Author: Tadeusz Stach
Publication Overview
Publication period start: 2011
Number of co-authors: 12
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Stach,
Tadeusz,
Gutwin,
Carl,
Pinelle,
David,
Irani,
Pourang
(2007):
Improving recognition and characterization in groupware with rich embodiments.
In:
Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems
,
2007,
.
pp. 11-20.
https://doi.acm.org/10.1145/1240624.1240627
Reetz,
Adrian,
Gutwin,
Carl,
Stach,
Tadeusz,
Nacenta,
Miguel A.,
Subramanian,
Sriram
(2006):
Superflick: a natural and efficient technique for long-distance object placement on digita.
In:
Proceedings of the 2006 Conference on Graphics Interface
,
2006,
.
pp. 163-170.
https://portal.acm.org/citation.cfm?id=1143079.1143106
Pinelle,
David,
Nacenta,
Miguel A.,
Gutwin,
Carl,
Stach,
Tadeusz
(2008):
The Effects of Co-Present Embodiments on Awareness and Collaboration in Tabletop Groupware.
In:
Proceedings of the 2008 Conference on Graphics Interface
May 28-30,
2008,
Windsor, Ontario, Canada.
pp. 1-8.
Pinelle,
David,
Stach,
Tadeusz,
Gutwin,
Carl
(2008):
TableTrays: Temporary, reconfigurable work surfaces for tabletop groupware.
In:
Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008
October 1-3,
2008,
Amsterdam, The Netherlands.
pp. 41-48.
https://dx.doi.org/10.1109/TABLETOP.2008.4660182
Pinelle,
David,
Wong,
Nelson,
Stach,
Tadeusz,
Gutwin,
Carl
(2009):
Usability heuristics for networked multiplayer games.
In:
GROUP09 - International Conference on Supporting Group Work
,
2009,
.
pp. 169-178.
https://doi.acm.org/10.1145/1531674.1531700
Pinelle,
David,
Wong,
Nelson,
Stach,
Tadeusz
(2008):
Using genres to customize usability evaluations of video games.
In:
Proceedings of the 2008 Conference on Future Play
,
2008,
.
pp. 129-136.
https://doi.acm.org/10.1145/1496984.1497006
Stach,
Tadeusz,
Graham,
T. C. Nicholas,
Yim,
Jeffrey,
Rhodes,
Ryan E.
(2009):
Heart rate control of exercise video games.
In:
Proceedings of the 2009 Conference on Graphics Interface
,
2009,
.
pp. 125-132.
https://doi.acm.org/10.1145/1555880.1555912
Bateman,
Scott,
Mandryk,
Regan L.,
Stach,
Tadeusz,
Gutwin,
Carl
(2011):
Target assistance for subtly balancing competitive play.
In:
Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems
,
2011,
.
pp. 2355-2364.
https://dx.doi.org/10.1145/1978942.1979287