Author: Yoshinori Dobashi
Publication Overview
Publication period start: 2007
Number of co-authors: 17
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Iwasaki,
Kei,
Dobashi,
Yoshinori,
Yoshimoto,
Fujiichi,
Nishita,
Tomoyuki
(2008):
GPU-based rendering of point-sampled water surfaces.
In
The Visual Computer,
24
(2)
pp. 77-84.
https://dx.doi.org/10.1007/s00371-007-0186-8
Dobashi,
Yoshinori,
Matsuda,
Yasuhiro,
Yamamoto,
Tsuyoshi,
Nishita,
Tomoyuki
(2008):
A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid .
In
Comput. Graph. Forum,
27
(2)
pp. 477-486.
https://dx.doi.org/10.1111/j.1467-8659.2008.01145.x
Dobashi,
Yoshinori,
Enjyo,
Yoshihiro,
Yamamoto,
Tsuyoshi,
Nishita,
Tomoyuki
(2007):
A fast rendering method for clouds illuminated by lightning taking into account multiple s.
In
The Visual Computer,
23
(9)
pp. 697-705.
https://dx.doi.org/10.1007/s00371-007-0146-3
Dobashi,
Yoshinori,
Yamamoto,
Tsuyoshi,
Sato,
Makoto,
Hasegawa,
Shoichi,
Kato,
Mitsuaki,
Nishita,
Tomoyuki
(2007):
A Precomputed Approach for Real-Time Haptic Interaction with Fluids.
In
IEEE Computer Graphics and Applications,
27
(3)
pp. 90-92.
https://doi.ieeecomputersociety.org/10.1109/MCG.2007.52
Dobashi,
Yoshinori,
Yamamoto,
Tsuyoshi,
Nishita,
Tomoyuki
(2004):
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulat.
In
Comput. Graph. Forum,
23
(3)
pp. 539-546.
https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp539-546_abstract.html
Iwasaki,
Kei,
Dobashi,
Yoshinori,
Nishita,
Tomoyuki
(2003):
A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces.
In
Comput. Graph. Forum,
22
(3)
pp. 601-610.
https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_708.html
Dobashi,
Yoshinori,
Nishita,
Tomoyuki,
Yamashita,
Hideo,
Okita,
Tsuyoshi
(1999):
Using metaballs to modeling and animate clouds from satellite images.
In
The Visual Computer,
15
(9)
pp. 471-482.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=9&spage=471
Nishita,
Tomoyuki,
Iwasaki,
H.,
Dobashi,
Yoshinori,
Nakamae,
Eihachiro
(1997):
A Modeling and Rendering Method for Snow by Using Metaballs.
In
Comput. Graph. Forum,
16
(3)
pp. 357-364.
Dobashi,
Yoshinori,
Nishita,
Tomoyuki,
Kaneda,
Kazufumi,
Yamashita,
Hideo
(1997):
A Fast Display Method of Sky Colour Using Basis Functions.
In
Journal of Visualization and Computer Animation,
8
(2)
pp. 115-127.
Dobashi,
Yoshinori,
Kaneda,
Kazufumi,
Yamashita,
Hideo,
Nishita,
Tomoyuki
(1996):
Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Desig.
In
Comput. Graph. Forum,
15
(3)
pp. 109-118.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp109-118_abstract.html
Dobashi,
Yoshinori,
Kaneda,
Kazufumi,
Nakatani,
Hideki,
Yamashita,
Hideo
(1995):
A Quick Rendering Method Using Basis Functions for Interactive Lighting Design.
In
Comput. Graph. Forum,
14
(3)
pp. 229-240.
Dobashi,
Yoshinori,
Kaneda,
Kazufumi,
Nakashima,
T.,
Yamashita,
Hideo,
Nishita,
Tomoyuki,
Tadamura,
Katsumi
(1994):
Skylight for Interior Lighting Design.
In
Comput. Graph. Forum,
13
(3)
pp. 85-96.
Dobashi,
Yoshinori,
Sato,
Makoto,
Hasegawa,
Shoichi,
Yamamoto,
Tsuyoshi,
Kato,
Mitsuaki,
Nishita,
Tomoyuki
(2006):
A fluid resistance map method for real-time haptic interaction with fluids.
In:
Slater,
Mel,
Kitamura,
Yoshifumi,
Tal,
Ayellet,
Amditis,
Angelos,
Chrysanthou,
Yiorgos
(eds.)
VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 1-3,
2006,
Limassol, Cyprus.
pp. 91-99.
https://doi.acm.org/10.1145/1180495.1180515