Stage 2 in the Design Thinking Process – Define the Problem by Synthesising Information

by Rikke Friis Dam and Yu Siang Teo • 9 min read

733 Shares

An essential part of the Design Thinking process is the Define phase as this is the phase where you will explicitly express the problem that you and your team aim to address. In Design Thinking, the first phase is the research or Empathise phase, and then you move on to the Define phase, where you will use a wide variety of methods to help crystallise your essential findings from the research phase. Your goal is to synthesise and develop an understanding of who exactly you’re designing for and what your users really need. In order to be innovative and be able to create significant results which matter to your users, you must first define a specific and compelling problem statement, which you can then use as a guide for the solution that you are seeking to design.

“Two goals of the define mode are to develop a deep understanding of your users and the design space and, based on that understanding, to come up with an actionable problem statement.”
– d.school, Bootcamp Bootleg

In the Define mode, your goal is to define a meaningful and actionable problem statement, which you and your team can focus on solving. The Define mode is about understanding the meaningful challenge you should address and the insights that you can—and should—leverage in your design work.

When you learn how to master the definition of your problem or design challenge by constructing a problem statement, it will greatly improve your Design Thinking process and result. Why?—a precise definition of your problem statement will guide you and your team’s work and kick-start the ideation process in the right direction. It will invite clarity and focus into the design space. On the contrary, if you don’t pay enough attention to defining, you will work like a blind man stumbling in the dark.

Author/Copyright holder: Teo Yu Siang and Interaction Design Foundation. Copyright terms and licence: CC BY-NC-SA 3.0

What is Defining?

In the Define mode, you and your team will collect the information gathered during the first stage of the Design Thinking process, the Empathise stage. In the Define mode, you will analyse your observations and synthesise them so as to define the core problems you and your team have identified up to this point.

“The define mode is when you unpack and synthesise your empathy findings into compelling needs and insights, and scope a specific and meaningful challenge. It is a mode of ‘focus’ rather than ‘flaring.’”
– d.school, Bootcamp Bootleg

The Define Mode is perhaps the most challenging part of the Design Thinking process, as the definition of a problem will require that you synthesise your observations about your users from the first stage, the Empathise Stage, in the Design Thinking process.

Author/Copyright holder: Teo Yu Siang and Interaction Design Foundation. Copyright terms and licence: CC BY-NC-SA 3.0

Tim Brown, CEO of international design consultancy firm IDEO, wrote in his book Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation, that analysis and synthesis are “equally important, and each plays an essential role in the process of creating options and making choices.”

Analysis in the Empathise Phase

Analysis is about breaking down complex concepts and problems into smaller, easier-to-understand constituents. We do that, for instance, during the first stage of the Design Thinking process, the Empathise stage, when we observe and document details relating to our users.

“Empathy is the centerpiece of a human-centered design process. The Empathize mode is the work you do to understand people, within the context of your design challenge. It is your effort to understand the way they do things and why, their physical and emotional needs, how they think about world, and what is meaningful to them.”
– d-school, An Introduction to Design Thinking PROCESS GUIDE

The Empathise mode will help you to analyse, conduct relevant research, and become an instant expert on the subject and gain invaluable empathy for the person you are designing for.

Define and Synthesise in the Define Phase

Synthesis, on the other hand, is about creatively putting together your analysis and research in order to form whole ideas. This takes place during the Define stage, during which we organise, interpret, and make sense of the data we have gathered in order to create a problem statement. It takes practice and hard work to generate a precise and specific problem statement that makes sense of the widespread information we gathered during the Empathise mode:

“The Define mode of the design process is all about bringing clarity and focus to the design space. It is your chance, and responsibility, as a design thinker to define the challenge you are taking on, based on what you have learned about your user and about the context.”
– d-school, An Introduction to Design Thinking PROCESS GUIDE

Although we mentioned that analysis takes place during the Empathise stage and synthesis takes place during the Define stage, they do not only happen during the distinct stages of Design Thinking. In fact, analysis and synthesis often take place consecutively throughout all stages of the Design Thinking process. Design Thinkers often analyse a situation before synthesising new insights, and then analyse their synthesised findings once more so as to create more, higher-level syntheses.

Methods which will Help you Synthesise Your Research and Define Your Design Challenge

There is a wealth of effective and fun methods which will help you synthesise and make sense of all the data you’ve gathered during your research. For example, it’s often relevant to tell the most significant and surprising user stories. Often, you will want to bring all of your data out into the open and visualise them in a mapping session with your fellow team members. You will develop empathy maps and personas based on your research about your users. You will immerse your personas in stories and flesh out the scenarios in which they find themselves. Once you understand the full scope of your users’ worlds, you can then form a problem statement which is also known as a Point Of View. You are then ready to proceed with crystallising your problem statement into inspirational How Might We questions. The How Might We questions will lead you on the way into the Ideation sessions, which follow in the next and third phase of the Design Thinking process.

The Take Away

Analysis and synthesis are equally important. Each of them play an essential role in the process of creating options, making choices and guiding you in defining your design challenge in a problem statement. Analysis involves researching and breaking down complex concepts and problems into smaller, easier-to-understand constituents. You will analyse, research, and gain empathy for the person you are designing for in the Empathise mode. Synthesis involves creatively putting your analysis and research pieces together in order to form whole ideas. You synthesise in the Define phase: You organise, interpret, discover connections and patterns and make sense of the data that you have gathered. Your goal in the Define phase is to create a problem statement, also known as a Point Of view. Your Point Of View will be your transit into crystallising inspirational How Might We questions, which will lead you into the Ideation sessions, which follows as the next and third phase of Design Thinking process.

References & Where to Learn More

Course: “Design Thinking: The Ultimate Guide”.

IDEO, HCD Connect, Extract Key Insights Method Guide.

OPEN IDEO, Design Challenges.

d.school, Bootcamp Bootleg, 2018.

Idea.org, Methods.

Hero Image: Author/Copyright holder: gdsteam. Copyright terms and licence: CC BY 2.0

Learn More in This Course:

AI for Designers

12 days
13 % booked
View Course

What You Should Read Next

  • Read full article
    The 5 Stages in the Design Thinking Process - Article hero image
    Interaction Design Foundation logo

    The 5 Stages in the Design Thinking Process

    Design thinking is a methodology that provides a solution-based approach to solving problems. It’s extremely useful when used to tackle complex problems that are ill-defined or unknown—because it serves to understand the human needs involved, reframe the problem in human-centric ways, create numerou

    Social shares
    2k
    Published
    Read Article
  • Read full article
    What is Design Thinking and Why Is It So Popular? - Article hero image
    Interaction Design Foundation logo

    What is Design Thinking and Why Is It So Popular?

    Design Thinking is not an exclusive property of designers—all great innovators in literature, art, music, science, engineering, and business have practiced it. So, why call it Design Thinking? What’s special about Design Thinking is that designers’ work processes can help us systematically extract,

    Social shares
    1.6k
    Published
    Read Article
  • Read full article
    Personas – A Simple Introduction - Article hero image
    Interaction Design Foundation logo

    Personas – A Simple Introduction

    Personas are fictional characters, which you create based upon your research to represent the different user types that might use your service, product, site, or brand in a similar way. Creating personas will help you understand your users’ needs, experiences, behaviors and goals. Creating personas

    Social shares
    1.6k
    Published
    Read Article
  • Read full article
    Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results - Article hero image
    Interaction Design Foundation logo

    Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results

    An integral part of the Design Thinking process is the definition of a meaningful and actionable problem statement, which the design thinker will focus on solving. This is perhaps the most challenging part of the Design Thinking process, as the definition of a problem (also called a design challenge

    Social shares
    1.4k
    Published
    Read Article
  • Read full article
    What is Ideation – and How to Prepare for Ideation Sessions - Article hero image
    Interaction Design Foundation logo

    What is Ideation – and How to Prepare for Ideation Sessions

    Ideation is the process where you generate ideas and solutions through sessions such as Sketching, Prototyping, Brainstorming, Cheatstorming, Brainwriting, Worst Possible Idea, and a wealth of other ideation techniques. Ideation is also the third stage in the Design Thinking process. Although many p

    Social shares
    1.4k
    Published
    Read Article
  • Read full article
    Empathy Map – Why and How to Use It - Article hero image
    Interaction Design Foundation logo

    Empathy Map – Why and How to Use It

    Here’s an interesting fact you may—or may not—know: users are more likely to choose, buy, and use products that meet their needs than products that just meet their wants. And an Empathy map will help you understand your user’s needs while you develop a deeper understanding of the persons you’re desi

    Social shares
    1.4k
    Published
    Read Article
  • Read full article
    Affinity Diagrams: How to Cluster Your Ideas and Reveal Insights - Article hero image
    Interaction Design Foundation logo

    Affinity Diagrams: How to Cluster Your Ideas and Reveal Insights

    Affinity diagrams are a great method to use when you want to make sense of a large volume of mixed information and data—facts, ethnographic research, ideas from brainstorms, user opinions, user needs, insights and design issues, just to name a few! Affinity diagrams require you to cluster informatio

    Social shares
    1.3k
    Published
    Read Article
  • Read full article
    Stage 4 in the Design Thinking Process: Prototype - Article hero image
    Interaction Design Foundation logo

    Stage 4 in the Design Thinking Process: Prototype

    One of the best ways to gain insights in a Design Thinking process is to carry out some form of prototyping. This method involves producing an early, inexpensive, and scaled down version of the product in order to reveal any problems with the current design. Prototyping offers designers the opportun

    Social shares
    1.3k
    Published
    Read Article
  • Read full article
    The History of Design Thinking - Article hero image
    Interaction Design Foundation logo

    The History of Design Thinking

    We need to appreciate the roots and origins of a concept to truly understand it—we need to know how it came to be. Let’s take a look at how design thinking emerged from an exploration of theory and practice to become one of the most effective ways to address the human, technological and strategic in

    Social shares
    1.3k
    Published
    Read Article
  • Read full article
    Stage 1 in the Design Thinking Process: Empathise with Your Users - Article hero image
    Interaction Design Foundation logo

    Stage 1 in the Design Thinking Process: Empathise with Your Users

    Design Thinking cannot begin without a deeper understanding of the people you are designing for. In order to gain those insights, it is important for you as a design thinker to empathize with the people you’re designing for so that you can understand their needs, thoughts, emotions and motivations.

    Social shares
    1.3k
    Published
    Read Article

Top Articles

Top Topic Definitions

Feel Stuck?
Want Better Job Options?

AI is replacing jobs everywhere, yet design jobs are booming with a projected 45% job growth. With design skills, you can create products and services people love. More love means more impact and greater salary potential.

At IxDF, we help you from your first course to your next job, all in one place.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Feel Stuck? Want Freedom?

Join 326,013+ designers who get one powerful email each week. Learn to design a life you love.

Next email in
1
day
17
hrs
24
mins
37
secs

Free forever. No spam. Unsubscribe anytime.