Author: David Zeltzer

Publication Overview

Publication period start: 1992
Number of co-authors: 16

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Kohlhammer, Jorn, Zeltzer, David (2004): Towards a visualization architecture for time-critical applications. In: Nunes, Nuno Jardim, Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 271-273. https://doi.acm.org/10.1145/964442.964502
Zeltzer, David, Addison, Rita K. (1997): Responsive Virtual Environments. In Communications of the ACM, 40 (8) pp. 61-64.
Zeltzer, David, Gaffron, Swetlana (1996): Task-Level Interaction with Virtual Environments and Virtual Actors. In International Journal of Human-Computer Interaction, 8 (1) pp. 73-94.
McKenna, Michael, Zeltzer, David (1996): Dynamic Simulation of a Complex Human Figure Model with Low Level Behavior Control. In Presence: Teleoperators and Virtual Environments, 5 (4) pp. 431-456.
Drucker, Steven M., Zeltzer, David (1994): Intelligent camera control in a virtual environment. In: Graphics Interface 94 May 18-20, 1994, Banff, Alberta, Canada. pp. 190-199.
Sturman, David, Zeltzer, David (1993): A Design Method for "Whole-Hand" Human-Computer Interaction. In ACM Transactions on Information Systems, 11 (3) pp. 219-238. https://www.acm.org/pubs/articles/journals/tois/1993-11-3/p219-sturman/p219-sturman.pdf
McKenna, Michael, Zeltzer, David (1992): Three Dimensional Visual Display Systems for Virtual Environments. In Presence: Teleoperators and Virtual Environments, 1 (4) pp. 421-430.
Zeltzer, David (1992): Autonomy, Interaction, and Presence. In Presence: Teleoperators and Virtual Environments, 1 (1) pp. 127-132.
Sturman, David, Zeltzer, David, Pieper, Steve (1989): Hands-on Interaction with Virtual Environments. In: Sibert, John L. (eds.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 19-24.
Zeltzer, David, Pieper, Steve, Sturman, David (1989): An integrated graphical simulation platform. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 266-274.
Graber, Jeffrey, Lefebvre, Kevin, Leich, Donald, Novacek, Milan, Zeltzer, David, Sturman, David (1987): Developing computer animation packages. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 193-196.
Zeltzer, David (1985): Towards an integrated view of 3--D computer character animation. In: Graphics Interface 85 May 27-31, 1985, Montreal, Quebec, Canada. pp. 105-115.
Zeltzer, David (1985): Towards an integrated view of 3-D Computer animation. In The Visual Computer, 1 (4) pp. 249-259. https://
Zeltzer, David (1982): Representation of complex animated figures. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 205-211.
Zeltzer, David, Csuri, C. (1981): Goal--directed movement simulation. In: Seventh Canadian Man-Computer Communications Conference June 10-12, 1981, Waterloo, Ontario, Canada. pp. 271-280.
Chen, David T., Pieper, Steven D., Singh, Sunil K., Rosen, Joseph M., Zeltzer, David (1993): The Virtual Sailor: An Implementation of Interactive Human Body Modeling. In: VR 1993 , 1993, . pp. 429-435.
Pieper, Steven D., Rosen, Joseph M., Zeltzer, David (1992): Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation. In: SI3D 1992 , 1992, . pp. 127-134. https://doi.acm.org/10.1145/147156.147180
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