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Shadowing in User Research - Do You See What They See? - Article hero image

Shadowing in User Research - Do You See What They See?

The idea of shadowing someone to see what they are doing is not new. It is a technique that is widely implemented in user research. The idea is simple; the researcher accompanies the user and observes how they use the product or service within their natural environment.Shadowing also takes place in

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How to Achieve Critical Mass for a Product Launch - Article hero image

How to Achieve Critical Mass for a Product Launch

The concept of critical mass originates in physics; it refers to the volume of a nuclear product required to sustain a chain reaction in a nuclear explosion. However, critical mass in marketing requires a very different product – users – to ensure a “chain reaction” of sales. The idea of critical m

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7 Powerful Steps for Creating the Perfect Freelance CV - Article hero image

7 Powerful Steps for Creating the Perfect Freelance CV

A CV is a great way of explaining your expertise to a would-be client. Not all freelancers use a CV/resume to market their services or to convey their experience to their clients. Those who do use one will tell you that it’s a great way of explaining complex information to potential clients and part

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The Design Career Map – Learn How to Get Ahead in Your Work - Article hero image

The Design Career Map – Learn How to Get Ahead in Your Work

Most people put a lot of effort into their work. Unfortunately, they often neglect themselves in the process. Time served is no longer enough to progress your career (if it ever was). You need to consciously develop your personal and professional skills to succeed and you need a plan to get from whe

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How to Design for Ease of Use - Article hero image

How to Design for Ease of Use

Ease of use is something that designers strive for but how can you design for ease-of-use? It’s a common question at the start of projects; “If we’re going to do this well, it will need to satisfy ease-of-use for our customers. What kind of universal metrics can we apply to ensure that the product d

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One Size Fits All? Definitely Not in Task-Oriented Design for Mobile & Ubiquitous UX - Article hero image

One Size Fits All? Definitely Not in Task-Oriented Design for Mobile & Ubiquitous UX

In the 1980s and ‘90s, our technology-loving civilization rode the wave of Personal Computing – one computer per person. As computers became smaller and less expensive to produce, every worker—or indeed, every person—could have one at his/her disposal. With the rapid rise of Ubiquitous and Mobile co

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The Laws of Figure/Ground, Prägnanz, Closure, and Common Fate - Gestalt Principles (Part 3) - Article hero image

The Laws of Figure/Ground, Prägnanz, Closure, and Common Fate - Gestalt Principles (Part 3)

We’re now going to take a look at some more Gestalt principles, building on what we’ve learned in the first two articles. This third piece is particularly useful because having a good grasp of Figure/Ground, Prägnanz, Closure, and Common Fate will enhance your ability to design with more thoughtfuln

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5 Things Everyone Should Know About UX Work - Article hero image

5 Things Everyone Should Know About UX Work

The howls of frustration that we hear on many UX projects are often to do with how badly misunderstood the UX role is in business. Here are 5 things that everyone should know about UX work: 1. UX Research is EssentialThe first barrier to many a UX project is people in the company who think they alr

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7 Tips to Improve Your UX Design Practice - Article hero image

7 Tips to Improve Your UX Design Practice

Hey! But my UX design practice is perfect! Thankfully, we don’t hear that very much but the truth is – the longer we’re in a job, the better we consider ourselves to be at that job. Sometimes, it’s worth remembering that even the best professionals still have learning to be done. It’s also worth rem

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Embrace the Mental Models of Users by Implementing Tabs - Article hero image

Embrace the Mental Models of Users by Implementing Tabs

Users of all ages will still remember the tabbed file folders people used to bring order into a vast amount of information and make it super simple to find what they were looking for. If you’re trying to design a good way to prevent your users from having to search for a needle in a haystack every t

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Build a common language by referring to design movements - Article hero image

Build a common language by referring to design movements

Let’s check out a couple of words that are vital to us. Without them or their functions, life would be a nightmare. It would take ages to get anything done! Thankfully, we have categorization and labeling to help us understand our world and communicate with others.Labels and categories are great, ti

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7 Great, Tried and Tested UX Research Techniques - Article hero image

7 Great, Tried and Tested UX Research Techniques

Thinking about conducting some user research? Wondering which techniques are most likely to provide useful results? Then look no further. We’ve compiled a list of 7 excellent techniques which are tried and tested and have been proven to deliver real value in UX projects. Let’s take a look at each te

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Information Visualization – Who Needs It? - Article hero image

Information Visualization – Who Needs It?

Jesse James Garrett, the information designer, says; "What makes people passionate, pure and simple, is great experiences. If they have great experience with your product and they have great experiences with your service, they’re going to be passionate about your brand, they’re going to be committed

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Help Users Retrace Their Steps with Breadcrumbs - Article hero image

Help Users Retrace Their Steps with Breadcrumbs

Do you remember the fairy tale about Hansel and Gretel, a small boy and girl trying to retrace their steps in the forest? They only wanted to find their way back home, and so do your users. They should feel free to explore all the options and information on your website, without losing track of wher

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Design Thinking: New Innovative Thinking for New Problems - Article hero image

Design Thinking: New Innovative Thinking for New Problems

Einstein was certainly right — we can’t solve problems by using the same kind of thinking we used when we created them. In addition, with the rapid changes in society, the methods we have previously used to solve many of the problems we face are no longer effective. We need to develop new ways of th

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Adaptive vs. Responsive Design - Article hero image

Adaptive vs. Responsive Design

The differences between responsive and adaptive design approaches spotlight important options for us as web and app designers. Choosing with insight can empower you to plan and execute your designs with better aim, purpose and results.With the pervasiveness and diversity of mobile devices, as design

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The Power of White Space in Design - Article hero image

The Power of White Space in Design

We want to show you a tool so vital that it may amaze you as a designer. It’s as underrated as silence between musical notes. However, it’s powerful enough to mean keeping people on your page – survival, in other words.Many elements form the layout and structure of an interactive design. Often negle

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6 Tips for Better International UX Research - Article hero image

6 Tips for Better International UX Research

The whole world is coming online. Even here in Cambodia there’s internet available in nearly every town and village and Cambodia is one of the world’s “least developed nations”. Then there’s the fact that globally there are dozens of emerging economies starting to grow impressively the BRICs nations

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Stage 4 in the Design Thinking Process: Prototype - Article hero image

Stage 4 in the Design Thinking Process: Prototype

One of the best ways to gain insights in a Design Thinking process is to carry out some form of prototyping. This method involves producing an early, inexpensive, and scaled down version of the product in order to reveal any problems with the current design. Prototyping offers designers the opportun

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6 Blind Men Walk Into a Bar… The UX Punchline - Article hero image

6 Blind Men Walk Into a Bar… The UX Punchline

The blind men of our tale begin their day in a bar. They are drinking together when a man runs in and says; “I have a problem! I have found this amazing creature but I don’t know what it is!”Unfortunately, for our befuddled zoo keeper – there are no customers in the bar except the blind guys. Howeve

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39% of Today's Skills Will Change by 2030

The World Economic Forum expects 39% of today's skills to be transformed or become outdated by 2030.

The good news is that jobs in UX / UI design and AI are among the fastest-growing professions globally.

Build Skills That Keep You Relevant

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