The Visual Computer
Articles
Publications included in this journal
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1985):
Area, spline-based and structural models for generating and animating 3D characters and lo.
In
The Visual Computer,
1
(1)
pp. 15-23.
https://
Kronlof,
Klaus,
Tamminen,
Markku
(1985):
A viewing pipeline for discrete solid modeling.
In
The Visual Computer,
1
(1)
pp. 24-36.
https://
Wyvill,
Geoff,
Kunii,
Tosiyasu L.
(1985):
A functional model for constructive solid geometry.
In
The Visual Computer,
1
(1)
pp. 3-14.
https://
Wolter,
Jan D.,
Woo,
Tony C.,
Volz,
Richard A.
(1985):
Optimal algorithms for symmetry detection in two and three dimensions.
In
The Visual Computer,
1
(1)
pp. 37-48.
https://
Dubois,
J. E.,
Laurent,
D.,
Weber,
J.
(1985):
Chemical ideograms and molecular computer graphics.
In
The Visual Computer,
1
(1)
pp. 49-63.
https://
Goldman,
Ronald N.,
Sederberg,
Thomas W.
(1985):
Some applications of resultants to problems in computational geometry.
In
The Visual Computer,
1
(2)
pp. 101-107.
https://
Barnhill,
Robert E.,
Piper,
Bruce R.,
Stead,
S. E.
(1985):
Surface representation for the graphical display of structured data.
In
The Visual Computer,
1
(2)
pp. 108-111.
https://
Aggarwal,
Alok,
Chang,
Jyun-Sheng,
Yap,
Chee-Keng
(1985):
Minimum area circumscribing Polygons.
In
The Visual Computer,
1
(2)
pp. 112-117.
https://
Toussaint,
Godfried T.
(1985):
A simple linear algorithm for intersecting convex polygons.
In
The Visual Computer,
1
(2)
pp. 118-123.
https://
Chin,
Francis Y. L.,
Sampson,
Jeffrey,
Wang,
Cao An
(1985):
A unifying approach for a class of problems in the computational geometry of polygons.
In
The Visual Computer,
1
(2)
pp. 124-132.
https://
Franklin,
Wm. Randolph,
Akman,
Varol,
Verrilli,
Colin
(1985):
Voronoi diagrams with barriers and on polyhedra for minimal path planning.
In
The Visual Computer,
1
(2)
pp. 133-150.
https://
Inselberg,
Alfred
(1985):
The plane with parallel coordinates.
In
The Visual Computer,
1
(2)
pp. 69-91.
https://
Hoffmann,
Christoph M.,
Hopcroft,
John E.
(1985):
Automatic surface generation in computer aided design.
In
The Visual Computer,
1
(2)
pp. 92-100.
https://
Gullichsen,
Eric,
Chang,
Ernest
(1985):
Generative design in architecture using an expert system.
In
The Visual Computer,
1
(3)
pp. 161-168.
https://
Ratib,
Osman,
Righetti,
Alberto
(1985):
Detection of cardiac wall motion asynchrony by computer analysis techniques.
In
The Visual Computer,
1
(3)
pp. 169-173.
https://
Yamahira,
Takuya,
Kasahara,
Yutaka,
Tsurutani,
Tateyuki
(1985):
How map designers can represent their ideas in thematic maps.
In
The Visual Computer,
1
(3)
pp. 174-184.
https://
Prusinkiewicz,
Przemyslaw,
Christopher,
Mark
(1985):
Hologram-like transmission of pictures.
In
The Visual Computer,
1
(3)
pp. 185-193.
https://
Naiman,
Avi C.
(1985):
Color spaces and color contrast.
In
The Visual Computer,
1
(3)
pp. 194-201.
https://
Badler,
Norman I.,
Korein,
Jonathan D.,
Korein,
James U.,
Radack,
Gerald M.,
Brotman,
Lynne Shapiro
(1985):
Positioning and animating human figures in a task-oriented environment.
In
The Visual Computer,
1
(4)
pp. 212-220.
https://
Fishkin,
Kenneth P.,
Barsky,
Brian A.
(1985):
Algorithms for brush movement.
In
The Visual Computer,
1
(4)
pp. 221-230.
https://
Armstrong,
William W.,
Green,
Mark W.
(1985):
The dynamics of articulated rigid bodies for purposes of animation.
In
The Visual Computer,
1
(4)
pp. 231-240.
https://
Thalmann,
Daniel,
Ratib,
O.,
Magnenat-Thalmann,
Nadia,
Righetti,
A.
(1985):
A model for the three-dimensional reconstruction and animation of the human heart.
In
The Visual Computer,
1
(4)
pp. 241-248.
https://
Zeltzer,
David
(1985):
Towards an integrated view of 3-D Computer animation.
In
The Visual Computer,
1
(4)
pp. 249-259.
https://
Hanrahan,
Pat,
Sturman,
David J.
(1985):
Interactive animation of parametric models.
In
The Visual Computer,
1
(4)
pp. 260-266.
https://
Kunii,
Tosiyasu L.,
Shirota,
Yukari,
Noma,
Tsukasa
(1986):
A menu generator for audio visual networks.
In
The Visual Computer,
2
(1)
pp. 15-30.
https://
Thomas,
Spencer W.
(1986):
Dispersive refraction in ray tracing.
In
The Visual Computer,
2
(1)
pp. 3-8.
https://
Dehne,
Frank K. H. A.,
Noltemeier,
Hartmut
(1986):
Clustering methods for geometric objects and applications to design problems.
In
The Visual Computer,
2
(1)
pp. 31-38.
https://
Rappaport,
David
(1986):
A linear algorithm for eliminating hidden-lines from a polygonal cylinder.
In
The Visual Computer,
2
(1)
pp. 44-53.
https://
Kitaoka,
Shoichi
(1986):
Experimental CSG environment for modelling solid.
In
The Visual Computer,
2
(1)
pp. 9-14.
https://
Takakura,
Masaki,
Noguchi,
Yoji,
Takemura,
Hideo,
Iwasaki,
Keisuke,
Yamane,
Yasukuni,
Hatakenaka,
Kenji,
Kako,
Noritoshi
(1986):
Production of artistic images with \"ART PROCESSOR.
In
The Visual Computer,
2
(2)
pp. 102-105.
https://
Sasaki,
Mutsuko K.,
Sasaki,
Tateaki
(1986):
Techniques in computer art.
In
The Visual Computer,
2
(2)
pp. 106-111.
https://
Onodera,
Tamiya,
Kawai,
Satoru
(1986):
A formalization for the specification and systematic generation of computer graphics syste.
In
The Visual Computer,
2
(2)
pp. 112-126.
https://
Joy,
Kenneth I.
(1986):
Graphics interface tool development in a problem solving environment.
In
The Visual Computer,
2
(2)
pp. 63-71.
https://
McDonald,
Nancy H.
(1986):
Video-graphic query facility for database retrieval.
In
The Visual Computer,
2
(2)
pp. 72-77.
https://
Kunii,
Tosiyasu L.,
Shirota,
Yukari
(1986):
CrossoverNet: A computer graphics/video crossover LAN system.
In
The Visual Computer,
2
(2)
pp. 78-89.
https://
Suto,
Yasuzo,
Kato,
Masao,
Ozeki,
Takeshi,
Ueda,
Masami,
Izumida,
Tsutomu,
Tarora,
Kimio
(1986):
Three-dimensional display of X-ray CT image.
In
The Visual Computer,
2
(2)
pp. 90-96.
https://
Mieno,
Hiroshi,
Tomizawa,
Giichi,
Ban,
Yooichiro,
Takahashi,
Kooichi,
Tatsuta,
Lumi
(1986):
Automatic dyschromatopsia test.
In
The Visual Computer,
2
(2)
pp. 97-101.
https://
Dietrich,
Frank
(1986):
Digital media: Bridges between data particles and artifacts.
In
The Visual Computer,
2
(3)
pp. 135-151.
https://
Beyls,
Peter
(1986):
Intimate machine interaction.
In
The Visual Computer,
2
(3)
pp. 152-158.
https://
Holzman,
Robert E.
(1986):
Atoms to astronomy: Computer graphics at the Jet Propulsion Laboratory.
In
The Visual Computer,
2
(3)
pp. 159-163.
https://
Kawano,
Hiroshi
(1986):
Doraemon as an artistic image processor.
In
The Visual Computer,
2
(3)
pp. 195-203.
https://
Trivedi,
Sushma S.
(1986):
Interactive manipulation of three dimensional binary scenes.
In
The Visual Computer,
2
(4)
pp. 209-218.
https://
Kunii,
Tosiyasu L.,
Fujishiro,
Issei,
Mao,
Xiaoyang
(1986):
G-quadtree: A hierarchical representation of gray-scale digital images.
In
The Visual Computer,
2
(4)
pp. 219-226.
https://
Wyvill,
Geoff,
McPheeters,
Craig,
Wyvill,
Brian
(1986):
Data structure for soft objects.
In
The Visual Computer,
2
(4)
pp. 227-234.
https://
Wyvill,
Brian,
McPheeters,
Craig,
Wyvill,
Geoff
(1986):
Animating soft objects.
In
The Visual Computer,
2
(4)
pp. 235-242.
https://
Makkuni,
Ranjit
(1986):
Pixelated structures as a compositional medium.
In
The Visual Computer,
2
(4)
pp. 243-254.
https://
Kaufman,
Arie E.
(1986):
Computer artist\'s color naming system.
In
The Visual Computer,
2
(4)
pp. 255-260.
https://
Hall,
Roy
(1986):
A characterization of illumination models and shading techniques.
In
The Visual Computer,
2
(5)
pp. 268-277.
https://
Meyer,
Gary W.
(1986):
Tutorial on color science.
In
The Visual Computer,
2
(5)
pp. 278-290.
https://
Greenberg,
Donald P.,
Cohen,
Michael F.,
Torrance,
Kenneth E.
(1986):
Radiosity: A method for computing global illumination.
In
The Visual Computer,
2
(5)
pp. 291-297.
https://
Baum,
Daniel R.,
Wallace,
John R.,
Cohen,
Michael F.,
Greenberg,
Donald P.
(1986):
The back-buffer algorithm: An extension of the radiosity method to dynamic environments.
In
The Visual Computer,
2
(5)
pp. 298-306.
https://
Yokoi,
Shigeki,
Kurashige,
Kosuke,
Toriwaki,
Jun-ichiro
(1986):
Rendering gems with asterism or chatoyancy.
In
The Visual Computer,
2
(5)
pp. 307-312.
https://
Samek,
Marcel,
Slean,
Cheryl,
Weghorst,
Hank
(1986):
Texture mapping and distortion in digital graphics.
In
The Visual Computer,
2
(5)
pp. 313-320.
https://
Upson,
Craig
(1986):
The visual simulation of amorphous phenomena.
In
The Visual Computer,
2
(5)
pp. 321-326.
https://
Kobori,
Ken-ichi,
Futagami,
Noriyuki,
Nishioka,
Ikuo
(1986):
Automated generation of simply connected solid objects from wire-frame data using operatio.
In
The Visual Computer,
2
(6)
pp. 335-341.
https://
Avis,
David,
Gum,
Teren,
Toussaint,
Godfried T.
(1986):
Visibility between two edges of a simple polygon.
In
The Visual Computer,
2
(6)
pp. 342-357.
https://
Yu,
Xu,
Ohbo,
Nobuo,
Masuda,
Takashi,
Fujiwara,
Yuzuru
(1986):
Database support for solid modeling.
In
The Visual Computer,
2
(6)
pp. 358-366.
https://
Dubois,
Jacques-Emile,
Yue,
S. Y.,
Doucet,
Jean-Pierre
(1986):
Grid stage modelling functions and molecular vector graphics.
In
The Visual Computer,
2
(6)
pp. 367-378.
https://
Inakage,
Masa
(1986):
Caustics and specular reflection models for spherical objects and lenses.
In
The Visual Computer,
2
(6)
pp. 379-383.
https://
Thalmann,
Daniel
(1986):
A \"lifegame\" approach to surface modeling and rendering.
In
The Visual Computer,
2
(6)
pp. 384-390.
https://
Kobayashi,
Hiroaki,
Nakamura,
Tadao,
Shigei,
Yoshiharu
(1987):
Parallel processing of an object space for image synthesis using ray tracing.
In
The Visual Computer,
3
(1)
pp. 13-22.
https://
Papathomas,
Thomas V.,
Julesz,
Bela
(1987):
Animation with fractals from variations on the Mandelbrot set.
In
The Visual Computer,
3
(1)
pp. 23-26.
https://
Floriani,
Leila de
(1987):
Surface representations based on triangular grids.
In
The Visual Computer,
3
(1)
pp. 27-50.
https://
Anjyo,
Ken-ichi,
Ochi,
Toshio,
Usami,
Yoshiaki,
Kawashima,
Yasumasa
(1987):
A practical method of constructing surface in three-dimensional digitized space.
In
The Visual Computer,
3
(1)
pp. 4-12.
https://
Bolduc,
Francois,
Lejeune,
Albert,
Magnenat-Thalmann,
Nadia
(1987):
Image synthesis and 3-D computer animation: a new approach for strategic analysis.
In
The Visual Computer,
3
(1)
pp. 51-56.
https://
Kirk,
David B.
(1987):
The simulation of natural features using cone tracing.
In
The Visual Computer,
3
(2)
pp. 63-71.
https://
Connolly,
Michael L.
(1987):
An application of algebraic topology to solid modeling in molecular biology.
In
The Visual Computer,
3
(2)
pp. 72-81.
https://
Browne,
T. J.,
Fielding,
A. J.
(1987):
Automating map production of the 1981 Census data for Brighton and Hove, England.
In
The Visual Computer,
3
(2)
pp. 82-87.
https://
Yamaguchi,
Fujio
(1987):
Theoretical foundations for the 4 x 4 determinant method in computer graphics and geometri.
In
The Visual Computer,
3
(2)
pp. 88-97.
https://
Arnaldi,
Bruno,
Priol,
Thierry,
Bouatouch,
Kadi
(1987):
A new space subdivision method for ray tracing CSG modelled scenes.
In
The Visual Computer,
3
(2)
pp. 98-108.
https://
Earnshaw,
Rae A.
(1987):
The mathematics of computer graphics.
In
The Visual Computer,
3
(3)
pp. 115-124.
https://
Chen,
Yong C.
(1987):
Lens effect on synthetic image generation based on light particle theory.
In
The Visual Computer,
3
(3)
pp. 125-136.
https://
Kaneda,
Kazufumi,
Harada,
Koichi,
Nakamae,
Eihachiro,
Yasuda,
Mineo,
Sato,
Akinao G.
(1987):
Reconstruction and semi-transparent display method for observing inner structure of an obj.
In
The Visual Computer,
3
(3)
pp. 137-144.
https://
Magnenat-Thalmann,
Nadia,
Burgess,
M.,
Forest,
L.,
Thalmann,
Daniel
(1987):
A geometric study of parameters for the recursive midpoint subdivision.
In
The Visual Computer,
3
(3)
pp. 145-151.
https://
Woodward,
Charles D.
(1987):
B 2-splines: a local representation for cubic spline interpolation.
In
The Visual Computer,
3
(3)
pp. 152-161.
https://
Ilgen,
Sener,
Scherson,
Isaac D.
(1987):
Real time virtual window management for bit mapped raster graphics.
In
The Visual Computer,
3
(3)
pp. 162-169.
https://
Bronsvoort,
Willem F.
(1987):
An algorithm for visible-line and visible-surface display of CSG models.
In
The Visual Computer,
3
(4)
pp. 176-185.
https://
Gagalowicz,
André
(1987):
Texture modelling applications.
In
The Visual Computer,
3
(4)
pp. 186-200.
https://
Scherson,
Isaac D.,
Caspary,
Elisha
(1987):
Data structures and the time complexity of ray tracing.
In
The Visual Computer,
3
(4)
pp. 201-213.
https://
Turner,
Joshua U.,
Wozny,
Michael J.
(1987):
Tolerances in computer-aided geometric design.
In
The Visual Computer,
3
(4)
pp. 214-226.
https://
Dehne,
Frank K. H. A.,
Sack,
Jorg-Rüdiger
(1987):
Translation separability of sets of polygons.
In
The Visual Computer,
3
(4)
pp. 227-235.
https://
Houthuys,
Piet
(1987):
Box Sort, a multidimensional binary sorting method for rectangular boxes, used for quick r.
In
The Visual Computer,
3
(4)
pp. 236-249.
https://
Tost,
Dani,
Pueyo,
Xavier
(1988):
Human body animation: a survey.
In
The Visual Computer,
3
(5)
pp. 254-264.
https://
Komatsu,
Koji
(1988):
Human skin model capable of natural shape variation.
In
The Visual Computer,
3
(5)
pp. 265-271.
https://
Nahas,
Monique,
Huitric,
Hervé,
Saintourens,
Michel
(1988):
Animation of a B-Spline figure.
In
The Visual Computer,
3
(5)
pp. 272-276.
https://
Hill,
David R.,
Pearce,
Andrew,
Wyvill,
Brian
(1988):
Animating speech: an automated approach using speech synthesised by rules.
In
The Visual Computer,
3
(5)
pp. 277-289.
https://
Magnenat-Thalmann,
Nadia,
Primeau,
E.,
Thalmann,
Daniel
(1988):
Abstract muscle action procedures for human face animation.
In
The Visual Computer,
3
(5)
pp. 290-297.
https://
Hegron,
Gerard,
Arnaldi,
Bruno,
Priol,
Thierry
(1988):
VISYR: a simulation tool for mobile robots using vision sensors.
In
The Visual Computer,
3
(5)
pp. 298-303.
https://
Kant,
Kamal,
Zucker,
Steven W.
(1988):
Planning collision-free trajectories in time-varying environments: a two-level hierarchy.
In
The Visual Computer,
3
(5)
pp. 304-313.
https://
Avis,
David,
Bhattacharya,
Binay K.,
Imai,
Hiroshi
(1988):
Computing the volume of the union of spheres.
In
The Visual Computer,
3
(6)
pp. 323-328.
https://
Egyed,
Peter
(1988):
Hidden-surface removal in polyhedral cross-sections.
In
The Visual Computer,
3
(6)
pp. 329-343.
https://
Dean,
James A.,
Lingas,
Andrzej,
Sack,
Jorg-Rüdiger
(1988):
Recognizing polygons, or how to spy.
In
The Visual Computer,
3
(6)
pp. 344-355.
https://
Dehne,
Frank K. H. A.
(1988):
Solving visibility and separability problems on a Mesh-of-Processors.
In
The Visual Computer,
3
(6)
pp. 356-370.
https://
ElGindy,
Hossam A.,
Goodrich,
Michael T.
(1988):
Parallel algorithms for shortest path problems in polygons.
In
The Visual Computer,
3
(6)
pp. 371-378.
https://
Bhattacharya,
Binay K.,
Toussaint,
Godfried T.
(1988):
Fast algorithms for computing the diameter of a finite planar set.
In
The Visual Computer,
3
(6)
pp. 379-388.
https://
Reed,
Vernon
(1988):
Cybernetic jewelry: ornament for the information age.
In
The Visual Computer,
4
(1)
pp. 27-34.
https://
Franke,
Herbert W.
(1988):
The computer - a new tool for visual art.
In
The Visual Computer,
4
(1)
pp. 35-39.
https://