Author: David Zeltzer
Publication Overview
Publication period start: 1992
Number of co-authors: 16
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Kohlhammer,
Jorn,
Zeltzer,
David
(2004):
Towards a visualization architecture for time-critical applications.
In:
Nunes,
Nuno Jardim,
Rich,
Charles
(eds.)
International Conference on Intelligent User Interfaces 2004
January 13-16,
2004,
Funchal, Madeira, Portugal.
pp. 271-273.
https://doi.acm.org/10.1145/964442.964502
Zeltzer,
David,
Addison,
Rita K.
(1997):
Responsive Virtual Environments.
In
Communications of the ACM,
40
(8)
pp. 61-64.
Zeltzer,
David,
Gaffron,
Swetlana
(1996):
Task-Level Interaction with Virtual Environments and Virtual Actors.
In
International Journal of Human-Computer Interaction,
8
(1)
pp. 73-94.
McKenna,
Michael,
Zeltzer,
David
(1996):
Dynamic Simulation of a Complex Human Figure Model with Low Level Behavior Control.
In
Presence: Teleoperators and Virtual Environments,
5
(4)
pp. 431-456.
Drucker,
Steven M.,
Zeltzer,
David
(1994):
Intelligent camera control in a virtual environment.
In:
Graphics Interface 94
May 18-20,
1994,
Banff, Alberta, Canada.
pp. 190-199.
Sturman,
David,
Zeltzer,
David
(1993):
A Design Method for "Whole-Hand" Human-Computer Interaction.
In
ACM Transactions on Information Systems,
11
(3)
pp. 219-238.
https://www.acm.org/pubs/articles/journals/tois/1993-11-3/p219-sturman/p219-sturman.pdf
McKenna,
Michael,
Zeltzer,
David
(1992):
Three Dimensional Visual Display Systems for Virtual Environments.
In
Presence: Teleoperators and Virtual Environments,
1
(4)
pp. 421-430.
Zeltzer,
David
(1992):
Autonomy, Interaction, and Presence.
In
Presence: Teleoperators and Virtual Environments,
1
(1)
pp. 127-132.
Sturman,
David,
Zeltzer,
David,
Pieper,
Steve
(1989):
Hands-on Interaction with Virtual Environments.
In:
Sibert,
John L.
(eds.)
Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
November 13 - 15,
1989,
Williamsburg, Virginia, United States.
pp. 19-24.
Zeltzer,
David,
Pieper,
Steve,
Sturman,
David
(1989):
An integrated graphical simulation platform.
In:
Graphics Interface 89
June 19-23,
1989,
London, Ontario, Canada.
pp. 266-274.
Graber,
Jeffrey,
Lefebvre,
Kevin,
Leich,
Donald,
Novacek,
Milan,
Zeltzer,
David,
Sturman,
David
(1987):
Developing computer animation packages.
In:
Graphics Interface 87 (CHI+GI 87)
April 5-9,
1987,
Toronto, Ontario, Canada.
pp. 193-196.
Zeltzer,
David
(1985):
Towards an integrated view of 3--D computer character animation.
In:
Graphics Interface 85
May 27-31,
1985,
Montreal, Quebec, Canada.
pp. 105-115.
Zeltzer,
David
(1985):
Towards an integrated view of 3-D Computer animation.
In
The Visual Computer,
1
(4)
pp. 249-259.
https://
Zeltzer,
David
(1982):
Representation of complex animated figures.
In:
Graphics Interface 82
May 17-21,
1982,
Toronto, Ontario, Canada.
pp. 205-211.
Zeltzer,
David,
Csuri,
C.
(1981):
Goal--directed movement simulation.
In:
Seventh Canadian Man-Computer Communications Conference
June 10-12,
1981,
Waterloo, Ontario, Canada.
pp. 271-280.
Chen,
David T.,
Pieper,
Steven D.,
Singh,
Sunil K.,
Rosen,
Joseph M.,
Zeltzer,
David
(1993):
The Virtual Sailor: An Implementation of Interactive Human Body Modeling.
In:
VR 1993
,
1993,
.
pp. 429-435.
Pieper,
Steven D.,
Rosen,
Joseph M.,
Zeltzer,
David
(1992):
Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation.
In:
SI3D 1992
,
1992,
.
pp. 127-134.
https://doi.acm.org/10.1145/147156.147180