000):
Editorial.
In
Journal of Visualization and Computer Animation,
11
(4)
pp. 167.
Gildfind,
Andrew,
Gigante,
Michael A.,
al-Qaimari,
Ghassan
(2000):
Evolving performance control systems for digital puppetry.
In
Journal of Visualization and Computer Animation,
11
(4)
pp. 169-183.
Weiskopf,
Daniel,
Kraus,
Ute,
Ruder,
Hanns
(2000):
Illumination and acceleration in the visualization of special relativity: a comment on fas.
In
Journal of Visualization and Computer Animation,
11
(4)
pp. 185-195.
Meseure,
Philippe,
Chaillou,
Christophe
(2000):
A deformable body model for surgical simulation.
In
Journal of Visualization and Computer Animation,
11
(4)
pp. 197-208.