Author: Norishige Chiba
Publication Overview
Publication period start: 1994
Number of co-authors: 21
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Hu,
Shaojun,
Fujimoto,
Tadahiro,
Chiba,
Norishige
(2009):
Pseudo-dynamics model of a cantilever beam for animating flexible leaves and branches in w.
In
Journal of Visualization and Computer Animation,
20
(2)
pp. 279-287.
https://dx.doi.org/10.1002/cav.309
Matsuyama,
Katsutsugu,
Fujimoto,
Tadahiro,
Chiba,
Norishige
(2006):
Real-time animation of spark discharge.
In
The Visual Computer,
22
(9)
pp. 761-771.
https://dx.doi.org/10.1007/s00371-006-0061-z
Matsuyama,
Katsutsugu,
Fujimoto,
Tadahiro,
Muraoka,
Kazunobu,
Chiba,
Norishige
(2005):
Generation of tree movement sound effects.
In
Journal of Visualization and Computer Animation,
16
(5)
pp. 531-545.
https://dx.doi.org/10.1002/cav.58
Drago,
Frédéric,
Chiba,
Norishige
(2004):
Painting canvas synthesis.
In
The Visual Computer,
20
(5)
pp. 314-328.
https://dx.doi.org/10.1007/s00371-004-0240-8
Ota,
Shin,
Tamura,
Machiko,
Fujimoto,
Tadahiro,
Muraoka,
Kazunobu,
Chiba,
Norishige
(2004):
A hybrid method for real-time animation of trees swaying in wind fields.
In
The Visual Computer,
20
(10)
pp. 613-623.
https://dx.doi.org/10.1007/s00371-004-0266-y
Drago,
Frédéric,
Myszkowski,
Karol,
Annen,
Thomas,
Chiba,
Norishige
(2003):
Adaptive Logarithmic Mapping For Displaying High Contrast Scenes.
In
Comput. Graph. Forum,
22
(3)
pp. 419-426.
https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_689.html
Gobron,
Stéphane,
Chiba,
Norishige
(2001):
Crack pattern simulation based on 3D surface cellular automata.
In
The Visual Computer,
17
(5)
pp. 287-309.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=5&spage=287
Gobron,
Stéphane,
Chiba,
Norishige
(1999):
3D surface cellular automata and their applications.
In
Journal of Visualization and Computer Animation,
10
(3)
pp. 143-158.
Zhang,
Qing,
Sato,
Youetsu,
Takahashi,
Jun-ya,
Muraoka,
Kazunobu,
Chiba,
Norishige
(1999):
Simple cellular automaton-based simulation of ink behaviour and its application to Suiboku.
In
Journal of Visualization and Computer Animation,
10
(1)
pp. 27-37.
Chiba,
Norishige,
Muraoka,
Kazunobu,
Fujita,
Kunihiko
(1998):
An erosion model based on velocity fields for the visual simulation of mountain scenery.
In
Journal of Visualization and Computer Animation,
9
(4)
pp. 185-194.
Chiba,
Norishige,
Muraoka,
Kazunobu,
Doi,
Akio,
Hosokawa,
Junya
(1997):
Rendering of forest scenery using 3D textures.
In
Journal of Visualization and Computer Animation,
8
(4)
pp. 191-199.
Chiba,
Norishige,
Ohshida,
Ken,
Muraoka,
Kazunobu,
Saito,
Nobuji
(1996):
Visual Simulation of Leaf Arrangement and Autumn Colours.
In
Journal of Visualization and Computer Animation,
7
(2)
pp. 79-93.
Chiba,
Norishige,
Ohshida,
Ken,
Muraoka,
Kazunobu,
Miura,
Mamoru,
Saito,
Nobuji
(1994):
A growth model having the abilities of growth-regulations for simulating visual nature of .
In
Computers & Graphics,
18
(4)
pp. 469-479.
https://dx.doi.org/10.1016/0097-8493(94)90059-0
Li,
Shigang,
Nakano,
Masao,
Chiba,
Norishige
(2004):
Acquisition of Spherical Image by Fish-eye Conversion Lens.
In:
IEEE Virtual Reality Conference 2004 VR 2004
27-31 March,
2004,
Chicago, IL, USA.
pp. 235-236.
https://doi.ieeecomputersociety.org/10.1109/VR.2004.8