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Why a UX Professional Should Have a Personal Development Log - Article hero image

Why a UX Professional Should Have a Personal Development Log

Life’s busy isn’t it? Many of us spend so much time racing on to the next challenge that we fail to reflect properly on the things that we’ve learned reaching the last objective. One of the best ways to address is this is to develop a personal development log.What is a Personal Development Log?Autho

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The Golden Ratio - Principles of form and layout - Article hero image

The Golden Ratio - Principles of form and layout

Now, we’re going to look at a subject that comes directly from mathematics and that we can also find all around us – the golden ratio. Don’t worry; we’re not going back into the classroom for long. We will examine what this concept is and exactly how much it is a fundamental part of making designs p

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How to Create the Perfect UX Resume and Cover Letter - Article hero image

How to Create the Perfect UX Resume and Cover Letter

Your cover letter helps sell you as a good fit for the company and serves to introduce your resume and portfolio. The cover letter plays a major role because this is your first chance to help the recruiter know that you’re the perfect fit for the company and job role. You need your UX design portfol

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Tell Me About Me – User Profiles for Mobile Applications - Article hero image

Tell Me About Me – User Profiles for Mobile Applications

With the move away from websites to applications on mobile devices; there’s a need for many apps to create, maintain and manage user profiles so that users can effectively interact with the app and so that the app’s creators can collect and analyse data useful to their businesses. There is no “one s

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Flat Design – An Introduction - Article hero image

Flat Design – An Introduction

With the dawn of personal computing skeuomorphic design became important to introduce users, unfamiliar with technology, to new concepts. Skeuomorphism takes a simple approach – it creates lifelike affordances in user interfaces (UI) that the user can relate to from their real lives. Thus when you d

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Augmented Reality – The Past, The Present and The Future - Article hero image

Augmented Reality – The Past, The Present and The Future

Augmented reality has come a long way from a science-fiction concept to a science-based reality. Until recently the costs of augmented reality were so substantial that designers could only dream of working on design projects that involved it – today things have changed and augmented reality is even

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Customer Lifecycle Mapping - Getting to Grips with Customers - Article hero image

Customer Lifecycle Mapping - Getting to Grips with Customers

Customer experience is the key to running a successful business just as user experience is key to developing a successful product. Customer experience encompasses a larger range of interaction than user experience in that it not only takes into account UX but also the needs of those paying for the p

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Do I Need a Degree to Work In User Experience? - Article hero image

Do I Need a Degree to Work In User Experience?

This is a question that, in slightly different forms, gets asked a lot by those considering a UX design career. The question is a simple one but the answer..? Well, that’s a bit more complicated. A lot depends on you and your approach to life and your career. So let’s take a look at the benefits of

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Google’s Material Design - Android Design Language - Article hero image

Google’s Material Design - Android Design Language

Material Design (originally referred to as and codenamed “Quantum Paper”) was developed by Google and is a design language used for Android devices. The idea, according to Matias Duarte Vice President of Design for Google, is to provide a design language which mimics the feel of pen and paper. Mater

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How to Apply Search Boxes to Increase Efficiency - Article hero image

How to Apply Search Boxes to Increase Efficiency

Have you ever felt overwhelmed with information while you were searching for something specific? Have you ever been lost in the haystack, looking for that one tiny needle? If your users are anything like you, they will sometimes feel overwhelmed or lost, too, unless you minimize their efforts by pro

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Useful, Usable, and Used: Why They Matter to Designers - Article hero image

Useful, Usable, and Used: Why They Matter to Designers

Today, we’re going to take a look at three contexts of the concept of use: useful, usable and used. The first two terms, useful and usable, are bandied around a lot in terms of user experience and design while the third term, used, barely gets a mention. Yet, as we’ll come to see it may be the most

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Empathy – How to Improve Your Designs by Developing Empathy for Your Target Group - Article hero image

Empathy – How to Improve Your Designs by Developing Empathy for Your Target Group

Empathy is the ability to understand and identify with another person’s context, emotions, goals and motivations. In order to design great experiences, successful design firms actively search for empathic insights into their target group. In a design context, empathy serves a distinct purpose: to in

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Shadowing in User Research - Do You See What They See? - Article hero image

Shadowing in User Research - Do You See What They See?

The idea of shadowing someone to see what they are doing is not new. It is a technique that is widely implemented in user research. The idea is simple; the researcher accompanies the user and observes how they use the product or service within their natural environment.Shadowing also takes place in

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How to Achieve Critical Mass for a Product Launch - Article hero image

How to Achieve Critical Mass for a Product Launch

The concept of critical mass originates in physics; it refers to the volume of a nuclear product required to sustain a chain reaction in a nuclear explosion. However, critical mass in marketing requires a very different product – users – to ensure a “chain reaction” of sales. The idea of critical m

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7 Powerful Steps for Creating the Perfect Freelance CV - Article hero image

7 Powerful Steps for Creating the Perfect Freelance CV

A CV is a great way of explaining your expertise to a would-be client. Not all freelancers use a CV/resume to market their services or to convey their experience to their clients. Those who do use one will tell you that it’s a great way of explaining complex information to potential clients and part

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The Design Career Map – Learn How to Get Ahead in Your Work - Article hero image

The Design Career Map – Learn How to Get Ahead in Your Work

Most people put a lot of effort into their work. Unfortunately, they often neglect themselves in the process. Time served is no longer enough to progress your career (if it ever was). You need to consciously develop your personal and professional skills to succeed and you need a plan to get from whe

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How to Design for Ease of Use - Article hero image

How to Design for Ease of Use

Ease of use is something that designers strive for but how can you design for ease-of-use? It’s a common question at the start of projects; “If we’re going to do this well, it will need to satisfy ease-of-use for our customers. What kind of universal metrics can we apply to ensure that the product d

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One Size Fits All? Definitely Not in Task-Oriented Design for Mobile & Ubiquitous UX - Article hero image

One Size Fits All? Definitely Not in Task-Oriented Design for Mobile & Ubiquitous UX

In the 1980s and ‘90s, our technology-loving civilization rode the wave of Personal Computing – one computer per person. As computers became smaller and less expensive to produce, every worker—or indeed, every person—could have one at his/her disposal. With the rapid rise of Ubiquitous and Mobile co

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The Laws of Figure/Ground, Prägnanz, Closure, and Common Fate - Gestalt Principles (Part 3) - Article hero image

The Laws of Figure/Ground, Prägnanz, Closure, and Common Fate - Gestalt Principles (Part 3)

We’re now going to take a look at some more Gestalt principles, building on what we’ve learned in the first two articles. This third piece is particularly useful because having a good grasp of Figure/Ground, Prägnanz, Closure, and Common Fate will enhance your ability to design with more thoughtfuln

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5 Things Everyone Should Know About UX Work - Article hero image

5 Things Everyone Should Know About UX Work

The howls of frustration that we hear on many UX projects are often to do with how badly misunderstood the UX role is in business. Here are 5 things that everyone should know about UX work: 1. UX Research is EssentialThe first barrier to many a UX project is people in the company who think they alr

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39% of Today's Skills Will Change by 2030

The World Economic Forum expects 39% of today's skills to be transformed or become outdated by 2030.

The good news is that jobs in UX / UI design and AI are among the fastest-growing professions globally.

Build Skills That Keep You Relevant

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