Author: Shamus P. Smith
Publication Overview
Publication period start: 2008
Number of co-authors: 14
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Trenholme,
David,
Smith,
Shamus P.
(2008):
Computer game engines for developing first-person virtual environments.
In
Virtual Reality,
12
(3)
pp. 181-187.
https://dx.doi.org/10.1007/s10055-008-0092-z
Smith,
Shamus P.,
Marsh,
Tim
(2004):
Evaluating design guidelines for reducing user disorientation in a desktop virtual environ.
In
Virtual Reality,
8
(1)
pp. 55-62.
https://dx.doi.org/10.1007/s10055-004-0137-x
Smith,
Shamus P.,
Harrison,
Michael D.
(2001):
Editorial: User centred design and implementation of virtual environments.
In
International Journal of Human-Computer Studies,
55
(2)
pp. 109-114.
Smith,
Shamus P.,
Duke,
David J.
(2000):
Binding Virtual Environments to Toolkit Capabilities.
In
Comput. Graph. Forum,
19
(3)
pp. .
Smith,
Shamus P.,
Duke,
David J.,
Massink,
Mieke
(1999):
The Hybrid World of Virtual Environments.
In
Comput. Graph. Forum,
18
(3)
pp. 297-308.
Smith,
Shamus P.,
Willans,
James S.
(2006):
Virtual object specification for usable virtual environments.
In:
Kjeldskov,
Jesper,
Paay,
Jane
(eds.)
Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction
,
2006,
.
pp. 183-190.
https://doi.acm.org/10.1145/1228175.1228208
Smith,
Shamus P.,
Todd,
Susan
(2007):
Evaluating a haptic-based virtual environment for venepuncture training.
In:
Majumder,
Aditi,
Hodges,
Larry F.,
Cohen-Or,
Daniel,
Spencer,
Stephen N.
(eds.)
VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 5-7,
2007,
Newport Beach, California, USA.
pp. 223-224.
https://doi.acm.org/10.1145/1315184.1315231
Massink,
Mieke,
Duke,
David J.,
Smith,
Shamus P.
(1999):
Towards Hybrid Interface Specifications for Virtual Environments.
In:
Duke,
David J.,
Puerta,
Angel R.
(eds.)
DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop
June 2-4,
1999,
Braga, Portugal.
pp. 30-51.
Graham,
T. C. Nicholas,
Curzon,
Paul,
Doherty,
Gavin,
Palanque,
Philippe A.,
Potter,
Richard,
Roast,
Christopher,
Smith,
Shamus P.
(2006):
Usability and Computer Games: Working Group Report.
In:
Doherty,
Gavin,
Blandford,
Ann
(eds.)
DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop
July 26-28,
2006,
Dublin, Ireland.
pp. 265-268.
https://dx.doi.org/10.1007/978-3-540-69554-7_22
Smith,
Shamus P.
(2006):
Exploring the Specification of Haptic Interaction.
In:
Doherty,
Gavin,
Blandford,
Ann
(eds.)
DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop
July 26-28,
2006,
Dublin, Ireland.
pp. 171-184.
https://dx.doi.org/10.1007/978-3-540-69554-7_14
Smith,
Shamus P.
(1999):
Working group 1 report.
In:
Duke,
David J.,
Puerta,
Angel R.
(eds.)
DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop
June 2-4,
1999,
Braga, Portugal.
pp. 270-275.
Smith,
Shamus P.,
Harrison,
Michael D.
(2002):
Blending Descriptive and Numeric Analysis in Human Reliability Design.
In:
Forbrig,
Peter,
Limbourg,
Quentin,
Urban,
Bodo,
Vanderdonckt,
Jean M.
(eds.)
DSV-IS 2002 - Interactive Systems. Design, Specification, and Verification, 9th International Workshop
June 12-14,
2002,
Rostock, Germany.
pp. 223-237.
https://link.springer.de/link/service/series/0558/bibs/2545/25450223.htm
Bamarouf,
Yasser A.,
Smith,
Shamus P.
(2010):
Evaluating virtual weights for haptically enabled online shopping.
In:
Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology
,
2010,
.
pp. 179-180.
https://dx.doi.org/10.1145/1889863.1889903