Author: Stacey D. Scott
Publication Overview
Publication period start: 2005
Number of co-authors: 41
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Scott,
Stacey D.,
Carpendale,
M. Sheelagh T.
(2006):
Guest Editors' Introduction: Interacting with Digital Tabletops.
In
IEEE Computer Graphics and Applications,
26
(5)
pp. 24-27.
https://doi.ieeecomputersociety.org/10.1109/MCG.2006.107
Scott,
Stacey D.,
Carpendale,
M. Sheelagh T.,
Habelski,
Stefan
(2005):
Storage Bins: Mobile Storage for Collaborative Tabletop Displays.
In
IEEE Computer Graphics and Applications,
25
(4)
pp. 58-65.
https://doi.ieeecomputersociety.org/10.1109/MCG.2005.86
Kruger,
Russell,
Carpendale,
Sheelagh,
Scott,
Stacey D.,
Greenberg,
Saul
(2004):
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communicat.
In
Computer Supported Cooperative Work,
13
(5)
pp. 501-537.
https://springerlink.metapress.com/openurl.asp?genre=article&id=doi:10.1007/s10606-004-5062-8
Kruger,
Russell,
Carpendale,
Sheelagh,
Scott,
Stacey D.,
Greenberg,
Saul
(2003):
How people use orientation on tables: comprehension, coordination and communication.
In:
Tremaine,
Marilyn M.,
Simone,
Carla
(eds.)
Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 2003
November 9-12,
2003,
Sanibel Island, Florida, USA.
pp. 369-378.
https://doi.acm.org/10.1145/958160.958219
Scott,
Stacey D.,
Mandryk,
Regan L.,
Inkpen,
Kori
(2003):
Understanding children's collaborative interactions in shared environments.
In
J. Comp. Assisted Learning,
19
(2)
pp. 220-228.
https://dx.doi.org/10.1046/j.0266-4909.2003.00022.x
Scott,
Stacey D.,
Lesh,
Neal,
Klau,
Gunnar W.
(2002):
Investigating human-computer optimization.
In:
Terveen,
Loren
(eds.)
Proceedings of the ACM CHI 2002 Conference on Human Factors in Computing Systems Conference
April 20-25,
2002,
Minneapolis, Minnesota.
pp. 155-162.
Scott,
Stacey D.,
Shoemaker,
Garth B. D.,
Inkpen,
Kori
(2000):
Towards Seamless Support of Natural Collaborative Interactions.
In:
Proceedings of Graphics Interface 2000
May 15-17,
2000,
Montreal, Quebec, Canada.
pp. 103-110.
https://www.graphicsinterface.org/proceedings/2000/195
Scott,
Stacey D.,
Sheelagh,
M.,
Carpendale,
T.,
Inkpen,
Kori
(2004):
Territoriality in collaborative tabletop workspaces.
In:
Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work
,
2004,
.
pp. 294-303.
https://doi.acm.org/10.1145/1031607.1031655
Kruger,
Russell,
Carpendale,
Sheelagh,
Scott,
Stacey D.,
Tang,
Anthony
(2005):
Fluid integration of rotation and translation.
In:
Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems
,
2005,
.
pp. 601-610.
https://doi.acm.org/10.1145/1054972.1055055
McKay,
Paul,
Scott,
Stacey D.,
Histon,
Jonathan,
Torenvliet,
Gerard
(2009):
Investigating interaction conflicts in collaborative cockpit displays.
In:
AIAA Infotech at Aerospace Conference
April 6-9,
2009,
Seattle, USA.
Wallace,
James R.,
Scott,
Stacey D.
(2008):
Contextual design considerations for co-located, collaborative tables.
In:
Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008
October 1-3,
2008,
Amsterdam, The Netherlands.
pp. 57-64.
https://dx.doi.org/10.1109/TABLETOP.2008.4660184
Hinrichs,
Uta,
Carpendale,
M. Sheelagh T.,
Scott,
Stacey D.
(2006):
Evaluating the effects of fluid interface components on tabletop collaboration.
In:
Celentano,
Augusto
(eds.)
AVI 2006 - Proceedings of the working conference on Advanced visual interfaces
May 23-26,
2006,
Venezia, Italy.
pp. 27-34.
https://doi.acm.org/10.1145/1133265.1133272
Haller,
Michael,
Leitner,
Jakob,
Seifried,
Thomas,
Wallace,
James R.,
Scott,
Stacey D.,
Richter,
Christoph,
Brandl,
Peter,
Gokcezade,
Adam,
Hunter,
Seth
(2010):
The NICE discussion room: integrating paper and digital media to support co-located group .
In:
Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems
,
2010,
.
pp. 609-618.
https://doi.acm.org/10.1145/1753326.1753418
Histon,
Jonathan M.,
Scott,
Stacey D.
(2009):
Expert Panels as a Means of Engaging Students in the Applications of Human Factors.
In:
Proceedings of the Human Factors and Ergonomics Society 53rd Annual Meeting
,
2009,
.
pp. 474-478.
https://www.ingentaconnect.com/content/hfes/hfproc/2009/00000053/00000007/art00003
Sasangohar,
Farzan,
MacKenzie,
I. Scott,
Scott,
Stacey D.
(2009):
Evaluation of Mouse and Touch Input for a Tabletop Display Using Fitts' Reciprocal Tapping.
In:
Proceedings of the Human Factors and Ergonomics Society 53rd Annual Meeting
,
2009,
.
pp. 839-843.
https://www.ingentaconnect.com/content/hfes/hfproc/2009/00000053/00000012/art00016
Seifried,
Thomas,
Haller,
Michael,
Scott,
Stacey D.,
Perteneder,
Florian,
Rendl,
Christian,
Sakamoto,
Daisuke,
Inami,
Masahiko
(2009):
CRISTAL: a collaborative home media and device controller based on a multi-touch display.
In:
Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces
,
2009,
.
pp. 33-40.
https://doi.acm.org/10.1145/1731903.1731911
Cheung,
Victor,
Cheaib,
Nader,
Scott,
Stacey D.
(2011):
Interactive surface technology for a mobile command centre.
In:
Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems
,
2011,
.
pp. 1771-1776.
https://dx.doi.org/10.1145/1979742.1979843
Cheung,
Victor,
Chang,
Y.-L. Betty,
Scott,
Stacey D.
(2012):
Communication channels and awareness cues in collocated collaborative time-critical gaming.
In:
Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work
,
2012,
.
pp. 569-578.
https://dx.doi.org/10.1145/2145204.2145291
Wallace,
James R.,
Pape,
Joseph,
Chang,
Yu-Ling Betty,
McClelland,
Phillip J.,
Graham,
T. C. Nicholas,
Scott,
Stacey D.,
Hancock,
Mark
(2012):
Exploring automation in digital tabletop board game.
In:
Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work
,
2012,
.
pp. 231-234.
https://dx.doi.org/10.1145/2141512.2141585
McClelland,
Phillip J.,
Whitmell,
Simon J.,
Scott,
Stacey D.
(2011):
Investigating communication and social practices in real-time strategy games: are in-game .
In:
Proceedings of the 2011 Conference on Graphics Interface
,
2011,
.
pp. 215-222.