Author: T. C. Nicholas Graham
Publication Overview
Publication period start: 2012
Number of co-authors: 57
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Brown,
Judy,
Graham,
T. C. Nicholas,
Wright,
Timothy
(1998):
The Vista Environment for the Coevolutinary Design of User Interfaces.
In:
Karat,
Clare-Marie,
Lund,
Arnold,
Coutaz,
Joëlle,
Karat,
John
(eds.)
Proceedings of the ACM CHI 98 Human Factors in Computing Systems Conference
April 18-23,
1998,
Los Angeles, California.
pp. 376-383.
https://www.acm.org/pubs/articles/proceedings/chi/274644/p376-brown/p376-brown.pdf
Graham,
T. C. Nicholas,
Urnes,
Tore,
Nejabi,
Roy
(1996):
Efficient Distributed Implementation of Semi-Replicated Synchronous Groupware.
In:
Kurlander,
David,
Brown,
Marc,
Rao,
Ramana
(eds.)
Proceedings of the 9th annual ACM symposium on User interface software and technology
November 06 - 08,
1996,
Seattle, Washington, United States.
pp. 1-10.
https://www.acm.org/pubs/articles/proceedings/uist/237091/p1-graham/p1-graham.pdf
Graham,
T. C. Nicholas,
Morton,
Catherine A.,
Urnes,
Tore
(1996):
ClockWorks: Visual Programming of Component-Based Software Architectures.
In
J. Vis. Lang. Comput.,
7
(2)
pp. 175-196.
Graham,
T. C. Nicholas,
Urnes,
Tore
(1992):
Relational Views as a Model for Automatic Distributed Implementation of Multi-User Applica.
In:
Proceedings of the 1992 ACM conference on Computer-supported cooperative work
November 01 - 04,
1992,
Toronto, Ontario, Canada.
pp. 59-66.
https://www.acm.org/pubs/articles/proceedings/cscw/143457/p59-graham/p59-graham.pdf
Graham,
T. C. Nicholas,
Watts,
Leon A.,
Calvary,
Gaelle,
Coutaz,
Joëlle,
Dubois,
Emmanuel,
Nigay,
Laurence
(2000):
A Dimension Space for the Design of Interactive Systems Within their Physical Environments.
In:
Proceedings of DIS00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2000,
.
pp. 406-416.
https://www.acm.org/pubs/articles/proceedings/chi/347642/p406-graham/p406-graham.pdf
Dyck,
Jeff,
Gutwin,
Carl,
Graham,
T. C. Nicholas,
Pinelle,
David
(2007):
Beyond the lan: techniques from network games for improving groupware performance.
In:
GROUP07: International Conference on Supporting Group Work
,
2007,
.
pp. 291-300.
https://doi.acm.org/10.1145/1316624.1316669
Smith,
J. David,
Graham,
T. C. Nicholas,
Holman,
David,
Borchers,
Jan
(2007):
Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity.
In:
Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007
October 10-12,
2007,
Newport, Rhode Island, USA.
pp. 205-208.
https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2007.15
Smith,
J. David,
Graham,
T. C. Nicholas
(2006):
Use of eye movements for video game control.
In:
Ishii,
Hiroshi,
Lee,
Newton,
Natkin,
Stéphane,
Tsushima,
Katsuhide
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006
June 14-16,
2006,
Hollywood, California, USA.
pp. 20.
https://doi.acm.org/10.1145/1178823.1178847
Wu,
James,
Graham,
T. C. Nicholas,
Smith,
Paul W.
(2003):
A Study of Collaboration in Software Design.
In:
ISESE 2003 - International Symposium on Empirical Software Engineering
30 September - 1 October,
2003,
Rome, Italy.
pp. 304-315.
https://csdl.computer.org/comp/proceedings/isese/2003/2002/00/20020304abs.htm
Graham,
T. C. Nicholas,
Grundy,
John C.
(1999):
External Requirements of Groupware Development Tools.
In:
Chatty,
Stephane,
Dewan,
Prasun
(eds.)
Engineering for Human-Computer Interaction, IFIP TC2/TC13 WG2.7/WG13.4 Seventh Working Conference on Engineering for Human-Computer Interaction
September 14-18,
1999,
Heraklion, Crete, Greece.
pp. 363-376.
Wu,
James,
Graham,
T. C. Nicholas
(2005):
The Software Design Board: A Tool Supporting Workstyle Transitions in Collaborative Softwa.
In:
Bastide,
Remi,
Palanque,
Philippe A.,
Roth,
Jorg
(eds.)
Engineering Human Computer Interaction and Interactive Systems, Joint Working Conferences EHCI-DSVIS 2004
July 11-13,
2005,
Hamburg, Germany.
pp. 363-382.
https://dx.doi.org/10.1007/11431879_24
Grad,
Kevin,
Graham,
T. C. Nicholas,
Stewart,
A. James
(2007):
Effective use of the periphery in game displays.
In:
Proceedings of the 2007 Conference on Future Play
,
2007,
.
pp. 69-76.
https://doi.acm.org/10.1145/1328202.1328215
Yim,
Jeffrey,
Graham,
T. C. Nicholas
(2007):
Using games to increase exercise motivation.
In:
Proceedings of the 2007 Conference on Future Play
,
2007,
.
pp. 166-173.
https://doi.acm.org/10.1145/1328202.1328232
Wolfe,
Christopher,
Smith,
J. David,
Graham,
T. C. Nicholas
(2008):
A low-cost infrastructure for tabletop games.
In:
Proceedings of the 2008 Conference on Future Play
,
2008,
.
pp. 145-151.
https://doi.acm.org/10.1145/1496984.1497008
Yim,
Jeffrey,
Qiu,
Eric,
Graham,
T. C. Nicholas
(2008):
Experience in the design and development of a game based on head-tracking input.
In:
Proceedings of the 2008 Conference on Future Play
,
2008,
.
pp. 236-239.
https://doi.acm.org/10.1145/1496984.1497033
Jabarin,
Baha,
Graham,
T. C. Nicholas
(2003):
Architectures for Widget-Level Plasticity.
In:
Jorge,
Joaquim A.,
Nunes,
Nuno Jardim,
Cunha,
Joao Falcao e
(eds.)
DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop
June 11-13,
2003,
Funchal, Madeira Island, Portugal.
pp. 124-138.
https://link.springer.de/link/service/series/0558/bibs/2844/28440124.htm
Urnes,
Tore,
Graham,
T. C. Nicholas
(1999):
Flexibility Mapping Synchronous Groupware Architectures to Distributed Implementations.
In:
Duke,
David J.,
Puerta,
Angel R.
(eds.)
DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop
June 2-4,
1999,
Braga, Portugal.
pp. 133-147.
Wright,
Timothy N.,
Graham,
T. C. Nicholas,
Urnes,
Tore
(2000):
Specifying Temporal Behaviour in Software Architectures for Groupware Systems.
In:
DSV-IS 2000
,
2000,
.
pp. 1-17.
https://link.springer.de/link/service/series/0558/bibs/1946/19460001.htm
Graham,
T. C. Nicholas,
Roberts,
Will
(2006):
Toward Quality-Driven Development of 3D Computer Games.
In:
Doherty,
Gavin,
Blandford,
Ann
(eds.)
DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop
July 26-28,
2006,
Dublin, Ireland.
pp. 248-261.
https://dx.doi.org/10.1007/978-3-540-69554-7_20
Graham,
T. C. Nicholas,
Curzon,
Paul,
Doherty,
Gavin,
Palanque,
Philippe A.,
Potter,
Richard,
Roast,
Christopher,
Smith,
Shamus P.
(2006):
Usability and Computer Games: Working Group Report.
In:
Doherty,
Gavin,
Blandford,
Ann
(eds.)
DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop
July 26-28,
2006,
Dublin, Ireland.
pp. 265-268.
https://dx.doi.org/10.1007/978-3-540-69554-7_22
Graham,
T. C. Nicholas,
Palanque,
Philippe A.
(eds.)
DSV-IS 2008 - Interactive Systems. Design, Specification, and Verification, 15th International Workshop
July 16-18,
2008,
Kingston, Canada.
Phillips,
W. Greg,
Graham,
T. C. Nicholas,
Wolfe,
Christopher
(2005):
A Calculus for the Refinement and Evolution of Multi-user Mobile Applications.
In:
Gilroy,
Stephen W.,
Harrison,
Michael D.
(eds.)
DSV-IS 2005 - Interactive Systems, Design, Specification, and Verification, 12th International Workshop
July 13-15,
2005,
Newcastle upon Tyne, UK.
pp. 137-148.
https://dx.doi.org/10.1007/11752707_12
Phillips,
W. Greg,
Graham,
T. C. Nicholas
(2003):
Workspaces: A Multi-level Architectural Style for Synchronous Groupware.
In:
Jorge,
Joaquim A.,
Nunes,
Nuno Jardim,
Cunha,
Joao Falcao e
(eds.)
DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop
June 11-13,
2003,
Funchal, Madeira Island, Portugal.
pp. 92-106.
https://link.springer.de/link/service/series/0558/bibs/2844/28440092.htm
Gutwin,
Carl,
Graham,
T. C. Nicholas,
Wolfe,
Chris,
Wong,
Nelson,
Alwis,
Brian de
(2010):
Gone but not forgotten: designing for disconnection in synchronous groupware.
In:
Proceedings of ACM CSCW10 Conference on Computer-Supported Cooperative Work
,
2010,
.
pp. 179-188.
https://doi.acm.org/10.1145/1718918.1718951
Stach,
Tadeusz,
Graham,
T. C. Nicholas,
Yim,
Jeffrey,
Rhodes,
Ryan E.
(2009):
Heart rate control of exercise video games.
In:
Proceedings of the 2009 Conference on Graphics Interface
,
2009,
.
pp. 125-132.
https://doi.acm.org/10.1145/1555880.1555912
Savery,
Cheryl,
Graham,
T. C. Nicholas,
Gutwin,
Carl
(2010):
The human factors of consistency maintenance in multiplayer computer games.
In:
GROUP10 International Conference on Supporting Group Work
,
2010,
.
pp. 187-196.
https://dx.doi.org/10.1145/1880071.1880103
Gutwin,
Carl A.,
Lippold,
Michael,
Graham,
T. C. Nicholas
(2011):
Real-time groupware in the browser: testing the performance of web-based networking.
In:
Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work
,
2011,
.
pp. 167-176.
https://dx.doi.org/10.1145/1958824.1958850
Savery,
Cheryl,
Graham,
T. C. Nicholas
(2011):
It's about time: confronting latency in the development of groupware systems.
In:
Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work
,
2011,
.
pp. 177-186.
https://dx.doi.org/10.1145/1958824.1958851
Wallace,
James R.,
Pape,
Joseph,
Chang,
Yu-Ling Betty,
McClelland,
Phillip J.,
Graham,
T. C. Nicholas,
Scott,
Stacey D.,
Hancock,
Mark
(2012):
Exploring automation in digital tabletop board game.
In:
Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work
,
2012,
.
pp. 231-234.
https://dx.doi.org/10.1145/2141512.2141585
Kurczak,
Jason,
Graham,
T. C. Nicholas
(2011):
TREC: platform-neutral input for mobile augmented reality applications.
In:
ACM SIGCHI 2011 Symposium on Engineering Interactive Computing Systems
,
2011,
.
pp. 283-288.
https://dx.doi.org/10.1145/1996461.1996537
Graham,
T. C. Nicholas,
Bellay,
Quentin,
Schumann,
Irina,
Sepasi,
Amir
(2012):
Toward game orchestration: tangible manipulation of in-game experiences.
In:
Proceedings of the 6th International Conference on Tangible and Embedded Interaction
,
2012,
.
pp. 187-188.
https://dx.doi.org/10.1145/2148131.2148171
Ye,
Zi,
Hernandez,
Hamilton A.,
Graham,
T. C. Nicholas,
Fehlings,
Darcy,
Switzer,
Lauren,
Hamza,
Md Ameer,
Schumann,
Irina
(2012):
Liberi and the racer bike: exergaming technology for children with cerebral palsy.
In:
Fourteenth Annual ACM SIGACCESS Conference on Assistive Technologies
,
2012,
.
pp. 225-226.
https://dx.doi.org/10.1145/2384916.2384965